The next commit will create a contact file, and the macro to get a contact entry will be named getcontact(). Rename the existing getcontact() out of the way. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
81 lines
2.2 KiB
C
81 lines
2.2 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure, Markus Armbruster
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*
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* Empire is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* rela.c: Show relations with other countries
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*
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* Known contributors to this file:
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*
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*/
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#include <config.h>
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#include "commands.h"
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#include "optlist.h"
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/*
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* report relations with other countries.
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* Optional argument reports relations from the
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* viewpoint of another country
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*/
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int
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rela(void)
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{
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struct natstr *natp;
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struct natstr *np;
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natid cn;
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natid as;
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int n;
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if (!player->argp[1])
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as = player->cnum;
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else {
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if ((n = natarg(player->argp[1], NULL)) < 0)
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return RET_SYN;
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as = (natid)n;
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}
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natp = getnatp(as);
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pr("\t%s Diplomatic Relations Report\t", cname(as));
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prdate();
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pr("\n Formal Relations %5s theirs\n",
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player->cnum == as ? "yours" : "his");
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for (cn = 1; cn < MAXNOC; cn++) {
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if (!(np = getnatp(cn)))
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break;
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if (cn == as)
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continue;
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if (np->nat_stat < STAT_SANCT)
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continue;
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if (opt_HIDDEN) {
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if (!player->god && !in_contact(natp, cn))
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continue;
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if (!player->god && !in_contact(getnatp(player->cnum), cn))
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continue;
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}
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pr("%3d) %-20.20s ", cn, cname(cn));
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pr("%-10s %s\n", relatename(natp, cn), relatename(np, as));
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}
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return RET_OK;
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}
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