We provide gettimeofday() only #ifdef _MSC_VER, but declare it unconditionally in our own sys/time.h. This is asking for trouble. Declare it only #ifdef _MSC_VER, else pull in MinGW's sys/time.h with #include_next. Likewise, define macros ftruncate(), S_IRUSR & friends in our own unistd.h only #ifdef _MSC_VER, else pull in MinGW's unistd.h with #include_next. The #include <getopt.h> is now useless, drop. src/lib/commands/info.c relies on sys/time.h including windows.h. Unclean, and no longer the case with MinGW. Include it directly. MinGW provides EWOULDBLOCK. Drop our replacement. MinGW provides inet_ntop() in ws2tcpip.h, but only if feature test macro _WIN32_WINNT >= 0x600, i.e. Windows Vista or later. It defaults to 0x0502 (Windows Server 2003). Make configure #define _WIN32_WINNT 0x0601 in config.h. This requests Windows 7. Trying to support Vista feels unwise. Include ws2tcpip.h, and drop our replacement. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
344 lines
7.6 KiB
C
344 lines
7.6 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure, Markus Armbruster
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*
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* Empire is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* w32sockets.c: POSIX socket emulation layer for Windows
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*
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* Known contributors to this file:
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* Ron Koenderink, 2007-2010
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* Markus Armbruster, 2007-2013
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*/
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/*
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* POSIX sockets are file descriptors. Windows sockets are something
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* else, with a separate set of functions to operate on them. To
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* present a more POSIX-like interface to our application code, we
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* provide a compatibility layer that wraps file descriptors around
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* sockets.
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*/
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#include <config.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <io.h>
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/*
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* Need to include winsock2.h before ws2tcpip.h.
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* Use sys/socket.h to ensure the #undef NS_ALL
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* is not missed after including winsock2.h.
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*/
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#include "sys/socket.h"
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#include <sys/stat.h>
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#include <ws2tcpip.h>
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#include "arpa/inet.h"
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#include "unistd.h"
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#define W32_FD_TO_SOCKET(fd) ((SOCKET)_get_osfhandle((fd)))
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#define W32_SOCKET_TO_FD(fh) (_open_osfhandle((long)(fh), O_RDWR | O_BINARY))
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SOCKET
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w32_fd2socket(int fd)
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{
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return W32_FD_TO_SOCKET(fd);
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}
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static int
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fd_is_socket(int fd, SOCKET *sockp)
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{
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SOCKET sock;
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BOOL val;
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int size = sizeof(val);
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sock = W32_FD_TO_SOCKET(fd);
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if (sockp)
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*sockp = sock;
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return getsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (char *)&val, &size)
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== 0;
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}
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void
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w32_set_winsock_errno(void)
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{
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int err = WSAGetLastError();
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WSASetLastError(0);
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/* Map some WSAE* errors to the runtime library's error codes. */
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switch (err) {
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case WSA_INVALID_HANDLE:
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errno = EBADF;
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break;
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case WSA_NOT_ENOUGH_MEMORY:
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errno = ENOMEM;
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break;
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case WSA_INVALID_PARAMETER:
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errno = EINVAL;
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break;
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case WSAEWOULDBLOCK:
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errno = EAGAIN;
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break;
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case WSAENAMETOOLONG:
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errno = ENAMETOOLONG;
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break;
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case WSAENOTEMPTY:
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errno = ENOTEMPTY;
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break;
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default:
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errno = (err > 10000 && err < 10025) ? err - 10000 : err;
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break;
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}
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}
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#define SOCKET_FUNCTION(expr) do { \
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SOCKET sock = W32_FD_TO_SOCKET(fd); \
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int res = (expr); \
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if (res == SOCKET_ERROR) { \
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w32_set_winsock_errno(); \
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return -1; \
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} \
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return res; \
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} while (0)
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/*
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* POSIX equivalent for accept().
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*/
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#undef accept
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int
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w32_accept(int fd, struct sockaddr *addr, socklen_t *addrlen)
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{
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SOCKET sock;
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sock = accept(W32_FD_TO_SOCKET(fd), addr, addrlen);
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if (sock == INVALID_SOCKET) {
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w32_set_winsock_errno();
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return -1;
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}
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return W32_SOCKET_TO_FD(sock);
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}
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/*
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* POSIX equivalent for bind().
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*/
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#undef bind
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int
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w32_bind(int fd, const struct sockaddr *name, socklen_t namelen)
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{
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SOCKET_FUNCTION(bind(sock, name, namelen));
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}
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/*
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* POSIX compatible connect() replacement
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*/
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#undef connect
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int
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w32_connect(int sockfd, const struct sockaddr *addr, int addrlen)
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{
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SOCKET sock = W32_FD_TO_SOCKET(sockfd);
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int result;
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result = connect(sock, addr, addrlen);
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if (result == SOCKET_ERROR) {
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/* FIXME map WSAEWOULDBLOCK to EINPROGRESS */
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w32_set_winsock_errno();
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return -1;
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}
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return result;
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}
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/*
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* POSIX equivalent for listen().
