331 lines
5.9 KiB
C
331 lines
5.9 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* options.c: Options definitions
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*
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* Known contributors to this file:
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* Steve McClure, 1998
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*
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*/
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#include <stdio.h>
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#include "misc.h"
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#include "options.h"
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#include "optlist.h"
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/* there must be an easier way - but can't think of one off hand */
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#ifdef NO_FORT_FIRE
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int opt_NO_FORT_FIRE = 1;
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#else
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int opt_NO_FORT_FIRE = 0;
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#endif
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#ifdef BRIDGETOWERS
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int opt_BRIDGETOWERS = 1;
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#else
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int opt_BRIDGETOWERS = 0;
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#endif
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#ifdef GODNEWS
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int opt_GODNEWS = 1;
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#else
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int opt_GODNEWS = 0;
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#endif
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#ifdef TREATIES
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int opt_TREATIES = 1;
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#else
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int opt_TREATIES = 0;
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#endif
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#ifdef GO_RENEW
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int opt_GO_RENEW = 1;
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#else
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int opt_GO_RENEW = 0;
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#endif
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#ifdef GUINEA_PIGS
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int opt_GUINEA_PIGS = 1;
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#else
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int opt_GUINEA_PIGS = 0;
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#endif
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#ifdef DEFENSE_INFRA
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int opt_DEFENSE_INFRA = 1;
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#else
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int opt_DEFENSE_INFRA = 0;
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#endif
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#ifdef NO_HCMS
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int opt_NO_HCMS = 1;
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#else
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int opt_NO_HCMS = 0;
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#endif
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#ifdef NO_LCMS
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int opt_NO_LCMS = 1;
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#else
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int opt_NO_LCMS = 0;
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#endif
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#ifdef NO_OIL
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int opt_NO_OIL = 1;
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#else
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int opt_NO_OIL = 0;
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#endif
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#ifdef LANDSPIES
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int opt_LANDSPIES = 1;
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#else
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int opt_LANDSPIES = 0;
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#endif
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#ifdef MOB_ACCESS
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int opt_MOB_ACCESS = 1;
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#else
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int opt_MOB_ACCESS = 0;
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#endif
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#ifdef LOANS
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int opt_LOANS = 1;
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#else
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int opt_LOANS = 0;
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#endif
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#ifdef MARKET
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int opt_MARKET = 1;
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#else
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int opt_MARKET = 0;
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#endif
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#ifdef NOFOOD
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int opt_NOFOOD = 1;
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#else
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int opt_NOFOOD = 0;
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#endif
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#ifdef SNEAK_ATTACK
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int opt_SNEAK_ATTACK = 1;
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#else
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int opt_SNEAK_ATTACK = 0;
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#endif
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#ifdef BLITZ
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int opt_BLITZ = 1;
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#else
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int opt_BLITZ = 0;
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#endif
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#ifdef HIDDEN
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int opt_HIDDEN = 1;
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#else
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int opt_HIDDEN = 0;
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#endif
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#ifdef LOSE_CONTACT
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int opt_LOSE_CONTACT = 1;
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#else
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int opt_LOSE_CONTACT = 0;
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#endif
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#ifdef NONUKES
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int opt_NONUKES = 1;
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#else
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int opt_NONUKES = 0;
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#endif
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#ifdef FUEL
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int opt_FUEL = 1;
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#else
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int opt_FUEL = 0;
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#endif
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#ifdef TRADESHIPS
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int opt_TRADESHIPS = 1;
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#else
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int opt_TRADESHIPS = 0;
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#endif
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#ifdef NOMOBCOST
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int opt_NOMOBCOST = 1;
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#else
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int opt_NOMOBCOST = 0;
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#endif
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#ifdef SUPER_BARS
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int opt_SUPER_BARS = 1;
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#else
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int opt_SUPER_BARS = 0;
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#endif
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#ifdef EASY_BRIDGES
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int opt_EASY_BRIDGES = 1;
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#else
