101 lines
6 KiB
Text
101 lines
6 KiB
Text
#
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# Empire - A multi-player, client/server Internet based war game.
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# Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
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# Ken Stevens, Steve McClure
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#
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# ---
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#
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# See files README, COPYING and CREDITS in the root of the source
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# tree for related information and legal notices. It is expected
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# that future projects/authors will amend these files as needed.
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#
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# ---
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#
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# sect.config: Sector characteristics
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#
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# Known contributors to this file:
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# Markus Armbruster, 2006-2009
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#
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# Derived from sect.c; known contributors:
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# Dave Pare, 1986
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# Jeff Bailey
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# Thomas Ruschak, 1992
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# Ken Stevens, 1995
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# Steve McClure, 1998
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#
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# Sector terrain (column terra) is the uid of the underlying terrain
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# sector type. Sector types that occur in that column are terrain
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# types, and must have themselves as terrain.
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# Available products (column prd) are in product.config. Navigation
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# types (column nav) are in sector_navigation[]. Packing types
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# (column pkg) are in packing[].
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# Players can only designate sectors with a non-negative value in
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# column cost, and only to something with the same terrain. All
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# sectors with the same terrain and non-negative cost should have the
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# same population limit (column maxp), or else players can abuse
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# redesignation to mass-murder people.
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# A sector with urban packing (urba in column pkg) is a big city.
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# Column maxp applies at 0% efficiency. The limit at 100% is ten
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# times as large, up to the general item limit 9999.
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# Do not edit this file to customize a game! Create your own custom
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# configuration file(s), best next to your econfig, and name them in
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# econfig key custom_tables.
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config sect-chr
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uid mnem terra prd peff mob0 mob1 nav pkg ostr dstr val cost bui lcm hcm maint maxp name
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0 "." 0 -1 0 -1 -1 sea norm 0.0 0.0 0 -1 0 0 0 0 0 "sea"
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1 "^" 1 dust 75 2.4 1.2 land norm 1.0 4.0 5 -1 1 0 0 0 100 "mountain"
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2 "s" 4 -1 0 -1 -1 land norm 0.0 99.0 127 -1 0 0 0 0 1000 "sanctuary"
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3 "\134" 3 -1 0 -1 -1 land norm 0.0 99.0 0 -1 0 0 0 0 0 "wasteland"
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4 "-" 4 -1 0 0.4 0.4 land norm 1.0 2.0 1 0 0 0 0 0 1000 "wilderness"
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# Uncomment one of the following two. The second one is for big cities.
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5 "c" 4 -1 0 0.4 0.2 land norm 1.0 2.0 30 0 1 0 0 1 1000 "capital"
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# 5 "c" 4 -1 0 0.4 0.2 cana urba 1.0 2.0 30 0 10 1 2 1 1000 "city"
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6 "u" 4 rad 100 0.4 0.2 land norm 1.0 2.0 15 0 1 0 0 0 1000 "uranium mine"
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7 "p" 4 hap 100 0.4 0.2 land norm 1.0 1.5 5 0 1 0 0 0 1000 "park"
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8 "d" 4 gun 100 0.4 0.2 land norm 1.0 1.5 7 0 1 0 0 0 1000 "defense plant"
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9 "i" 4 sh 100 0.4 0.2 land norm 1.0 1.5 6 0 1 0 0 0 1000 "shell industry"
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10 "m" 4 iron 100 0.4 0.2 land norm 1.0 2.0 5 0 1 0 0 0 1000 "mine"
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11 "g" 4 dust 100 0.4 0.2 land norm 1.0 2.0 8 0 1 0 0 0 1000 "gold mine"
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12 "h" 4 -1 0 0.4 0.2 harb ware 1.0 1.5 12 0 1 0 0 0 1000 "harbor"
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13 "w" 4 -1 0 0.4 0.2 land ware 1.0 1.5 7 0 1 0 0 0 1000 "warehouse"
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14 "*" 4 -1 0 0.4 0.2 land norm 1.0 1.25 12 0 1 0 0 0 1000 "airfield"
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15 "a" 4 food 900 0.4 0.2 land norm 1.0 1.5 2 0 1 0 0 0 1000 "agribusiness"
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16 "o" 4 oil 100 0.4 0.2 land norm 1.0 1.5 5 0 1 0 0 0 1000 "oil field"
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17 "j" 4 lcm 100 0.4 0.2 land norm 1.0 1.5 3 0 1 0 0 0 1000 "light manufacturing"
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18 "k" 4 hcm 100 0.4 0.2 land norm 1.0 1.5 4 0 1 0 0 0 1000 "heavy manufacturing"
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19 "f" 4 -1 0 0.4 0.2 land norm 2.0 4.0 10 0 5 0 1 0 1000 "fortress"
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20 "t" 4 tech 100 0.4 0.2 land norm 1.0 1.5 10 0 1 0 0 0 1000 "technical center"
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21 "r" 4 med 100 0.4 0.2 land norm 1.0 1.5 9 0 1 0 0 0 1000 "research lab"
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22 "n" 4 -1 0 0.4 0.2 land norm 1.0 2.0 10 0 1 0 0 0 1000 "nuclear plant"
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23 "l" 4 edu 100 0.4 0.2 land norm 1.0 1.5 4 0 1 0 0 0 1000 "library/school"
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24 "+" 4 -1 0 0.4 0.0 land norm 1.0 1.0 3 0 1 0 0 0 1000 "highway"
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25 ")" 4 -1 0 0.4 0.2 land norm 1.0 1.5 4 0 1 0 0 0 1000 "radar installation"
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26 "!" 4 -1 0 0.4 0.2 land norm 1.0 1.5 12 0 1 0 0 0 1000 "headquarters"
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27 "#" 4 -1 0 0.4 0.0 land norm 1.0 1.0 3 0 1 0 0 0 1000 "bridge head"
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28 "=" 0 -1 0 0.4 0.0 brid norm 1.0 1.0 5 -1 1 0 0 0 100 "bridge span"
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29 "b" 4 bars 100 0.4 0.2 land bank 1.0 2.25 10 0 1 0 0 0 1000 "bank"
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30 "%" 4 pet 1000 0.4 0.2 land norm 1.0 1.5 2 0 1 0 0 0 1000 "refinery"
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31 "e" 4 -1 0 0.4 0.2 land norm 1.0 2.0 7 0 1 0 0 0 1000 "enlistment center"
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32 "~" 32 -1 0 0.4 0.2 land norm 1.0 1.5 1 -1 1 0 0 0 100 "plains"
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33 "@" 0 -1 0 0.4 0.0 land norm 1.0 1.5 4 -1 1 0 0 0 100 "bridge tower"
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/config
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