empserver/info/Concepts/Moving.t
Ron Koenderink a52b14681c Changed the name of Attack and Move concept files and
a number of Subjects files to prevent name
conflicts where the only the case is difference.
Attack -> Attacking
Moving -> Transportation
Move -> Moving
Market -> Commerce
Nation -> Nations
Production -> Producing
Update -> Updating
2005-05-29 14:17:07 +00:00

36 lines
1.6 KiB
Perl

.TH Concept "Moving Things About"
.NA Moving "A quick reference for moving things around"
.LV Basic
.s1
Most of Empire consists of you moving something from one place to
another. The following table tells you which commands you use
to move the kind of thing that you want to move.
.s1
.NF
What From To Command
----------------------------------------------------
comm sector sector move <WHAT> <FROM> <NUM> <TO>
comm/land/plane sector ship load <WHAT> <SHIP> <NUM>
comm/plane sector unit lload <WHAT> <UNIT> <NUM>
comm/land/plane ship sector unload <WHAT> <FROM> <NUM>
comm/land ship ship tend <WHAT> <FROM> <NUM> <TO>
comm ship unit ltend <WHAT> <FROM> <NUM> <TO>
comm/plane unit sector lunload <WHAT> <FROM> <NUM>
unit sector sector march <UNITS>
ship sector sector navi <UNITS>
plane sector sector trans <PLANE> <TO>
nuke sector sector trans <FROM> <TYPE> <NUM> <TO>
nuke sector plane arm <PLANE> <TYPE>
nuke plane sector disarm <PLANE>
.FI
.s1
Note that in the case of load, lload, unload, tend, and lunload, the
way you specify whether you are moving a commodity, land unit or plane
is by using the word "land" or "plane" instead of the commodity name
in the <WHAT> field. If <WHAT> is "land" or "plane", then <NUM> is
the unit or plane id. So for example, to load ship #1 with land unit
#2, you would type:
.EX "load land 1 2"
.s1
.SA "Mobility, Transportation"