empserver/src/lib/commands/name.c
Markus Armbruster 4ec6df865b launch name trade: Check for getstarg() failure immediately
Rather than after post-yield sanity checking.  Just to make it obvious
that we are handling getstarg() failure.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2015-03-02 08:20:48 +01:00

69 lines
1.8 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2015, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* name.c: Name a ship
*
* Known contributors to this file:
* Jeff Bailey
*/
#include <config.h>
#include "commands.h"
#include "ship.h"
/*
* name <SHIP> <NAME>
*/
int
name(void)
{
struct shpstr ship;
char *p;
struct nstr_item nb;
char buf[1024];
if (!snxtitem(&nb, EF_SHIP, player->argp[1], NULL))
return RET_SYN;
while (nxtitem(&nb, &ship)) {
if (!player->owner)
continue;
p = getstarg(player->argp[2], "Name? ", buf);
if (!p || !*p)
return RET_SYN;
if (!check_ship_ok(&ship))
return RET_FAIL;
if (!strcmp(p, "~")) {
ship.shp_name[0] = 0;
} else {
strncpy(ship.shp_name, p, MAXSHPNAMLEN - 1);
ship.shp_name[MAXSHPNAMLEN - 1] = 0;
}
putship(ship.shp_uid, &ship);
}
return RET_OK;
}