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*/
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#undef listen
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int
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w32_listen(int fd, int backlog)
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{
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SOCKET_FUNCTION(listen(sock, backlog));
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}
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/*
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* POSIX equivalent for setsockopt().
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*/
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#undef setsockopt
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int
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w32_setsockopt(int fd, int level, int optname,
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const void *optval, socklen_t optlen)
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{
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/*
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* SO_REUSEADDR requests to permit another bind even when the
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* port is still in state TIME_WAIT. Windows' SO_REUSEADDR is
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* broken: it makes bind() succeed no matter what, even if
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* there's another server running on the same port. Luckily,
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* bind() seems to be broken as well: it seems to succeed while
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* the port is in state TIME_WAIT by default; thus we get the
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* behavior we want by not setting SO_REUSEADDR.
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*/
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if (level == SOL_SOCKET && optname == SO_REUSEADDR)
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return 0;
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{
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SOCKET_FUNCTION(setsockopt(sock, level, optname, optval, optlen));
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}
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}
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/*
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* POSIX equivalent for shutdown().
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*/
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#undef shutdown
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int
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w32_shutdown(int fd, int how)
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{
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SOCKET_FUNCTION(shutdown(sock, how));
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}
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/*
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* POSIX equivalent for socket().
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*/
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#undef socket
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int
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w32_socket(int domain, int type, int protocol)
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{
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SOCKET sock;
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/*
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* We have to use WSASocket() to create non-overlapped I/O sockets.
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* Overlapped I/O sockets cannot be used with read/write.
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*/
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sock = WSASocket(domain, type, protocol, NULL, 0, 0);
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if (sock == INVALID_SOCKET) {
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w32_set_winsock_errno();
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return -1;
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}
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return W32_SOCKET_TO_FD(sock);
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}
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/*
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* POSIX equivalent for fcntl().
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* Horrible hacks, just good enough support Empire's use of fcntl().
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* F_GETFL / F_SETFL support making a socket (non-)blocking by getting
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* flags, adding or removing O_NONBLOCK, and setting the result.
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*/
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int
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fcntl(int fd, int cmd, ...)
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{
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va_list ap;
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int value;
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unsigned long nonblocking;
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SOCKET sock;
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switch (cmd) {
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case F_GETFL:
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return 0;
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case F_SETFL:
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sock = W32_FD_TO_SOCKET(fd);
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va_start(ap, cmd);
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value = va_arg(ap, int);
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va_end(ap);
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nonblocking = (value & O_NONBLOCK) != 0;
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if (ioctlsocket(sock, FIONBIO, &nonblocking) == SOCKET_ERROR) {
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w32_set_winsock_errno();
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return -1;
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}
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return 0;
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}
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errno = EINVAL;
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return -1;
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}
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/*
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* close() replacement that does the right thing for sockets
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*/
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static int
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w32_close_maybe_socket(int fd)
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{
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SOCKET sock;
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if (fd_is_socket(fd, &sock)) {
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if (closesocket(sock)) {
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w32_set_winsock_errno();
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return -1;
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}
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/*
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* This always fails because the underlying handle is already
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* gone, but it closes the fd just fine.
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*/
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_close(fd);
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return 0;
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}
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return _close(fd);
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}
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/*
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* read() replacement that does the right thing for sockets
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*/
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static int
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w32_read_maybe_socket(int fd, void *buf, unsigned sz)
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{
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SOCKET sock;
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ssize_t res;
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if (fd_is_socket(fd, &sock)) {
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res = recv(sock, buf, sz, 0);
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if (res < 0)
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w32_set_winsock_errno();
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return res;
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}
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return _read(fd, buf, sz);
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}
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/*
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* write() replacement that does the right thing for sockets
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*/
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static int
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w32_write_maybe_socket(int fd, const void *buf, unsigned sz)
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{
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SOCKET sock;
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ssize_t res;
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if (fd_is_socket(fd, &sock)) {
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res = send(sock, buf, sz, 0);
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if (res < 0)
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w32_set_winsock_errno();
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return res;
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}
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return _write(fd, buf, sz);
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}
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int
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w32_socket_init(void)
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{
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int rc;
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WORD wVersionRequested;
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WSADATA wsaData;
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wVersionRequested = MAKEWORD(2, 0);
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rc = WSAStartup(wVersionRequested, &wsaData);
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if (rc != 0)
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return -1;
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w32_close_function = w32_close_maybe_socket;
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w32_read_function = w32_read_maybe_socket;
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w32_write_function = w32_write_maybe_socket;
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return 0;
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}
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