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Markus Armbruster 664f640979 info/retreat info/lretreat: Fix truncated glossary list items
Text after the first space is missing in the formatted output.  That's
because .L takes just one argument, but we pass several.  Broken in
commit 4e0d02b, v4.3.33.  Fix by quoting the argument text.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-09-03 11:11:50 +02:00
build-aux build-aux/git-version-gen: Refresh from Gnulib commit d93aa1d 2017-08-12 09:59:59 +02:00
doc Drop a a few accidentally repeated words 2017-08-12 09:32:01 +02:00
include Spell ID and UID consistently all-caps 2017-08-12 08:07:44 +02:00
info info/retreat info/lretreat: Fix truncated glossary list items 2017-09-03 11:11:50 +02:00
m4 m4: Make MY_WITH_TERMINFO consistent with MY_WITH_READLINE 2017-08-06 11:22:29 +02:00
man man/fairland: Don't explain the default seed value 2017-08-12 08:07:29 +02:00
scripts scripts/backup: Fix initialization of $email 2017-09-03 10:44:02 +02:00
src scripts src/scripts: Clean up inconsistent shell variable quoting 2017-09-03 10:37:11 +02:00
tests Make: Support shallow git clones for testing 2017-09-02 17:51:37 +02:00
.gitignore Make: Fix configure generated for dist-client 2017-08-13 14:31:07 +02:00
.travis.yml Bind Travis notifications to main mirror 2017-09-02 15:37:01 +02:00
bootstrap Replace other occurences of git-FOO by git FOO 2008-12-03 07:57:14 -05:00
configure.ac configure: Fix botched fix of .tarball-version access 2017-09-03 07:39:11 +02:00
COPYING License upgrade to GPL version 3 or later 2011-04-12 21:20:58 +02:00
CREDITS Put URIs and e-mail addresses in <angle brackets> 2013-05-26 09:48:16 +02:00
GNUmakefile.in Make: Drop unused variable VERSION 2017-08-13 10:50:27 +02:00
INSTALL INSTALL: Refresh from automake 1.13 2015-03-08 18:23:33 +01:00
Make.mk Make: Support shallow git clones for testing 2017-09-02 17:51:37 +02:00
README README: Advise on lack of readline 2017-09-02 15:03:45 +02:00

Welcome to Empire 4, code-named Wolfpack.

Empire is a multi-player, client/server Internet based war game.
Copyright (C) 1986-2017, Dave Pare, Jeff Bailey, Thomas Ruschak,
Ken Stevens, Steve McClure, Markus Armbruster

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License (in file
`COPYING'), or (at your option) any later version.

See file `CREDITS' for a list of contributors.

Directory `doc' has additional information.  File `doc/README'
describes the files there and what they talk about.

To build the server and set up a game, follow the steps below.

(1) Unpacking the source tree

    If you downloaded a tarball, unpack it.

    If you cloned a git repository, run bootstrap.  This requires
    recent versions of Autoconf and Automake to be installed.  See
    also doc/contributing.

(2) Building a server

    Prerequisites: IEEE Std 1003.1-2001 (POSIX.1-2001), GNU make, a
    curses library, Perl, and either nroff or GNU troff (`groff').

    See file `INSTALL' for detailed compilation and installation
    instructions.  Quick guide for the impatient: run configure; make;
    make install.  The last step is optional; everything runs fine
    right from the build tree.

    If configure reports "readline: no" in its configuration summary,
    fancy line editing doesn't work in the client.  Commonly caused by
    not having development libraries installed.  On Linux, try
    installing readline-devel.

    If configure reports "terminfo: no" in its configuration summary,
    highlighting doesn't work in the client.  Commonly caused by not
    having development libraries installed.  On Linux, try installing
    ncurses-devel.

    If make fails without doing anything, you're probably not using
    GNU make.  Some systems have it installed as `gmake'.

    Solaris supports POSIX.1-2001, but you need to set up your
    environment for that.  Try passing
        SHELL=/usr/xpg4/bin/sh PATH=/usr/xpg6/bin:/usr/xpg4/bin:$PATH
    to make.  See standards(5) for details.

(3) Creating a game

    * Create a configuration for your game.  make install installs one
      in $prefix/etc/empire/econfig ($prefix is /usr/local unless you
      chose something else with configure).  You can use pconfig to
      create another one.

    * Edit your configuration file.  See doc/econfig for more
      information.

      Unless you put your configuration file in the default location
      (where make install installs it), you have to use -e with all
      programs to make them use your configuration.

    * Run files to set up your data directory.

    * Run fairland to create a world.  For a sample world, try
      `fairland 10 30'.  This creates file ./newcap_script, which will
      be used below.  You can edit it to change country names and
      passwords.

      Check out fairland's manual page for more information.

    * Start the server.  For development, you want to run it with -d
      in a debugger, see doc/debugging.  Do not use -d for a real
      game!

    * Log in as deity POGO with password peter.  This guide assumes
      you use the included client `empire', but other clients should
      work as well.

      For help, try `info'.

      To change the deity password, use `change re <password>'.

    * Create countries with `exec newcap_script'.

    Your game is now up!

Naturally, there's more to running a real game than that, but that's
beyond the scope of this file.

Please report bugs to <wolfpack@wolfpackempire.com> or via SourceForge
<http://sourceforge.net/projects/empserver/> (registration required).

For more information or help, try rec.games.empire on Usenet, or send
e-mail to <wolfpack@wolfpackempire.com> and we'll try to answer if we
can.  Also check out our web site at <http://www.wolfpackempire.com/>.

Have fun!

Wolfpack!