369 lines
9.3 KiB
C
369 lines
9.3 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* setsect.c: Give resources to a country
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*
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* Known contributors to this file:
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* David Muir Sharnoff
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* Steve McClure, 1998
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*/
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#include <config.h>
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#include "commands.h"
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#include "lost.h"
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#include "news.h"
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#include "optlist.h"
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/*
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* format: setres thing <sect> <#>
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*/
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int
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setsector(void)
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{
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struct sctstr sect;
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char *what;
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int amt, current;
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char *p;
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struct nstr_sect nstr;
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char buf[1024];
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char char0, char1;
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what = getstarg(player->argp[1],
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"Give What (iron, gold, oil, uranium, fertility, owner, eff., mob., work, avail., oldown, mines)? ",
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buf);
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if (!what)
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return RET_SYN;
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char0 = what[0];
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char1 = what[1];
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switch (char0) {
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case 'i':
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if (!snxtsct(&nstr, player->argp[2]))
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return RET_SYN;
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while (nxtsct(&nstr, §) > 0) {
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p = getstarg(player->argp[3], "What value : ", buf);
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if (!p || !*p)
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return RET_SYN;
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amt = atoi(p);
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current = sect.sct_min;
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current += amt;
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if (current < 0)
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current = 0;
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if (current > 100)
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current = 100;
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if (sect.sct_own != 0)
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resnoise(§, 1, "Iron ore content",
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(int)sect.sct_min, current);
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sect.sct_min = (unsigned char)current;
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putsect(§);
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}
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break;
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case 'g':
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if (!snxtsct(&nstr, player->argp[2]))
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return RET_SYN;
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while (nxtsct(&nstr, §) > 0) {
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p = getstarg(player->argp[3], "What value : ", buf);
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if (!p || !*p)
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return RET_SYN;
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amt = atoi(p);
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current = sect.sct_gmin;
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current += amt;
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if (current < 0)
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current = 0;
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if (current > 100)
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current = 100;
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if (sect.sct_own != 0)
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resnoise(§, 1, "Gold content",
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(int)sect.sct_gmin, current);
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sect.sct_gmin = (unsigned char)current;
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putsect(§);
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}
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break;
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case 'o':
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switch (char1) {
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case 'i':
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if (!snxtsct(&nstr, player->argp[2]))
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return RET_SYN;
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while (nxtsct(&nstr, §) > 0) {
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p = getstarg(player->argp[3], "What value : ", buf);
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if (!p || !*p)
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return RET_SYN;
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amt = atoi(p);
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current = sect.sct_oil;
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current += amt;
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if (current < 0)
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current = 0;
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if (current > 100)
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current = 100;
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if (sect.sct_own != 0)
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resnoise(§, 1, "Oil content",
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(int)sect.sct_oil, current);
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sect.sct_oil = (unsigned char)current;
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putsect(§);
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}
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break;
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case 'w':
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if (!snxtsct(&nstr, player->argp[2]))
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return RET_SYN;
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while (nxtsct(&nstr, §) > 0) {
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p = getstarg(player->argp[3], "What value : ", buf);
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if (!p || !*p)
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return RET_SYN;
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amt = atoi(p);
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if ((amt < 0) || (amt > MAXNOC - 1))
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return RET_SYN;
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pr("Owner of %s changed from %s (#%d) to %s (#%d).\n",
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xyas(sect.sct_x, sect.sct_y, player->cnum),
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cname(sect.sct_own), sect.sct_own, cname(amt), amt);
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if (sect.sct_own) {
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wu(player->cnum, sect.sct_own,
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"Sector %s lost to deity intervention\n",
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xyas(sect.sct_x, sect.sct_y, sect.sct_own));
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}
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if (amt)
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wu(player->cnum, amt,
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"Sector %s gained from deity intervention\n",
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xyas(sect.sct_x, sect.sct_y, amt));
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sect.sct_own = (natid)amt;
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putsect(§);
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}
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break;
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case 'l':
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if (!snxtsct(&nstr, player->argp[2]))
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return RET_SYN;
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while (nxtsct(&nstr, §) > 0) {
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p = getstarg(player->argp[3], "What value : ", buf);
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if (!p || !*p)
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return RET_SYN;
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amt = atoi(p);
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if ((amt < 0) || (amt > MAXNOC - 1))
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return RET_SYN;
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pr("Old owner of %s changed from %s (#%d) to %s (#%d).\n",
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xyas(sect.sct_x, sect.sct_y, player->cnum),
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cname(sect.sct_oldown),
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sect.sct_oldown, cname(amt), amt);
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sect.sct_oldown = (natid)amt;
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putsect(§);
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}
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break;
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default:
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pr("huh?\n");
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return RET_SYN;
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}
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break;
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case 'e':
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if (!snxtsct(&nstr, player->argp[2]))
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return RET_SYN;
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while (nxtsct(&nstr, §) > 0) {
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p = getstarg(player->argp[3], "What value : ", buf);
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if (!p || !*p)
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return RET_SYN;
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amt = atoi(p);
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current = sect.sct_effic;
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current += amt;
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if (current < 0)
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current = 0;
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if (current > 100)
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current = 100;
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pr("Efficiency in %s changed to %d.\n",
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xyas(sect.sct_x, sect.sct_y, player->cnum), current);
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sect.sct_effic = current;
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putsect(§);
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}
