empserver/info/nuke.t
Markus Armbruster 4ea4a01fd5 (info, html): Implement.
(all): Depend on info.

Flatten info directory.  This undoes the move to one subdirectory per
chapter, which was done during Empire 2.  The structure doesn't buy us
much, as the info name space is flat, and it complicates makefiles.

Overhaul info.pl:
- It now wants to run in the root of the build tree.
- Information on source files and subjects is now stored in makefiles,
  thus info.pl no longer picks up random junk from the file system.
- Clean up Perl anachronisms, in particular use subroutine arguments and
  results rather than global variables where convenient.
- Change format of diagnostics to the common format used by GNU tools,
  so that Emacs and the like can parse it.
- Catch missing .SA.
- When creating a new subject file, cowardly refuse to overwrite an
  existing file.
- Subject files contain topics sorted by chapter, then by name.  The
  order of chapters used to depend on how Perl sorts hash keys.  Fix
  it.
2005-12-22 10:09:17 +00:00

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Perl

.TH Command NUKE
.NA nuke "List all nuclear \*Qdevices\*U in a given area"
.LV Expert
.SY "nuke <SECTS>"
For each sector in <SECTS>, this command prints the number of each
type of nuclear device in that sector. If the sector is a nuclear
plant whose efficiency is at least 60% (i.e. a sector where you can
build nuclear warheads), then you will be given additional information
about the sector relevant to the building of nukes.
.s1
.EX nuke #1
.NF
sect eff num nuke-type lcm hcm oil rad avail
21,-3 n 100% 2 5mt fusion 499 499 1498 783 549
21 100kt fission
1 250kt fusion
19,-3 + 100% 12 5mt fusion
3 50kt neutron
.FI
Note that the sector information is printed only once, and all nukes
in that sector are listed below it.
.s1
.SA "build, launch, transport, Planes"