43 lines
2 KiB
Perl
43 lines
2 KiB
Perl
.TH Command PARADROP
|
|
.NA paradrop "Attack a sector from the air"
|
|
.LV Expert
|
|
.SY "paradrop <TRANSPORTS> <ESCORTS> <SECT> route|destination"
|
|
The \*Qparadrop\*U command is used to sneak troops behind enemy lines,
|
|
or to drop in unawares on lightly-defended enemy islands or outposts.
|
|
It represents a complete mission for one or more transports and escorts
|
|
taking off from one place and returning to base at the end of the mission.
|
|
.s1
|
|
<TRANSPORTS> represents a list of planes which can carry commodities.
|
|
Only planes which have a transport capacity, belong in a sector which is
|
|
stocked with gas and military, and have sufficient mobility will
|
|
be successfully selected for the mission. Only planes with the para ability
|
|
may be used for paratroop missions.
|
|
.s1
|
|
<ESCORTS> represent a list of fighter planes which are capable of escorting
|
|
the transports all the way to the target.
|
|
To be selected, escorts must have fuel and mobility.
|
|
.s1
|
|
<SECT> represents an assembly point, where all of the planes in the
|
|
mission meet before proceeding on to the target sector.
|
|
The assembly point must be owned by you, and must not be more than
|
|
four sectors away from any of the planes selected for the mission.
|
|
.s1
|
|
Route is a normal empire path specification. You may also give a
|
|
destination sector on the command line, or at any time while giving
|
|
the route, and empire will use the best path from the current sector
|
|
to the desired destination sector.
|
|
.s1
|
|
If the planes manage to fight through enemy air defenses and arrive
|
|
on-target, each transport in the mission will be shot at by any
|
|
guns present on the ground.
|
|
Surviving transports will drop the paratroops they carry, which will
|
|
attack any enemy military occupying the target sector.
|
|
.s1
|
|
See info \*QAttack\*U for the exact procedure. The sector being air-assaulted
|
|
will have exactly the same reaction to being conquered as if it were attacked
|
|
by land.
|
|
.s1
|
|
Note that a plane must be at least 40% efficient before it can leave
|
|
the ground.
|
|
.s1
|
|
.SA "bomb, fly, drop, recon, Attack, Mobility, Combat, Planes"
|