empserver/include
Markus Armbruster 3e15a8e226 Make trade show exactly what's on sale, remove option SHOW_PLANE
Planes and land units on ships are sold along with the ship, but trade
showed them only when SHOWPLANE was enabled.  Show them always.

Planes on land units are not sold along with the land unit, but trade
showed them when SHOWPLANE was enabled.  Don't.
2008-09-16 19:11:18 -04:00
..
budg.h Update copyright notice 2008-01-19 10:15:37 +01:00
com.h Update copyright notice 2008-01-19 10:15:37 +01:00
combat.h Update copyright notice 2008-01-19 10:15:37 +01:00
commands.h Update copyright notice 2008-01-19 10:15:37 +01:00
commodity.h Add sequence numbers to game state 2008-05-17 22:50:30 +02:00
damage.h Update copyright notice 2008-01-19 10:15:37 +01:00
distribute.h Update copyright notice 2008-01-19 10:15:37 +01:00
econfig-spec.h Make trade show exactly what's on sale, remove option SHOW_PLANE 2008-09-16 19:11:18 -04:00
empio.h Update copyright notice 2008-01-19 10:15:37 +01:00
empobj.h Add sequence numbers to game state 2008-05-17 22:50:30 +02:00
empthread.h Make empth_name() and empth_set_name() take a thread argument 2008-09-11 19:25:34 -04:00
file.h New struct empfile callback onresize 2008-09-08 21:30:37 -04:00
game.h Add sequence numbers to game state 2008-05-17 22:50:30 +02:00
ioqueue.h Update copyright notice 2008-01-19 10:15:37 +01:00
item.h Replace some typedef names by enum tags. 2008-03-14 20:25:42 +01:00
journal.h Update known contributors comments 2008-08-03 08:04:08 -04:00
land.h Get rid of ship and land unit load counters 2008-09-08 21:32:56 -04:00
loan.h Add sequence numbers to game state 2008-05-17 22:50:30 +02:00
lost.h Expire lost items at the update instead of continuously 2008-09-12 18:05:58 -04:00
lwp.h New empth_name() and empth_set_name() 2008-09-11 14:46:31 -06:00
map.h Fix MAPWIDTH() for arguments other than 1 2008-08-20 07:40:51 -04:00
match.h Update copyright notice 2008-01-19 10:15:37 +01:00
misc.h Get rid of RET_SYS, just use RET_FAIL 2008-08-03 11:34:00 -04:00
mission.h Update copyright notice 2008-01-19 10:15:37 +01:00
nat.h Fix xdump realm to dump player instead of absolute coordinates 2008-08-26 21:42:32 -04:00
news.h Add sequence numbers to game state 2008-05-17 22:50:30 +02:00
nsc.h Make the item iterator capable of iterating over a cargo list 2008-09-12 18:46:54 -04:00
nuke.h Enable the new nuk_on_plane(), replacing the old one 2008-09-08 21:32:52 -04:00
optlist.h Update known contributors comments 2008-03-14 20:25:44 +01:00
path.h Simplify routech[] 2008-08-27 21:30:56 -04:00
plague.h Update copyright notice 2008-01-19 10:15:37 +01:00
plane.h Get rid of struct plnstr member pln_nuktype 2008-09-08 21:32:53 -04:00
player.h Fix treatment of EOF from player 2008-07-15 06:35:56 -04:00
power.h Update copyright notice 2008-01-19 10:15:37 +01:00
product.h Update copyright notice 2008-01-19 10:15:37 +01:00
proto.h Update copyright notice 2008-01-19 10:15:37 +01:00
prototypes.h Remove takeover_ship() and takeover_land() parameter hostile 2008-09-15 19:40:44 -04:00
queue.h New emp_searchque() 2008-03-14 21:00:29 +01:00
retreat.h Update copyright notice 2008-01-19 10:15:37 +01:00
sect.h Add sequence numbers to game state 2008-05-17 22:50:30 +02:00
server.h Expire lost items at the update instead of continuously 2008-09-12 18:05:58 -04:00
service.h Update copyright notice 2008-01-19 10:15:37 +01:00
ship.h Get rid of ship and land unit load counters 2008-09-08 21:32:56 -04:00
tel.h Update copyright notice 2008-01-19 10:15:37 +01:00
trade.h Add sequence numbers to game state 2008-05-17 22:50:30 +02:00
treaty.h Add sequence numbers to game state 2008-05-17 22:50:30 +02:00
types.h Update copyright notice 2008-01-19 10:15:37 +01:00
unit.h Guard unit.h against multiple inclusion 2008-09-16 18:47:06 -04:00
update.h Update copyright notice 2008-01-19 10:15:37 +01:00
version.h Update copyright notice 2008-01-19 10:15:37 +01:00
xdump.h Give some identifiers internal linkage 2008-08-09 08:40:04 -04:00
xy.h Rework code dealing with struct range fixing many bugs 2008-08-20 07:40:32 -04:00