empserver/include/queue.h

49 lines
1.6 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2012, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* queue.h: Generic vax-like doubly linked list queues
*
* Known contributors to this file:
*
*/
#ifndef QUEUE_H
#define QUEUE_H
#define QEMPTY(p) ((p)->q_forw == (p))
struct emp_qelem {
struct emp_qelem *q_forw;
struct emp_qelem *q_back;
};
extern void emp_remque(struct emp_qelem *);
extern void emp_initque(struct emp_qelem *);
extern struct emp_qelem *emp_searchque(struct emp_qelem *, void *,
int (*)(struct emp_qelem *, void *));
extern void emp_insque(struct emp_qelem *, struct emp_qelem *);
#endif