87 lines
2.5 KiB
C
87 lines
2.5 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure, Markus Armbruster
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*
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* Empire is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* age.c: Age people
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*
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* Known contributors to this file:
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* Dave Pare, 1986
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*/
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#include <config.h>
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#include "chance.h"
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#include "file.h"
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#include "nat.h"
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#include "optlist.h"
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#include "update.h"
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int
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age_people(int n, int etu)
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{
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/* age by 1% per 24 etus */
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return roundavg(n * (1.0 - etu / 2400.0));
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}
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void
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age_levels(int etu)
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{
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float best_tech, best_res;
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struct natstr *np;
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int i;
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double level;
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double delta;
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best_tech = 0.0;
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best_res = 0.0;
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for (i = 0; NULL != (np = getnatp(i)); i++) {
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if (np->nat_stat != STAT_ACTIVE)
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continue;
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if (best_tech < np->nat_level[NAT_TLEV])
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best_tech = np->nat_level[NAT_TLEV];
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if (best_res < np->nat_level[NAT_RLEV])
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best_res = np->nat_level[NAT_RLEV];
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if (level_age_rate != 0.0) {
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delta = np->nat_level[NAT_RLEV] * etu / (100 * level_age_rate);
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np->nat_level[NAT_RLEV] -= delta;
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delta = np->nat_level[NAT_TLEV] * etu / (100 * level_age_rate);
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np->nat_level[NAT_TLEV] -= delta;
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}
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np->nat_reserve = age_people(np->nat_reserve, etu);
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}
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best_tech /= 5;
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best_res /= 5;
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for (i = 0; NULL != (np = getnatp(i)); i++) {
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if (np->nat_stat < STAT_SANCT || np->nat_stat == STAT_GOD)
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continue;
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level = np->nat_level[NAT_TLEV];
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if (level < best_tech && chance(0.2))
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np->nat_level[NAT_TLEV] += (best_tech - level) / 3;
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level = np->nat_level[NAT_RLEV];
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if (level < best_res && chance(0.2))
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np->nat_level[NAT_RLEV] += (best_res - level) / 3;
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}
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}
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