empserver/src/lib/lwp/queue.c

58 lines
1.6 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1994-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
* Copyright (C) 1991-3 Stephen Crane
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* queue.c: queue manipulation routines
*
* Known contributors to this file:
*
*/
#include <config.h>
#include <stddef.h>
#include "lwpint.h"
struct lwpProc *
lwpGetFirst(struct lwpQueue *q)
{
struct lwpProc *head;
if ((head = q->head) && !(q->head = head->next))
q->tail = NULL;
return head;
}
void
lwpAddTail(struct lwpQueue *q, struct lwpProc *p)
{
if (!q->tail)
q->head = p;
else
q->tail->next = p;
q->tail = p;
p->next = NULL;
}