The code to find a suitable sanctuary location is flawed: to find space and resources around the location, it does a depth-first search limited to 300 sectors. Pretty useless when the limit is reached. A breadth-first search would work, but why bother? This feature is obscure and rarely (if ever) used: no conscientious deity would use it for a real game, and for blitzes fairland does a better job. Remove it.
5 lines
116 B
Perl
5 lines
116 B
Perl
.TH Command NEWCAP
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.NA newcap "Place a pair of sanctuaries"
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.LV Expert
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.SY "newcap <NAT> <SECTOR>"
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.SA "add, Deity"
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