empserver/src/lib/lwp/lwp.c
Markus Armbruster aee8272d3d Give some identifiers internal linkage
Give draw_map(), xdeval(), LwpSchedQ[], LwpDeadQ, LwpContextPtr,
LwpMaxpri, LwpStackGrowsDown internal linkage.
2008-08-09 08:40:04 -04:00

407 lines
9.6 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1994-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
* Copyright (C) 1991-3 Stephen Crane
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* lwp.c: lightweight process creation, destruction and manipulation
*
* Known contributors to this file:
* Markus Armbruster, 2004-2008
*/
#include <config.h>
#include <string.h>
#include "lwp.h"
#include "lwpint.h"
#include "prototypes.h"
static struct lwpQueue LwpSchedQ[LWP_MAX_PRIO], LwpDeadQ;
struct lwpProc *LwpCurrent = NULL;
static void **LwpContextPtr;
static int LwpMaxpri = 0; /* maximum priority so far */
static int LwpStackGrowsDown;
static void lwpDestroy(struct lwpProc *proc);
static void lwpStackCheckInit(struct lwpProc *newp);
static void lwpStackCheck(struct lwpProc *newp);
static void lwpStackCheckUsed(struct lwpProc *newp);
/* check stack direction */
static int
growsdown(void *x)
{
int y;
y = (x > (void *)&y);
return y;
}
/*
* lwpReschedule -- schedule another process. we also check for dead
* processes here and free them.
*/
void
lwpReschedule(void)
{
static struct lwpProc *nextp;
static int i;
if (LwpCurrent && (LwpCurrent->flags & LWP_STACKCHECK)) {
lwpStackCheck(LwpCurrent);
}
lwpSigWakeup();
lwpWakeupSleep();
/* destroy dead threads */
lwpStatus(LwpCurrent, "Cleaning dead queue");
while (NULL != (nextp = lwpGetFirst(&LwpDeadQ))) {
if (CANT_HAPPEN(nextp == LwpCurrent))
abort();
lwpDestroy(nextp);
lwpStatus(LwpCurrent, "Destroying done");
}
for (i = LwpMaxpri + 1; i--;) {
while (NULL != (nextp = lwpGetFirst(&LwpSchedQ[i]))) {
if (!nextp->dead)
break;
/* clean up after dead bodies */
lwpStatus(nextp, "got a dead body");
if (nextp == LwpCurrent) {
lwpStatus(nextp, "we are in it -- will bury later");
lwpAddTail(&LwpDeadQ, nextp);
} else {
lwpDestroy(nextp);
}
nextp = 0;
}
if (nextp)
break;
}
if (CANT_HAPPEN(LwpCurrent == 0 && nextp == 0))
abort();
if (LwpCurrent != nextp) {
struct lwpProc *oldp = LwpCurrent;
if (oldp)
lwpStatus(oldp, "switch out");
LwpCurrent = nextp;
*LwpContextPtr = nextp->ud;
lwpSwitchContext(oldp, nextp);
lwpStatus(nextp, "switch in %d", nextp->pri);
}
}
/*
* lwpEntryPoint -- process entry point.
*/
void
lwpEntryPoint(void)
{
lwpStatus(LwpCurrent, "starting at entry point");
(*LwpCurrent->entry)(LwpCurrent->ud);
lwpExit();
}
static int
lwpNewStack(struct lwpProc *newp, int stacksz)
{
char *s;
int size, redsize;
/* Make size a multiple of sizeof(long) to keep things aligned */
stacksz = (stacksz + sizeof(long) - 1) & -sizeof(long);
/* Add a red zone on each side of the stack for LWP_STACKCHECK */
redsize = newp->flags & LWP_STACKCHECK ? LWP_REDZONE : 0;
size = stacksz + 2 * redsize;
s = malloc(size);
if (!s)
return -1;
newp->sbtm = s;
newp->size = size;
newp->ustack = s + redsize;
newp->usize = stacksz;
if (newp->flags & LWP_STACKCHECK)
lwpStackCheckInit(newp);
return 0;
}
/*
* lwpCreate -- create a process.
*/
struct lwpProc *
lwpCreate(int priority, void (*entry)(void *), int stacksz,
int flags, char *name, int argc, char **argv, void *ud)
{
struct lwpProc *newp;
if (!(newp = malloc(sizeof(struct lwpProc))))
return NULL;
newp->flags = flags;
newp->name = strdup(name);
newp->entry = entry;
newp->argc = argc;
newp->argv = argv;
newp->ud = ud;
newp->dead = 0;
newp->runtime = (time_t)-1;
newp->fd = -1;
newp->sbtm = NULL;
if (LWP_MAX_PRIO <= priority)
priority = LWP_MAX_PRIO - 1;
if (LwpMaxpri < (newp->pri = priority))
LwpMaxpri = priority;
if (lwpNewStack(newp, stacksz) < 0 || lwpNewContext(newp) < 0) {
free(newp->sbtm);
free(newp->name);
free(newp);
return NULL;
}
lwpStatus(newp, "creating process structure %p (sbtm %p)",
newp, newp->sbtm);
lwpReady(newp);
lwpReady(LwpCurrent);
lwpReschedule();
return newp;
}
static void
lwpDestroy(struct lwpProc *proc)
{
if (proc->flags & LWP_STACKCHECK) {
lwpStackCheckUsed(proc);
lwpStackCheck(proc);
}
lwpStatus(proc, "destroying sbtm: %p", proc->sbtm);
free(proc->sbtm);
free(proc->name);
free(proc);
}
/*
* lwpReady -- put process on ready queue. if null, assume current.
