empserver/src
Markus Armbruster 6984f9d982 Make add always reset the country
Before, add reset the country only when adding a player or a visitor.
When adding a deity or deleting a country, it set just nat_cnam,
nat_pnam and nat_state.  Has always been that way.

Because of that, a newly minted deity country could inherit all kinds
of crap from a previous user of its country number: origin, realms,
relations, telegrams, ...  Harmless if the country number has never
been used before, which is how add is generally used.

When adding a deity country, initial levels (start_education, ...) now
apply, relations start NEUTRAL instead of AT_WAR, and the usual
initial nation flags are set.

Reset on delete as well, just to get rid of the special case.
2011-12-29 11:47:05 +01:00
..
client Bump version to 4.3.29 2011-08-03 20:36:28 +02:00
lib Make add always reset the country 2011-12-29 11:47:05 +01:00
scripts Disable test of pre_update_hook in nightly build 2011-06-25 17:12:39 +02:00
server New server option -F to force start even when state looks bad 2011-07-10 21:17:01 +02:00
util Rename add argument "new" to "player" 2011-12-29 11:47:05 +01:00