empserver/src/lib/commands/rada.c

130 lines
3.4 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* rada.c: Do radar from a ship/unit/sector
*
* Known contributors to this file:
* Ron Koenderink, 2006
*/
#include <config.h>
#include <ctype.h>
#include "commands.h"
#include "optlist.h"
#include "empobj.h"
int
rada(void)
{
return radar(EF_SHIP);
}
int
lrad(void)
{
return radar(EF_LAND);
}
int
radar(short type)
{
char *cp;
double tf;
double tech;
struct nstr_item ni;
struct nstr_sect ns;
union empobj_storage item;
char buf[1024];
char prompt[80];
sprintf(prompt, "Radar from (%s # or sector(s)) : ", ef_nameof(type));
cp = getstarg(player->argp[1], prompt, buf);
if (cp == 0)
return RET_SYN;
switch (sarg_type(cp)) {
case NS_AREA:
if (!snxtsct(&ns, cp))
return RET_SYN;
tech = tfact(player->cnum, 8.0);
if (tech > WORLD_Y / 4.0)
tech = WORLD_Y / 4.0;
if (tech > WORLD_X / 8.0)
tech = WORLD_X / 8.0;
while (nxtsct(&ns, &item.sect)) {
if (item.sect.sct_type != SCT_RADAR)
continue;
if (!player->owner)
continue;
radmap(item.sect.sct_x, item.sect.sct_y, item.sect.sct_effic,
(int)(tech * 2.0), 0.0);
}
break;
case NS_LIST:
case NS_GROUP:
/* assumes a NS_LIST return is a unit no */
if (!snxtitem(&ni, type, cp)) {
pr("Specify at least one %s\n", ef_nameof(type));
return RET_SYN;
}
while (nxtitem(&ni, &item)) {
if (!player->owner)
continue;
tf = 0.0;
if (type == EF_SHIP) {
if (mchr[(int)item.ship.shp_type].m_flags & M_SONAR)
tf = techfact(item.ship.shp_tech, 1.0);
tech = techfact(item.ship.shp_tech,
mchr[(int)item.ship.shp_type].m_vrnge);
} else {
if (!(lchr[(int)item.land.lnd_type].l_flags & L_RADAR)) {
pr("%s can't use radar!\n", prland(&item.land));
continue;
}
if (item.land.lnd_ship >= 0) {
pr("Units on ships can't use radar!\n");
continue;
}
tech = techfact(item.land.lnd_tech, item.land.lnd_spy);
}
pr("%s at ", obj_nameof(&item.gen));
if (tech > WORLD_Y / 2.0)
tech = WORLD_Y / 2.0;
if (tech > WORLD_X / 4.0)
tech = WORLD_X / 4.0;
radmap(item.gen.x, item.gen.y, item.gen.effic,
(int)tech, tf);
}
break;
default:
pr("Must use a %s or sector specifier\n", ef_nameof(type));
return RET_SYN;
}
return RET_OK;
}