empserver/include/types.h
Markus Armbruster 2a87a8d240 include: Bury dead remnants of TREATIES and SAIL
Left behind by commit a109de9 and commit dc73207, v4.3.33.

While there, drop a declaration of nonexistent function xedit() that
crept into commit afa65c8, v4.2.20.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 19:59:59 +02:00

67 lines
1.7 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* types.h: Empire types
*
* Known contributors to this file:
* Markus Armbruster, 2006-2014
*/
#ifndef TYPES_H
#define TYPES_H
typedef unsigned char natid; /* NSC_NATID must match this */
typedef short coord;
struct bp;
struct emp_qelem;
struct empobj;
struct gamestr;
struct lndstr;
struct lndstr;
struct lonstr;
struct natstr;
struct nchrstr;
struct nstr_item;
struct nstr_sect;
struct nukstr;
struct pchrstr;
struct player;
struct plist;
struct plnstr;
struct range;
struct sctstr;
struct shiplist;
struct shpstr;
struct symbol;
struct trdstr;
struct comstr;
struct cmndstr;
struct ulist;
union empobj_storage;
#endif