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break;
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case 'm':
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switch (char1) {
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case 'i':
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if (!snxtsct(&nstr, player->argp[2]))
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return RET_SYN;
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while (nxtsct(&nstr, §) > 0) {
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p = getstarg(player->argp[3], "What value : ", buf);
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if (!p || !*p)
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return RET_SYN;
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amt = atoi(p);
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current = sect.sct_mines;
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current += amt;
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if (current < 0)
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current = 0;
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if (current > MINES_MAX)
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current = MINES_MAX;
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if (sect.sct_own != 0)
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resnoise(§, 1, "Mines", sect.sct_mines, current);
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sect.sct_mines = current;
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putsect(§);
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}
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break;
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case 'o':
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if (!snxtsct(&nstr, player->argp[2]))
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return RET_SYN;
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while (nxtsct(&nstr, §) > 0) {
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p = getstarg(player->argp[3], "What value : ", buf);
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if (!p || !*p)
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return RET_SYN;
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amt = atoi(p);
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current = sect.sct_mobil;
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current += amt;
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if (current < -127)
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current = -127;
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if (current > 127)
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current = 127;
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pr("Mobility in %s changed to %d.\n",
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xyas(sect.sct_x, sect.sct_y, player->cnum), current);
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sect.sct_mobil = current;
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putsect(§);
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}
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break;
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default:
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pr("huh?\n");
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return RET_SYN;
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}
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break;
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case 'a':
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if (!snxtsct(&nstr, player->argp[2]))
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return RET_SYN;
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while (nxtsct(&nstr, §) > 0) {
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p = getstarg(player->argp[3], "What value : ", buf);
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if (!p || !*p)
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return RET_SYN;
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amt = atoi(p);
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current = sect.sct_avail;
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current += amt;
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if (current < 0)
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current = 0;
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if (current > 9999)
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current = 9999;
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pr("Available in %s changed to %d.\n",
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xyas(sect.sct_x, sect.sct_y, player->cnum), current);
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sect.sct_avail = (short)current;
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putsect(§);
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}
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break;
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case 'w':
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if (!snxtsct(&nstr, player->argp[2]))
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return RET_SYN;
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while (nxtsct(&nstr, §) > 0) {
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p = getstarg(player->argp[3], "What value : ", buf);
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if (!p || !*p)
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return RET_SYN;
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amt = atoi(p);
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current = sect.sct_work;
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current += amt;
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if (current < 0)
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current = 0;
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if (current > 100)
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current = 100;
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pr("Work in %s changed to %d.\n",
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xyas(sect.sct_x, sect.sct_y, player->cnum), current);
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sect.sct_work = (unsigned char)current;
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putsect(§);
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}
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break;
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case 'f':
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if (!snxtsct(&nstr, player->argp[2]))
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return RET_SYN;
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while (nxtsct(&nstr, §) > 0) {
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p = getstarg(player->argp[3], "What value : ", buf);
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if (!p || !*p)
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return RET_SYN;
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amt = atoi(p);
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current = sect.sct_fertil;
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current += amt;
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if (current < 0)
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current = 0;
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if (current > 100)
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current = 100;
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if (sect.sct_own != 0)
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resnoise(§, 1, "Fertility content",
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(int)sect.sct_fertil, current);
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sect.sct_fertil = (unsigned char)current;
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putsect(§);
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}
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break;
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case 'u':
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if (!snxtsct(&nstr, player->argp[2]))
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return RET_SYN;
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while (nxtsct(&nstr, §) > 0) {
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p = getstarg(player->argp[3], "What value : ", buf);
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if (!p || !*p)
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return RET_SYN;
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amt = atoi(p);
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current = sect.sct_uran;
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current += amt;
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if (current < 0)
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current = 0;
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if (current > 100)
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current = 100;
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if (sect.sct_own != 0)
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resnoise(§, 1, "Uranium content",
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(int)sect.sct_uran, current);
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sect.sct_uran = (unsigned char)current;
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putsect(§);
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}
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break;
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default:
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pr("huh?\n");
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return RET_SYN;
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}
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return RET_OK;
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}
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static void
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resbenefit(natid who, int good)
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{
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if (!opt_GODNEWS)
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return;
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if (good) {
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if (who)
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nreport(player->cnum, N_AIDS, who, 1);
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} else {
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if (who)
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nreport(player->cnum, N_HURTS, who, 1);
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}
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}
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void
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resnoise(struct sctstr *sptr, int public_amt, char *name, int old,
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int new)
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{
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char p[100];
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pr("%s of %s changed from %d to %d\n",
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name, xyas(sptr->sct_x, sptr->sct_y, player->cnum), old, new);
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if (public_amt)
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(void)sprintf(p, "changed from %d to %d", old, new);
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else
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(void)sprintf(p, "%s", old < new ? "increased" : "decreased");
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if (sptr->sct_own)
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wu(0, sptr->sct_own,
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"%s in %s was %s by an act of %s\n",
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name, xyas(sptr->sct_x, sptr->sct_y, sptr->sct_own),
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p, cname(player->cnum));
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resbenefit(sptr->sct_own, (old < new));
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}
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