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int opt_EASY_BRIDGES = 0;
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#endif
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#ifdef ALL_BLEED
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int opt_ALL_BLEED = 1;
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#else
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int opt_ALL_BLEED = 0;
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#endif
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#ifdef DRNUKE
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int opt_DRNUKE = 1;
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#else
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int opt_DRNUKE = 0;
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#endif
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#ifdef SLOW_WAR
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int opt_SLOW_WAR = 1;
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#else
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int opt_SLOW_WAR = 0;
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#endif
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#ifdef NO_PLAGUE
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int opt_NO_PLAGUE = 1;
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#else
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int opt_NO_PLAGUE = 0;
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#endif
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#ifdef RES_POP
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int opt_RES_POP = 1;
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#else
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int opt_RES_POP = 0;
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#endif
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#ifdef SHOWPLANE
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int opt_SHOWPLANE = 1;
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#else
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int opt_SHOWPLANE = 0;
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#endif
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#ifdef PINPOINTMISSILE
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int opt_PINPOINTMISSILE = 1;
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#else
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int opt_PINPOINTMISSILE = 0;
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#endif
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#ifdef FALLOUT
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int opt_FALLOUT = 1;
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#else
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int opt_FALLOUT = 0;
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#endif
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#ifdef SAIL
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int opt_SAIL = 1;
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#else
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int opt_SAIL = 0;
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#endif
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#ifdef SHIPNAMES
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int opt_SHIPNAMES = 1;
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#else
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int opt_SHIPNAMES = 0;
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#endif
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#ifdef NEUTRON
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int opt_NEUTRON = 1;
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#else
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int opt_NEUTRON = 0;
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#endif
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#ifdef UPDATESCHED
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int opt_UPDATESCHED = 1;
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#else
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int opt_UPDATESCHED = 0;
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#endif
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#ifdef DEMANDUPDATE
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int opt_DEMANDUPDATE = 1;
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#else
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int opt_DEMANDUPDATE = 0;
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#endif
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#ifdef BIG_CITY
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int opt_BIG_CITY = 1;
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#else
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int opt_BIG_CITY = 0;
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#endif
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#ifdef INTERDICT_ATT
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int opt_INTERDICT_ATT = 1;
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#else
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int opt_INTERDICT_ATT = 0;
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#endif
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#ifdef TECH_POP
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int opt_TECH_POP = 1;
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#else
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int opt_TECH_POP = 0;
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#endif
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struct option_list Options[] = {
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{"ALL_BLEED", &opt_ALL_BLEED},
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{"BIG_CITY", &opt_BIG_CITY},
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{"BLITZ", &opt_BLITZ},
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{"BRIDGETOWERS", &opt_BRIDGETOWERS},
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{"DEFENSE_INFRA", &opt_DEFENSE_INFRA},
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{"DEMANDUPDATE", &opt_DEMANDUPDATE},
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{"DRNUKE", &opt_DRNUKE},
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{"EASY_BRIDGES", &opt_EASY_BRIDGES},
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{"FALLOUT", &opt_FALLOUT},
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{"FUEL", &opt_FUEL},
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{"GODNEWS", &opt_GODNEWS},
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{"GO_RENEW", &opt_GO_RENEW},
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{"GUINEA_PIGS", &opt_GUINEA_PIGS},
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{"HIDDEN", &opt_HIDDEN},
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{"INTERDICT_ATT", &opt_INTERDICT_ATT},
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{"LANDSPIES", &opt_LANDSPIES},
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{"LOANS", &opt_LOANS},
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{"LOSE_CONTACT", &opt_LOSE_CONTACT},
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{"MARKET", &opt_MARKET},
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{"MOB_ACCESS", &opt_MOB_ACCESS},
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{"NEUTRON", &opt_NEUTRON},
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{"NO_FORT_FIRE", &opt_NO_FORT_FIRE},
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{"NO_HCMS", &opt_NO_HCMS},
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{"NO_LCMS", &opt_NO_LCMS},
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{"NO_OIL", &opt_NO_OIL},
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{"NO_PLAGUE", &opt_NO_PLAGUE},
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{"NOFOOD", &opt_NOFOOD},
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{"NOMOBCOST", &opt_NOMOBCOST},
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{"NONUKES", &opt_NONUKES},
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{"PINPOINTMISSILE", &opt_PINPOINTMISSILE},
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{"RES_POP", &opt_RES_POP},
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{"SAIL", &opt_SAIL},
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{"SHIPNAMES", &opt_SHIPNAMES},
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{"SHOWPLANE", &opt_SHOWPLANE},
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{"SLOW_WAR", &opt_SLOW_WAR},
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{"SNEAK_ATTACK", &opt_SNEAK_ATTACK},
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{"SUPER_BARS", &opt_SUPER_BARS},
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{"TECH_POP", &opt_TECH_POP},
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{"TRADESHIPS", &opt_TRADESHIPS},
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{"TREATIES", &opt_TREATIES},
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{"UPDATESCHED", &opt_UPDATESCHED},
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{NULL, NULL},
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};
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