113 lines
2.7 KiB
C
113 lines
2.7 KiB
C
/*
|
|
* Empire - A multi-player, client/server Internet based war game.
|
|
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
|
|
* Ken Stevens, Steve McClure
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* ---
|
|
*
|
|
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
|
|
* related information and legal notices. It is expected that any future
|
|
* projects/authors will amend these files as needed.
|
|
*
|
|
* ---
|
|
*
|
|
* log.c: Log an Empire error to a file
|
|
*
|
|
* Known contributors to this file:
|
|
* Dave Pare, 1989
|
|
*/
|
|
|
|
#include "misc.h"
|
|
#include <errno.h>
|
|
#include <stdlib.h>
|
|
#if !defined(_WIN32)
|
|
#include <unistd.h>
|
|
#endif
|
|
#include <fcntl.h>
|
|
#include <stdarg.h>
|
|
#include <stdio.h>
|
|
#ifdef Rel4
|
|
#include <string.h>
|
|
#endif /* Rel4 */
|
|
#include <time.h>
|
|
#include "deity.h"
|
|
#include "player.h"
|
|
#include "common.h"
|
|
|
|
static s_char *logfile = 0;
|
|
|
|
s_char *
|
|
getlogfile()
|
|
{
|
|
return (s_char *)logfile;
|
|
}
|
|
|
|
/*
|
|
* Points logfile at datadir/"program".log
|
|
*/
|
|
void
|
|
loginit(void)
|
|
{
|
|
extern s_char program[];
|
|
extern s_char *datadir;
|
|
s_char buf[1024];
|
|
|
|
#if !defined(_WIN32)
|
|
sprintf(buf, "%s/%s.log", datadir, program);
|
|
#else
|
|
sprintf(buf, "%s\\%s.log", datadir, program);
|
|
#endif
|
|
logfile = malloc(strlen(buf) + 1);
|
|
strcpy(logfile, buf);
|
|
}
|
|
|
|
/*VARARGS*/
|
|
void
|
|
logerror(s_char *format, ...)
|
|
{
|
|
va_list list;
|
|
time_t now;
|
|
s_char buf[512];
|
|
s_char cbuf[512];
|
|
s_char buf1[512];
|
|
int logf;
|
|
s_char *p;
|
|
|
|
if (logfile == 0)
|
|
loginit();
|
|
va_start(list, format);
|
|
vsprintf(buf, format, list);
|
|
if ((p = index(buf, '\n')) != 0)
|
|
*p = 0;
|
|
(void)time(&now);
|
|
strcpy(cbuf, ctime(&now));
|
|
if ((p = index(cbuf, '\n')) != 0)
|
|
*p = 0;
|
|
(void)sprintf(buf1, "%s %s\n", cbuf, buf);
|
|
if ((logf = open(logfile, O_WRONLY | O_CREAT | O_APPEND, 0666)) < 0)
|
|
return;
|
|
(void)write(logf, buf1, strlen(buf1));
|
|
(void)close(logf);
|
|
errno = 0;
|
|
#ifdef notdef
|
|
if (player) {
|
|
pr("A system error has occured; please notify the deity.\n");
|
|
pr(buf1);
|
|
}
|
|
#endif
|
|
va_end(list);
|
|
}
|