empserver/info/threshold.t
Markus Armbruster 4ea4a01fd5 (info, html): Implement.
(all): Depend on info.

Flatten info directory.  This undoes the move to one subdirectory per
chapter, which was done during Empire 2.  The structure doesn't buy us
much, as the info name space is flat, and it complicates makefiles.

Overhaul info.pl:
- It now wants to run in the root of the build tree.
- Information on source files and subjects is now stored in makefiles,
  thus info.pl no longer picks up random junk from the file system.
- Clean up Perl anachronisms, in particular use subroutine arguments and
  results rather than global variables where convenient.
- Change format of diagnostics to the common format used by GNU tools,
  so that Emacs and the like can parse it.
- Catch missing .SA.
- When creating a new subject file, cowardly refuse to overwrite an
  existing file.
- Subject files contain topics sorted by chapter, then by name.  The
  order of chapters used to depend on how Perl sorts hash keys.  Fix
  it.
2005-12-22 10:09:17 +00:00

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1.4 KiB
Perl

.TH Command THRESHOLD
.NA threshold "Set commodity distribution thresholds"
.LV Basic
.SY "threshold <ITEM> <SECTS> <THRESH>"
The threshold command is used to specify the level
of a given commodity which is to be maintained
by the sector's distribution sector.
These levels are maintained by either importing or exporting
commodities.
This importation and exportation is done automatically during
an update.
It uses much less mobility than manual moves. See "info Mobility" for
details.
.s1
In the syntax,
<SECTS> is the sector or sectors from which the deliveries are made,
<ITEM> is one of the following:
.NF
c civilians
m military
u uncompensated workers
f food
s shells
g guns
p planes
i iron ore
d gold dust
b bars of gold
o oil
l light construction materials
h heavy construction materials
r radioactive materials
.FI
and <THRESH> is a number specifying the level of commodity which
is desired.
.s1
The census and commodity reports will indicate distribution thresholds
by the \*Qhundreds digit\*U of the threshold level.
In order to have a threshold take effect, it must be at least one.
.s1
Sectors importing or exporting items can be seen by the \*Qroute\*U
command (marked with a \*Q$\*U) or by the sect command.
.s1
Also, note that no distribution center will ship out its last civilian.
.s1
.SA "distribute, census, commodity, route, level, Distribution"