Why upgrade? I'm not a lawyer, but here's my take on the differences to version 2: * Software patents: better protection against abuse of patents to prevent users from exercising the rights under the GPL. I doubt we'll get hit with a patent suit, but it's a good move just on general principles. * License compatibility: compatible with more free licenses, i.e. can "steal" more free software for use in Empire. I don't expect to steal much, but it's nice to have the option. * Definition of "source code": modernization of some details for today's networked world, to make it easier to distribute the software. Not really relevant to us now, as we normally distribute full source code. * Tivoization: this is about putting GPL-licensed software in hardware, then make the hardware refuse to run modified software. "Neat" trick to effectively deny its users their rights under the GPL. Abuse was "pioneered" by TiVo (popular digital video recorders). GPLv3 forbids it. Unlikely to become a problem for us. * Internationalization: more careful wording, to harden the license outside the US. The lawyers tell us it better be done that way. * License violations: friendlier way to deal with license violations. This has come out of past experience enforcing the GPL. * Additional permissions: Probably not relevant to us. Also include myself in the list of principal authors.
247 lines
6.4 KiB
C
247 lines
6.4 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure, Markus Armbruster
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*
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* Empire is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* head.c: Print headlines of the Empire News
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*
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* Known contributors to this file:
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*
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*/
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#include <config.h>
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#include "commands.h"
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#include "news.h"
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struct histstr {
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int h_past;
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int h_recent;
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};
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static char *head_meanwhile(int val);
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static void head_describe(struct histstr *, int, char *, char *);
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static int head_printscoop(struct histstr (*hist)[MAXNOC], natid ano,
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natid vno);
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static int head_findscoop(struct histstr (*hist)[MAXNOC],
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natid maxcnum, natid *ano, natid *vno);
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int
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head(void)
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{
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struct histstr *hp;
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natid maxcnum;
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time_t now;
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int severity;
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int scoop;
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time_t news_per;
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time_t news_age;
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struct histstr hist[MAXNOC][MAXNOC];
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struct natstr *natp;
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struct nwsstr news;
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natid actor;
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natid victim;
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struct nstr_item nstr;
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int i, n;
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(void)time(&now);
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natp = getnatp(player->cnum);
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if (player->argp[1] && *player->argp[1]) {
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news_per = days(atoi(player->argp[1]));
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if (news_per > days(3))
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news_per = days(3);
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} else
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news_per = now - natp->nat_newstim;
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pr("\n -=[ EMPIRE NEWS ]=-\n");
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pr("::::::::::::::::::::::::::::::::::::::::::::::::::\n");
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pr("! \"All the news that fits, we print.\" !\n");
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pr("::::::::::::::::::::::::::::::::::::::::::::::::::\n");
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pr(" %s", ctime(&now));
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pr("\n");
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memset(hist, 0, sizeof(hist));
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snxtitem_all(&nstr, EF_NEWS);
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maxcnum = 0;
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while (nxtitem(&nstr, &news)) {
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if (!news.nws_vrb || CANT_HAPPEN(news.nws_vrb > N_MAX_VERB))
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continue;
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news_age = now - news.nws_when;
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if (news_age > news_per)
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continue;
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if (news.nws_ano == news.nws_vno)
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continue;
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if ((i = rpt[(int)news.nws_vrb].r_good_will) == 0)
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continue;
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if (news_age > news_per / 2)
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hist[news.nws_ano][news.nws_vno].h_past += i;
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else
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hist[news.nws_ano][news.nws_vno].h_recent += i;
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if (maxcnum < news.nws_ano)
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maxcnum = news.nws_ano;
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if (maxcnum < news.nws_vno)
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maxcnum = news.nws_vno;
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}
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for (n = 0; n < 5; n++) {
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if ((scoop = head_findscoop(hist, maxcnum, &actor, &victim)) < 10)
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break;
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head_printscoop(hist, actor, victim);
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hp = &hist[actor][victim];
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severity = hp->h_recent - hp->h_past;
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if (severity <= -scoop / 2 || severity >= scoop / 2) {
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pr("\t%s\n", head_meanwhile(severity));
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(void)head_printscoop(hist, victim, actor);
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}
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}
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if (n <= 1)
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pr("\nRelative calm prevails.\n");
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return RET_OK;
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}
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static int
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head_printscoop(struct histstr (*hist)[MAXNOC], natid ano, natid vno)
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{
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struct histstr *hp;
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int severity;
