..
budg.h
Update copyright notice
2008-01-19 10:15:37 +01:00
com.h
Update copyright notice
2008-01-19 10:15:37 +01:00
combat.h
Update copyright notice
2008-01-19 10:15:37 +01:00
commands.h
Update copyright notice
2008-01-19 10:15:37 +01:00
commodity.h
Add sequence numbers to game state
2008-05-17 22:50:30 +02:00
damage.h
Update copyright notice
2008-01-19 10:15:37 +01:00
distribute.h
Update copyright notice
2008-01-19 10:15:37 +01:00
econfig-spec.h
Make trade show exactly what's on sale, remove option SHOW_PLANE
2008-09-16 19:11:18 -04:00
empio.h
Update copyright notice
2008-01-19 10:15:37 +01:00
empobj.h
Add sequence numbers to game state
2008-05-17 22:50:30 +02:00
empthread.h
Make empth_name() and empth_set_name() take a thread argument
2008-09-11 19:25:34 -04:00
file.h
New struct empfile callback onresize
2008-09-08 21:30:37 -04:00
game.h
Add sequence numbers to game state
2008-05-17 22:50:30 +02:00
ioqueue.h
Update copyright notice
2008-01-19 10:15:37 +01:00
item.h
Replace some typedef names by enum tags.
2008-03-14 20:25:42 +01:00
journal.h
Update known contributors comments
2008-08-03 08:04:08 -04:00
land.h
Get rid of ship and land unit load counters
2008-09-08 21:32:56 -04:00
loan.h
Add sequence numbers to game state
2008-05-17 22:50:30 +02:00
lost.h
Expire lost items at the update instead of continuously
2008-09-12 18:05:58 -04:00
lwp.h
New empth_name() and empth_set_name()
2008-09-11 14:46:31 -06:00
map.h
Fix MAPWIDTH() for arguments other than 1
2008-08-20 07:40:51 -04:00
match.h
Update copyright notice
2008-01-19 10:15:37 +01:00
misc.h
Get rid of RET_SYS, just use RET_FAIL
2008-08-03 11:34:00 -04:00
mission.h
Update copyright notice
2008-01-19 10:15:37 +01:00
nat.h
Fix xdump realm to dump player instead of absolute coordinates
2008-08-26 21:42:32 -04:00
news.h
Add sequence numbers to game state
2008-05-17 22:50:30 +02:00
nsc.h
Make the item iterator capable of iterating over a cargo list
2008-09-12 18:46:54 -04:00
nuke.h
Enable the new nuk_on_plane(), replacing the old one
2008-09-08 21:32:52 -04:00
optlist.h
Update known contributors comments
2008-03-14 20:25:44 +01:00
path.h
Simplify routech[]
2008-08-27 21:30:56 -04:00
plague.h
Update copyright notice
2008-01-19 10:15:37 +01:00
plane.h
Get rid of struct plnstr member pln_nuktype
2008-09-08 21:32:53 -04:00
player.h
Fix treatment of EOF from player
2008-07-15 06:35:56 -04:00
power.h
Update copyright notice
2008-01-19 10:15:37 +01:00
product.h
Update copyright notice
2008-01-19 10:15:37 +01:00
proto.h
Update copyright notice
2008-01-19 10:15:37 +01:00
prototypes.h
Remove takeover_ship() and takeover_land() parameter hostile
2008-09-15 19:40:44 -04:00
queue.h
New emp_searchque()
2008-03-14 21:00:29 +01:00
retreat.h
Update copyright notice
2008-01-19 10:15:37 +01:00
sect.h
Add sequence numbers to game state
2008-05-17 22:50:30 +02:00
server.h
Expire lost items at the update instead of continuously
2008-09-12 18:05:58 -04:00
service.h
Update copyright notice
2008-01-19 10:15:37 +01:00
ship.h
Get rid of ship and land unit load counters
2008-09-08 21:32:56 -04:00
tel.h
Update copyright notice
2008-01-19 10:15:37 +01:00
trade.h
Add sequence numbers to game state
2008-05-17 22:50:30 +02:00
treaty.h
Add sequence numbers to game state
2008-05-17 22:50:30 +02:00
types.h
Update copyright notice
2008-01-19 10:15:37 +01:00
unit.h
Guard unit.h against multiple inclusion
2008-09-16 18:47:06 -04:00
update.h
Update copyright notice
2008-01-19 10:15:37 +01:00
version.h
Update copyright notice
2008-01-19 10:15:37 +01:00
xdump.h
Give some identifiers internal linkage
2008-08-09 08:40:04 -04:00
xy.h
Rework code dealing with struct range fixing many bugs
2008-08-20 07:40:32 -04:00