empserver/doc/README

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Documentation is like sex: when it is good, it is very, very good;
and when it is bad, it is better than nothing.
--- Dick Brandon
These files should be better than nothing:
files
What's where.
backups
Recommendations for how to do backups when running a game.
clients-howto
Material useful for client writers.
troubleshooting
Some common problems and solutions.
disk_space
Stuff you can delete to make more disk space.
compiling
How to compile the Empire server.
configuration
How to turn options on and off, change game parameters, etc...
debugging
Hints on debugging.
econfig
Details about the syntax of data/econfig.
bug-reports
What to do if you find a bug.
threads
Dave Pare explains how lwp threads work.
pthreads
Sasha Mikheev's notes on Empire's threading abstraction, and
its LWP and POSIX threads implementation.
coding
Guidelines for coding style
unicode
Design and implementation of Empire's Unicode support.
CHANGES
Revision history for all the changes that were coded in the Empire2
project. A much more readable version of this may be found in
"info History" (brief) or "info Empire2" (detailed).
CHANGES2.3
All changes since revision 2.3
CHANGES3.0
All changes since revision 3.0
CHANGES4.X
All changes since revision 4.0
WISH_LIST
things which maybe should be coded sometime.
WACKY_IDEAS
things which shouldn't be coded except possibly as an option.