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hp = &hist[ano][vno];
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severity = abs(hp->h_past) > abs(hp->h_recent) ? 1 : 0;
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severity += (hp->h_past >= 0) ? 2 : 0;
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severity += (hp->h_recent >= 0) ? 4 : 0;
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head_describe(hp, severity, cname(ano), cname(vno));
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pr("\n");
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hp->h_past = 0;
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hp->h_recent = 0;
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return severity;
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}
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static char *
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head_meanwhile(int val)
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{
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switch (val & 03) {
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case 0:
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return "Meanwhile";
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case 1:
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return "On the other hand";
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case 2:
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return "At the same time";
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case 3:
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return "Although";
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}
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/*NOTREACHED*/
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return "";
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}
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static void
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head_describe(struct histstr *hp, int what, char *aname, char *vname)
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{
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switch (what) {
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case 0:
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if (hp->h_recent > hp->h_past / 2)
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pr("Bad relations between %s and %s worsen!", aname, vname);
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else
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pr("Carnage wrought by %s on %s continues unabated!",
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aname, vname);
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break;
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case 1:
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if (hp->h_recent < -16)
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pr("%s agression against %s has lessened slightly",
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aname, vname);
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else
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pr("Peace talks may occur between %s & %s", aname, vname);
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break;
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case 2:
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if (hp->h_recent < -16) {
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if (hp->h_past > 0)
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pr(" ! WAR ! Reversal of prior %s -- %s relations",
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aname, vname);
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else if (hp->h_recent >= -25)
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pr("VIOLENCE ERUPTS! -- %s wages war on %s", aname, vname);
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else
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pr("%s wreaks havoc on %s!", aname, vname);
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} else
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pr("Breakdown in communication between %s & %s", aname, vname);
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break;
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case 3:
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pr("FLASH! %s turns on former ally, %s!", aname, vname);
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break;
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case 4:
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pr("%s \"makes friends\" with %s", aname, vname);
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break;
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case 5:
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if (hp->h_past >= -25)
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pr("%s seems to have forgotten earlier disagreement with %s",
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aname, vname);
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else
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pr("Tensions ease as %s attacks on %s seem at an end",
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aname, vname);
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break;
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case 6:
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pr("%s good deeds further growing alliance with %s", aname, vname);
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break;
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case 7:
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if (hp->h_recent - hp->h_past < 12)
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pr("Honeymoon appears to be over between %s & %s",
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aname, vname);
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else
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pr("Friendly relations between %s & %s have cooled",
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aname, vname);
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break;
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}
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}
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/*
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* returns 9 if no scoops were found
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* Pretty strange.
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*/
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static int
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head_findscoop(struct histstr (*hist)[MAXNOC], natid maxcnum,
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natid *ano, natid *vno)
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{
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struct histstr *hp;
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int i, j, k, scoop;
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natid actor, victim;
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scoop = 9;
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actor = 0;
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victim = 0;
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for (i = 1; i < maxcnum; i++) {
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for (j = 1; j < maxcnum; j++) {
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hp = &hist[i][j];
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k = abs(hp->h_recent / 2);
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if (k > scoop) {
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scoop = k;
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actor = (natid)i;
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victim = (natid)j;
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}
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k = abs(hp->h_recent - hp->h_past);
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if (k > scoop) {
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scoop = k;
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actor = (natid)i;
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victim = (natid)j;
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}
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}
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}
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*ano = actor;
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*vno = victim;
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return scoop;
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}
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