This is a fairly comprehensive test of the deity commands to edit game state: edit, setresource, setsector, give, swapsector. The test makes edit screw up game state, triggering oopses. The server refuses to start without -F then, and empdump -x warns "export has errors, not importable as is". Until these bugs are fixed, skip this test in "make check". Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
21 lines
852 B
Text
21 lines
852 B
Text
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Empire server (pid 42) started
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Update schedule read
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No update scheduled
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Listening on 127.0.0.1
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Connect from 127.0.0.1
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Connect from 127.0.0.1
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tester@127.0.0.1 using country #0
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tester@127.0.0.1 logged in as country #0
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Oops: id < 0 in ../src/lib/common/file.c:973
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Oops: id < 0 in ../src/lib/common/file.c:973
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Oops: id < 0 in ../src/lib/common/file.c:973
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Oops: item[i] < 0 in ../src/lib/subs/sect.c:98
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Oops: item[i] < 0 in ../src/lib/subs/sect.c:98
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Oops: new >= nclink[type] in ../src/lib/common/cargo.c:190
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Oops: ship >= 0 && land >= 0 in ../src/lib/subs/plane.c:77
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Oops: new >= nclink[type] in ../src/lib/common/cargo.c:190
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Oops: ship >= 0 && land >= 0 in ../src/lib/subs/land.c:78
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tester@127.0.0.1 logged out, country #0
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Shutdown commencing (cleaning up threads.)
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Server shutting down on signal 15
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