empserver/info/mksubj.pl
Markus Armbruster 7e2008e7f4 License upgrade to GPL version 3 or later
Why upgrade?  I'm not a lawyer, but here's my take on the differences
to version 2:

* Software patents: better protection against abuse of patents to
  prevent users from exercising the rights under the GPL.  I doubt
  we'll get hit with a patent suit, but it's a good move just on
  general principles.

* License compatibility: compatible with more free licenses, i.e. can
  "steal" more free software for use in Empire.  I don't expect to steal
  much, but it's nice to have the option.

* Definition of "source code": modernization of some details for today's
  networked world, to make it easier to distribute the software.  Not
  really relevant to us now, as we normally distribute full source code.

* Tivoization: this is about putting GPL-licensed software in hardware,
  then make the hardware refuse to run modified software.  "Neat" trick
  to effectively deny its users their rights under the GPL.  Abuse was
  "pioneered" by TiVo (popular digital video recorders).  GPLv3 forbids
  it.  Unlikely to become a problem for us.

* Internationalization: more careful wording, to harden the license
  outside the US.  The lawyers tell us it better be done that way.

* License violations: friendlier way to deal with license violations.
  This has come out of past experience enforcing the GPL.

* Additional permissions: Probably not relevant to us.

Also include myself in the list of principal authors.
2011-04-12 21:20:58 +02:00

149 lines
4 KiB
Perl

#!/usr/bin/perl
#
# Empire - A multi-player, client/server Internet based war game.
# Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
# Ken Stevens, Steve McClure, Markus Armbruster
#
# Empire is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# ---
#
# See files README, COPYING and CREDITS in the root of the source
# tree for related information and legal notices. It is expected
# that future projects/authors will amend these files as needed.
#
# ---
#
# mksubj.pl: Create the index for a subject
#
# Known contributors to this file:
# Ken Stevens (when it was still info.pl)
# Markus Armbruster, 2006
#
# Usage: mksubj.pl OUTFILE INFILE...
# The INFILE... contain all the topics belonging to a subject. Read
# and check the information required for the index from them, write
# the index to OUTFILE.
use strict;
use warnings;
# The chapters, in order
our @Chapters = qw/Introduction Concept Command Server/;
our $filename;
my (%subject, %level, %desc);
my $largest = "";
my $out = shift @ARGV;
$out =~ /([^\/]*)\.t$/
or die "Strange subject file name $out";
my $subj = $1;
for (@ARGV) {
my ($topic, $chap, $lvl, $desc) = parse_file($_);
$largest = $topic if length $topic > length $largest;
$subject{$chap} .= "$topic\n";
$level{$topic} = $lvl;
$desc{$topic} = $desc;
}
open(SUBJ, ">$out")
or die "Can't open $out for writing: $!";
print SUBJ '.\" DO NOT EDIT THIS FILE. It was automatically generated by mksubj.pl'."\n";
print SUBJ ".TH Subject \U$subj\n";
$largest =~ s/-/M/g;
print SUBJ ".in \\w'$largest", "XX\\0\\0\\0\\0'u\n";
for my $chap (@Chapters) {
next unless exists $subject{$chap};
print SUBJ ".s1\n";
for (split(/\n/, $subject{$chap})) {
print SUBJ ".L \"$_ ";
if ($level{$_} eq 'Basic') {
print SUBJ "* \"\n";
} else {
print SUBJ " \"\n";
}
print SUBJ "$desc{$_}\n";
}
}
print SUBJ <<EOF;
.s1
.in 0
For info on a particular subject, type "info <subject>" where <subject> is
one of the subjects listed above. Subjects marked by * are the most
important and should be read by new players.
EOF
close SUBJ;
sub parse_file {
($filename) = @_;
my ($topic, $chap, $lvl, $desc);
$topic = $filename;
$topic =~ s,.*/([^/]*)\.t$,$1,;
open(F, "<$filename")
or die "Can't open $filename: $!";
$_ = <F>;
if (/^\.TH (\S+) (\S.+\S)$/) {
if (!grep(/^$1$/, @Chapters)) {
error("First argument to .TH was '$1', which is not a known chapter");
}
$chap = $1;
if ($1 eq "Command" && $2 ne "\U$topic") {
error("Second argument to .TH was '$2' but it should be '\U$topic'");
}
} else {
error("The first line in the file must be a .TH request");
}
$_ = <F>;
if (/^\.NA (\S+) "(\S.+\S)"$/) {
if ($topic ne $1) {
error("First argument to .NA was '$1' but it should be '$topic'");
}
$desc = $2;
} else {
error("The second line in the file must be a .NA request");
}
$_ = <F>;
if (/^\.LV (\S+)$/) {
if ($1 ne 'Basic' && $1 ne 'Expert') {
error("The argument to .LV was '$1' but it must be either 'Basic' or 'Expert'");
}
$lvl = $1;
} else {
error("The third line in the file must be a .LV request");
}
close F;
return ($topic, $chap, $lvl, $desc);
}
# Print an integrity error message and exit with code 1
sub error {
my ($error) = @_;
print STDERR "mksubj.pl:$filename:$.: $error\n";
exit 1;
}