empserver/include/plane.h
Markus Armbruster 49780e2c6c Extend the common header of struct empobj to include uid
Make sure all members of unit empobj_storage share uid in addition to
ef_type.

Add matching uid member to struct gamestr, struct natstr and struct
sctstr, and set them.

Swap struct empobj members uid and own to make that easier, and update
struct comstr, struct lndstr, struct lonstr, struct loststr, struct
nwsstr, struct nukstr, struct plnstr, struct realmstr, struct shpstr,
struct trdstr, struct trtstr accordingly.

Note that the uid isn't properly set for struct nwsstr, struct lonstr,
struct trdstr, struct comstr and struct loststr.  To be fixed.
2008-03-05 22:48:20 +01:00

175 lines
6.5 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* plane.h: Definitions for planes and plane types
*
* Known contributors to this file:
* Dave Pare, 1986
* Ken Stevens, 1995
* Steve McClure, 1998
*/
#ifndef PLANE_H
#define PLANE_H
#include <time.h>
#include "queue.h"
#include "types.h"
#define PLN_TYPE_MAX 46
#define PLANE_MINEFF 10
struct plnstr {
/* initial part must match struct empobj */
short ef_type;
short pln_uid; /* plane unit id */
natid pln_own; /* owning country */
coord pln_x; /* plane x-y */
coord pln_y;
signed char pln_type; /* index in plchr[] */
signed char pln_effic; /* actually "training" */
signed char pln_mobil; /* plane mobility */
unsigned char pln_off; /* repairs stopped? */
short pln_tech; /* plane's tech level */
char pln_wing; /* like fleet */
coord pln_opx; /* Op sector coords */
coord pln_opy; /* Op sector coords */
short pln_mission; /* mission code */
short pln_radius; /* mission radius */
/* end of part matching struct empobj */
unsigned char pln_range; /* total distance, not radius */
unsigned char pln_range_max; /* max range for this plane */
short pln_ship; /* pointer to carrier */
short pln_land; /* pointer to carrier */
int pln_att; /* plane air-air attack/defense values */
int pln_def;
int pln_acc;
int pln_load;
int pln_fuel; /* (unused) */
signed char pln_harden; /* for missiles */
signed char pln_nuketype; /* type of nuclear armament (if any) */
signed char pln_flags; /* State of the plane */
short pln_access; /* Last tick mob was updated (MOB_ACCESS) */
time_t pln_timestamp; /* Last time this plane was touched */
float pln_theta; /* position in orbital sine wave */
};
#define PLN_LAUNCHED bit(0) /* A satellite that's in orbit */
#define PLN_SYNCHRONOUS bit(1) /* A satellite in geo-synchronous orbit */
#define PLN_AIRBURST bit(2) /* Airburst the nuke we're armed with */
struct plchrstr {
char *pl_name; /* full name of type of plane */
int pl_lcm; /* costs to build */
int pl_hcm;
int pl_cost;
int pl_tech; /* tech needed to build */
int pl_acc; /* bombing accuracy (higher the better) */
int pl_load; /* bomb load, also for carrying cargo */
int pl_att; /* air-air attack/defense strengths */
int pl_def;
int pl_range; /* how many sectors it can fly */
int pl_crew; /* number of mil to crew it */
int pl_fuel; /* fuel consumption */
int pl_stealth; /* how stealthy is it? */
int pl_flags; /* description of capability */
signed char pl_type; /* index in plchr[] */
};
#define P_B bit(0) /* bombing factor only for bombing */
#define P_T bit(1) /* tactical bombing ability */
#define P_F bit(2) /* interceptor/escort */
#define P_C bit(3) /* bombing factor for transport only */
#define P_V bit(4) /* vtol ability */
#define P_M bit(5) /* missile, used only once, can't be intercepted */
#define P_L bit(6) /* light plane, lands on carriers */
#define P_S bit(7) /* Spy ability */
#define P_I bit(8) /* Imaging ability (advanced spying) */
#define P_O bit(9) /* Orbital ability (a satellite) */
#define P_X bit(10) /* Stealth ability */
#define P_N bit(11) /* Nuclear RV interceptor (abm) */
#define P_H bit(12) /* Half stealthy */
#define P_E bit(13) /* extra light */
#define P_K bit(14) /* chopper */
#define P_A bit(15) /* ASW (Anti-Sub Warfare) */
#define P_P bit(16) /* paradropping */
#define P_ESC bit(17) /* escort */
#define P_MINE bit(18) /* can lay mines */
#define P_SWEEP bit(19) /* can sweep mines */
#define P_MAR bit(20) /* missile can hit ships */
#define PM_R bit(0) /* Recon mission */
#define PM_S bit(1) /* Mine-sweeping mission */
/* internal to "fly" module -- really shouldn't be here */
struct plist {
struct emp_qelem queue; /* list of planes */
int bombs; /* bombs carried for bombing mission */
int misc; /* amount of random item being transported */
struct plchrstr *pcp; /* pointer to desc of plane */
struct plnstr plane; /* struct plane */
};
#define getplane(n, p) ef_read(EF_PLANE, (n), (p))
#define putplane(n, p) ef_write(EF_PLANE, (n), (p))
#define getplanep(n) ((struct plnstr *)ef_ptr(EF_PLANE, (n)))
extern struct plchrstr plchr[PLN_TYPE_MAX + 2];
struct shiplist {
short uid;
struct shiplist *next;
};
#define PLN_ATTDEF(b, t) (b + ((b?1:0) * ((t/20)>10?10:(t/20))))
#define PLN_ACC(b, t) (b * (1.0 - (sqrt(t) / 50.)))
#define PLN_RAN(b, t) (t ? (b + (logx(t, 2.0))) : b)
#define PLN_LOAD(b, t) (t ? (b * (logx(t, 50.0) < 1.0 ? 1.0 : \
logx(t, 50.0))) : b)
/* Work required for building 100% */
#define PLN_BLD_WORK(lcm, hcm) (20 + (lcm) + 2 * (hcm))
/* src/lib/subs/aircombat.c */
extern void ac_combat_headers(natid, natid);
extern void ac_airtoair(struct emp_qelem *, struct emp_qelem *);
extern int ac_flak_dam(int, int, int);
extern void ac_encounter(struct emp_qelem *, struct emp_qelem *, coord,
coord, char *, int, int,
struct emp_qelem *, struct emp_qelem *);
extern int ac_isflying(struct plnstr *, struct emp_qelem *);
extern void sam_intercept(struct emp_qelem *, struct emp_qelem *,
natid, natid, coord, coord, int);
/* src/lib/subs/aswplnsubs.c */
extern int on_shiplist(short, struct shiplist *);
extern void add_shiplist(short, struct shiplist **);
extern void free_shiplist(struct shiplist **);
extern void print_shiplist(struct shiplist *);
#endif