(all): Depend on info. Flatten info directory. This undoes the move to one subdirectory per chapter, which was done during Empire 2. The structure doesn't buy us much, as the info name space is flat, and it complicates makefiles. Overhaul info.pl: - It now wants to run in the root of the build tree. - Information on source files and subjects is now stored in makefiles, thus info.pl no longer picks up random junk from the file system. - Clean up Perl anachronisms, in particular use subroutine arguments and results rather than global variables where convenient. - Change format of diagnostics to the common format used by GNU tools, so that Emacs and the like can parse it. - Catch missing .SA. - When creating a new subject file, cowardly refuse to overwrite an existing file. - Subject files contain topics sorted by chapter, then by name. The order of chapters used to depend on how Perl sorts hash keys. Fix it.
49 lines
2 KiB
Perl
49 lines
2 KiB
Perl
.TH Command DECLARE
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.NA declare "Formally declare alliance, friendly, neutrality, hostile or war"
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.LV Basic
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.SY "declare <POSITION> <NATS>"
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The declare command allows you to officially declare
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your diplomatic relations with other countries.
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.s1
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<POSITION> may be \*Qalliance\*U, \*Qfriendly\*U, \*Qneutrality\*U,
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\*Qhostile\*U, or \*Qwar\*U;
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.s1
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<NATS> can be the name or number of
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a country you want to declare relations towards, or it can be * in
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which case you will declare <POSITION> towards all nations.
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.s1
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For a complete list of the meanings of all the different types of
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relations, see "info relations".
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.s1
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GOING TO WAR
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.s1
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(Note: the following stuff is only in effect if the SLOW_WAR option is selected)
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With the SLOW_WAR option in use, you cannot attack the land of someone you are
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not at war with. When you declare war on
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someone, your relation goes to \*Qmobilizing\*U. You still can't attack them.
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After the next update, your relation goes to \*Qsitzkrieg\*U, and you still
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can't attack them. After the NEXT update, you're at war with them, and anything
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goes.
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.s1
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If someone is \*Qmobilizing\*U or in \*Qsitzkrieg\*U, or at war with you,
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and you
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declare war against them, your relation is set to be the same as theirs, so
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there is no way to gain any advantage through this stuff. It just means that
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you can't sneak-attack people.
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.s1
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The first person who declares war pays $1000. Return declarations are
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free.
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.s1
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There is an exception to the SLOW_WAR restrictions. If you are listed as
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the old owner of a sector, you are still allowed to attack it. This is to
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prevent someone from declaring war with you, taking some sectors, then
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declaring neutrality before you declare war. (Assuming you didn't notice
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their declaration of war)
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.s1
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The newspaper is very interested in declarations of war or alliance --
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don't expect to keep such declarations secret.
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.s1
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Deities will be prompted for a third parameter, the country to make
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the declaration for. The default is to make it for the deity's country.
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.s1
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.SA "fly, nation, spy, relations, Diplomacy"
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