63 lines
1.8 KiB
C
63 lines
1.8 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2012, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure, Markus Armbruster
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*
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* Empire is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* power.h: Definitions for things having to do with the power report.
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*
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* Known contributors to this file:
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*
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*/
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#ifndef POWER_H
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#define POWER_H
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#include "types.h"
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struct powstr {
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natid p_nation;
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float p_sects;
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float p_effic;
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float p_civil;
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float p_milit;
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float p_shell;
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float p_guns;
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float p_petrol;
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float p_iron;
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float p_dust;
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float p_food;
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float p_oil;
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float p_bars;
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float p_planes;
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float p_ships;
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float p_units;
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float p_money;
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float p_power;
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};
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#define getpower(n, p) ef_read(EF_POWER, (n), (p))
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#define putpower(n, p) ef_write(EF_POWER, (n), (p))
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#define getpowerp(n) ((struct powstr *)ef_ptr(EF_POWER, (n)))
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#endif
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