empserver/include/retreat.h

50 lines
1.9 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* retreat.h: Things having to do with retreating
*
* Known contributors to this file:
* Ken Stevens, 1995
*/
#ifndef _RETREAT_H_
#define _RETREAT_H_
#define MAX_RETREAT 2 /* Max number of sectors you can retreat */
#define RET_LEN 10
/* Retreat conditions */
#define RET_GROUP 1 /* Whole group retreats */
#define RET_INJURED 2 /* Retreat when damaged at all */
#define RET_TORPED 4 /* Retreat when torped */
#define RET_SONARED 8 /* Retreat when sonared */
#define RET_HELPLESS 16 /* Retreat when fired upon from beyond range */
#define RET_BOMBED 32 /* Retreat when bombed */
#define RET_DCHRGED 64 /* Retreat when depth-charged */
#define RET_BOARDED 128 /* Retreat when unsuccessfully boarded */
#endif /* _RETREAT_H_ */