66 lines
1.9 KiB
C
66 lines
1.9 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* commodity.h: Definitions for buy/market/sell commands in a time delay
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* market
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*
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* Known contributors to this file:
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* Pat Loney, 1992
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* Steve McClure, 1996
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*/
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#ifndef COMMODITY_H
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#define COMMODITY_H
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#include <time.h>
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#include "types.h"
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#include "item.h"
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struct comstr {
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/* initial part must match struct empobj */
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signed ef_type: 8;
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unsigned com_seqno: 12;
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unsigned com_generation: 12;
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int com_uid;
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time_t com_timestamp;
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natid com_owner;
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/* end of part matching struct empobj */
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i_type com_type;
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int com_amount;
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float com_price;
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int com_maxbidder;
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time_t com_markettime;
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coord com_x;
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coord com_y;
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coord sell_x;
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coord sell_y;
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};
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#define getcomm(n, p) ef_read(EF_COMM, (n), (p))
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#define putcomm(n, p) ef_write(EF_COMM, (n), (p))
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#endif
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