empserver/src/lib/commands/path.c
Markus Armbruster 7e63185007 commands: Rename the command functions
Command functions are traditionally named like the command shortened
to four characters.  When this name collides with a keyword or library
function, we abbreviate more: brea(), rea().  A few are unabbreviated,
e.g.  execute().  A few have different names, e.g. explain(), not
list().

Commit 23726b379 (v4.3.0) suppressed a GCC warning about carg()
colliding with its built-in function.

Ron Koenderink reported Microsoft Visual Studio 2019 fails to link:
"_carg already defined in ucrtd.lib(ucrtbased.dll)".

Time to clean this up: rename the functions to c_FOO(), where FOO is
the unabbreviated name of the command.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2021-01-18 06:16:26 +01:00

129 lines
3.8 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* path.c: Show empire distribution paths
*
* Known contributors to this file:
* David Muir Sharnoff, 1986
* (unknown rewrite), 1989
* Markus Armbruster, 2005-2011
*/
#include <config.h>
#include "commands.h"
#include "map.h"
#include "optlist.h"
#include "path.h"
int
c_path(void)
{
struct nstr_sect ns;
struct natstr *natp;
struct range absrange;
struct range relrange;
struct sctstr sect;
coord cx, cy;
int i;
int y;
char *pp, *p;
size_t len;
/* Note this is not re-entrant anyway, so we keep the buffers
around */
static char *mapbuf = NULL;
static char **map = NULL;
char buf[1024];
if (!(p = getstarg(player->argp[1], "from sector : ", buf)) ||
!sarg_xy(p, &cx, &cy) || !getsect(cx, cy, &sect))
return RET_SYN;
if ((sect.sct_own != player->cnum) && !player->god) {
pr("Not yours\n");
return RET_FAIL;
}
if (path_find(sect.sct_x, sect.sct_y, sect.sct_dist_x, sect.sct_dist_y,
player->cnum, MOB_MOVE) < 0) {
pr("No path possible from %s to distribution sector %s\n",
xyas(sect.sct_x, sect.sct_y, player->cnum),
xyas(sect.sct_dist_x, sect.sct_dist_y, player->cnum));
return RET_FAIL;
}
len = path_find_route(buf, sizeof(buf), sect.sct_x, sect.sct_y,
sect.sct_dist_x, sect.sct_dist_y);
if (len >= sizeof(buf)) {
pr("Can't handle path from %s to distribution sector %s, it's too long, sorry.\n",
xyas(sect.sct_x, sect.sct_y, player->cnum),
xyas(sect.sct_dist_x, sect.sct_dist_y, player->cnum));
return RET_FAIL;
}
if (!mapbuf)
mapbuf = malloc(WORLD_Y * MAPWIDTH(3));
if (!map) {
map = malloc(WORLD_Y * sizeof(char *));
if (map && mapbuf) {
for (i = 0; i < WORLD_Y; i++)
map[i] = &mapbuf[MAPWIDTH(3) * i];
} else if (map) {
free(map);
map = NULL;
}
}
if (!mapbuf || !map) {
pr("Memory error, tell the deity.\n");
logerror("malloc failed in path\n");
return RET_FAIL;
}
pathrange(cx, cy, buf, 1, &absrange);
snxtsct_area(&ns, &absrange);
natp = getnatp(player->cnum);
xyrelrange(natp, &absrange, &relrange);
blankfill(mapbuf, &ns.range, 3);
for (pp = buf; *pp; ++pp) {
i = diridx(*pp);
if (CANT_HAPPEN(i == DIR_STOP))
break;
memcpy(&map[delty(&ns.range, cy)][deltx(&ns.range, cx) * 2],
routech[i], 3);
cx = xnorm(cx + diroff[i][0]);
cy = ynorm(cy + diroff[i][1]);
}
border(&relrange, " ", " ");
while (nxtsct(&ns, &sect)) {
if (!player->owner)
continue;
map[ns.dy][ns.dx * 2 + 1] = dchr[sect.sct_type].d_mnem;
}
for (y = ns.range.ly, i = 0; i < ns.range.height; y++, i++) {
cy = yrel(natp, y);
pr("%4d %s %-4d\n", cy, map[i], cy);
if (y >= WORLD_Y)
y -= WORLD_Y;
}
border(&relrange, " ", " ");
return RET_OK;
}