empserver/src/lib/global/options.c

331 lines
5.9 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* options.c: Options definitions
*
* Known contributors to this file:
* Steve McClure, 1998
*
*/
#include <stdio.h>
#include "misc.h"
#include "options.h"
#include "optlist.h"
/* there must be an easier way - but can't think of one off hand */
#ifdef NO_FORT_FIRE
int opt_NO_FORT_FIRE = 1;
#else
int opt_NO_FORT_FIRE = 0;
#endif
#ifdef BRIDGETOWERS
int opt_BRIDGETOWERS = 1;
#else
int opt_BRIDGETOWERS = 0;
#endif
#ifdef GODNEWS
int opt_GODNEWS = 1;
#else
int opt_GODNEWS = 0;
#endif
#ifdef TREATIES
int opt_TREATIES = 1;
#else
int opt_TREATIES = 0;
#endif
#ifdef GO_RENEW
int opt_GO_RENEW = 1;
#else
int opt_GO_RENEW = 0;
#endif
#ifdef GUINEA_PIGS
int opt_GUINEA_PIGS = 1;
#else
int opt_GUINEA_PIGS = 0;
#endif
#ifdef DEFENSE_INFRA
int opt_DEFENSE_INFRA = 1;
#else
int opt_DEFENSE_INFRA = 0;
#endif
#ifdef NO_HCMS
int opt_NO_HCMS = 1;
#else
int opt_NO_HCMS = 0;
#endif
#ifdef NO_LCMS
int opt_NO_LCMS = 1;
#else
int opt_NO_LCMS = 0;
#endif
#ifdef NO_OIL
int opt_NO_OIL = 1;
#else
int opt_NO_OIL = 0;
#endif
#ifdef LANDSPIES
int opt_LANDSPIES = 1;
#else
int opt_LANDSPIES = 0;
#endif
#ifdef MOB_ACCESS
int opt_MOB_ACCESS = 1;
#else
int opt_MOB_ACCESS = 0;
#endif
#ifdef LOANS
int opt_LOANS = 1;
#else
int opt_LOANS = 0;
#endif
#ifdef MARKET
int opt_MARKET = 1;
#else
int opt_MARKET = 0;
#endif
#ifdef NOFOOD
int opt_NOFOOD = 1;
#else
int opt_NOFOOD = 0;
#endif
#ifdef SNEAK_ATTACK
int opt_SNEAK_ATTACK = 1;
#else
int opt_SNEAK_ATTACK = 0;
#endif
#ifdef BLITZ
int opt_BLITZ = 1;
#else
int opt_BLITZ = 0;
#endif
#ifdef HIDDEN
int opt_HIDDEN = 1;
#else
int opt_HIDDEN = 0;
#endif
#ifdef LOSE_CONTACT
int opt_LOSE_CONTACT = 1;
#else
int opt_LOSE_CONTACT = 0;
#endif
#ifdef NONUKES
int opt_NONUKES = 1;
#else
int opt_NONUKES = 0;
#endif
#ifdef FUEL
int opt_FUEL = 1;
#else
int opt_FUEL = 0;
#endif
#ifdef TRADESHIPS
int opt_TRADESHIPS = 1;
#else
int opt_TRADESHIPS = 0;
#endif
#ifdef NOMOBCOST
int opt_NOMOBCOST = 1;
#else
int opt_NOMOBCOST = 0;
#endif
#ifdef SUPER_BARS
int opt_SUPER_BARS = 1;
#else
int opt_SUPER_BARS = 0;
#endif
#ifdef EASY_BRIDGES
int opt_EASY_BRIDGES = 1;
#else
int opt_EASY_BRIDGES = 0;
#endif
#ifdef ALL_BLEED
int opt_ALL_BLEED = 1;
#else
int opt_ALL_BLEED = 0;
#endif
#ifdef DRNUKE
int opt_DRNUKE = 1;
#else
int opt_DRNUKE = 0;
#endif
#ifdef SLOW_WAR
int opt_SLOW_WAR = 1;
#else
int opt_SLOW_WAR = 0;
#endif
#ifdef NO_PLAGUE
int opt_NO_PLAGUE = 1;
#else
int opt_NO_PLAGUE = 0;
#endif
#ifdef RES_POP
int opt_RES_POP = 1;
#else
int opt_RES_POP = 0;
#endif
#ifdef SHOWPLANE
int opt_SHOWPLANE = 1;
#else
int opt_SHOWPLANE = 0;
#endif
#ifdef PINPOINTMISSILE
int opt_PINPOINTMISSILE = 1;
#else
int opt_PINPOINTMISSILE = 0;
#endif
#ifdef FALLOUT
int opt_FALLOUT = 1;
#else
int opt_FALLOUT = 0;
#endif
#ifdef SAIL
int opt_SAIL = 1;
#else
int opt_SAIL = 0;
#endif
#ifdef SHIPNAMES
int opt_SHIPNAMES = 1;
#else
int opt_SHIPNAMES = 0;
#endif
#ifdef NEUTRON
int opt_NEUTRON = 1;
#else
int opt_NEUTRON = 0;
#endif
#ifdef UPDATESCHED
int opt_UPDATESCHED = 1;
#else
int opt_UPDATESCHED = 0;
#endif
#ifdef DEMANDUPDATE
int opt_DEMANDUPDATE = 1;
#else
int opt_DEMANDUPDATE = 0;
#endif
#ifdef BIG_CITY
int opt_BIG_CITY = 1;
#else
int opt_BIG_CITY = 0;
#endif
#ifdef INTERDICT_ATT
int opt_INTERDICT_ATT = 1;
#else
int opt_INTERDICT_ATT = 0;
#endif
#ifdef TECH_POP
int opt_TECH_POP = 1;
#else
int opt_TECH_POP = 0;
#endif
struct option_list Options[] = {
{"ALL_BLEED", &opt_ALL_BLEED},
{"BIG_CITY", &opt_BIG_CITY},
{"BLITZ", &opt_BLITZ},
{"BRIDGETOWERS", &opt_BRIDGETOWERS},
{"DEFENSE_INFRA", &opt_DEFENSE_INFRA},
{"DEMANDUPDATE", &opt_DEMANDUPDATE},
{"DRNUKE", &opt_DRNUKE},
{"EASY_BRIDGES", &opt_EASY_BRIDGES},
{"FALLOUT", &opt_FALLOUT},
{"FUEL", &opt_FUEL},
{"GODNEWS", &opt_GODNEWS},
{"GO_RENEW", &opt_GO_RENEW},
{"GUINEA_PIGS", &opt_GUINEA_PIGS},
{"HIDDEN", &opt_HIDDEN},
{"INTERDICT_ATT", &opt_INTERDICT_ATT},
{"LANDSPIES", &opt_LANDSPIES},
{"LOANS", &opt_LOANS},
{"LOSE_CONTACT", &opt_LOSE_CONTACT},
{"MARKET", &opt_MARKET},
{"MOB_ACCESS", &opt_MOB_ACCESS},
{"NEUTRON", &opt_NEUTRON},
{"NO_FORT_FIRE", &opt_NO_FORT_FIRE},
{"NO_HCMS", &opt_NO_HCMS},
{"NO_LCMS", &opt_NO_LCMS},
{"NO_OIL", &opt_NO_OIL},
{"NO_PLAGUE", &opt_NO_PLAGUE},
{"NOFOOD", &opt_NOFOOD},
{"NOMOBCOST", &opt_NOMOBCOST},
{"NONUKES", &opt_NONUKES},
{"PINPOINTMISSILE", &opt_PINPOINTMISSILE},
{"RES_POP", &opt_RES_POP},
{"SAIL", &opt_SAIL},
{"SHIPNAMES", &opt_SHIPNAMES},
{"SHOWPLANE", &opt_SHOWPLANE},
{"SLOW_WAR", &opt_SLOW_WAR},
{"SNEAK_ATTACK", &opt_SNEAK_ATTACK},
{"SUPER_BARS", &opt_SUPER_BARS},
{"TECH_POP", &opt_TECH_POP},
{"TRADESHIPS", &opt_TRADESHIPS},
{"TREATIES", &opt_TREATIES},
{"UPDATESCHED", &opt_UPDATESCHED},
{NULL, NULL},
};