*/
void
lwpReady(struct lwpProc *p)
{
if (!p)
p = LwpCurrent;
lwpStatus(p, "added to run queue");
lwpAddTail(&LwpSchedQ[p->pri], p);
}
/*
* return user's data
*/
void *
lwpGetUD(struct lwpProc *p)
{
if (!p)
p = LwpCurrent;
return p->ud;
}
/*
* set user's data
*/
void
lwpSetUD(struct lwpProc *p, char *ud)
{
if (!p)
p = LwpCurrent;
p->ud = ud;
}
/*
* lwpYield -- yield the processor to another thread.
*/
void
lwpYield(void)
{
lwpStatus(LwpCurrent, "yielding control");
lwpReady(LwpCurrent);
lwpReschedule();
}
/*
* cause the current process to be scheduled for deletion.
*/
void
lwpExit(void)
{
lwpStatus(LwpCurrent, "marking self as dead");
LwpCurrent->dead = 1;
lwpYield();
}
/*
* mark another process as dead, so it will never be rescheduled.
* remove any lingering FD action
*/
void
lwpTerminate(struct lwpProc *p)
{
lwpStatus(p, "terminating process");
p->dead = 1;
lwpWakeup(p);
}
/*
* set the thread's priority, returning the old.
* if the new priority is lower than the old, we reschedule.
*/
int
lwpSetPriority(int new)
{
int old = LwpCurrent->pri;
if (LWP_MAX_PRIO <= new)
new = LWP_MAX_PRIO - 1;
if (LwpMaxpri < new)
LwpMaxpri = new;
LwpCurrent->pri = new;
lwpStatus(LwpCurrent, "resetting priority (%d -> %d)", old, new);
if (new < old)
lwpYield();
return old;
}
/*
* initialise the coroutine structures
*/
struct lwpProc *
lwpInitSystem(int pri, void **ctxptr, int flags, sigset_t *waitset)
{
struct lwpQueue *q;
int i, *stack, marker;
struct lwpProc *sel;
LwpContextPtr = ctxptr;
if (pri < 1)
pri = 1;
LwpStackGrowsDown = growsdown(&marker);
if (!(LwpCurrent = calloc(1, sizeof(struct lwpProc))))
return NULL;
if (!(stack = malloc(64)))
return NULL;
if (LWP_MAX_PRIO <= pri)
pri = LWP_MAX_PRIO - 1;
if (LwpMaxpri < pri)
LwpMaxpri = pri;
LwpCurrent->next = 0;
LwpCurrent->sbtm = stack; /* dummy stack for "main" */
LwpCurrent->pri = pri;
LwpCurrent->dead = 0;
LwpCurrent->flags = flags & ~LWP_STACKCHECK;
LwpCurrent->name = "Main";
for (i = LWP_MAX_PRIO, q = LwpSchedQ; i--; q++)
q->head = q->tail = 0;
LwpDeadQ.head = LwpDeadQ.tail = 0;
lwpInitSigWait(waitset);
/* must be lower in priority than us for this to work right */
sel = lwpCreate(0, lwpSelect, 16384, flags, "EventHandler", 0, 0, 0);
lwpInitSelect(sel);
return LwpCurrent;
}
/* lwpStackCheckInit
*
* Initialize the entire stack (including both redzones) with the stack
* check mark. Thus, we can get some indication of how much stack was
* used.
*/
static void
lwpStackCheckInit(struct lwpProc *newp)
{
int *p;
int *lim = (int *)((char *)newp->sbtm + newp->size);
for (p = newp->sbtm; p < lim; p++)
*p = LWP_CHECKMARK;
}
/* lwpStackCheck
*
* Check if the thread has overflowed/underflowed its stack.
* Should that happen, abort the process, as we cannot recover.
*/
static void
lwpStackCheck(struct lwpProc *newp)
{
int *btm = (int *)(newp->ustack - LWP_REDZONE);
int *top = (int *)(newp->ustack + newp->usize + LWP_REDZONE);
int n = LWP_REDZONE / sizeof(int);
int i, lo_clean, hi_clean, overflow, underflow;
for (i = 0; i < n && btm[i] == LWP_CHECKMARK; i++) ;
lo_clean = i;
for (i = 1; i <= n && top[-i] == LWP_CHECKMARK; i++) ;
hi_clean = i - 1;
if (LwpStackGrowsDown) {
overflow = n - lo_clean;
underflow = n - hi_clean;
} else {
overflow = n - hi_clean;
underflow = n - lo_clean;
}
if (overflow)
logerror("Thread %s stack overflow %d bytes",
newp->name, overflow * (int)sizeof(int));
if (underflow)
logerror("Thread %s stack underflow %d bytes",
newp->name, underflow * (int)sizeof(int));
if (overflow || underflow)
abort();
}
/* lwpStackCheckUsed
*
* Figure out how much stack was used by this thread.
*/
static void
lwpStackCheckUsed(struct lwpProc *newp)
{
int *base = (int *)newp->ustack;
int *lim = (int *)(newp->ustack + newp->usize);
int total = (lim + 1 - base) * sizeof(int);
int used, *p;
if (LwpStackGrowsDown) {
for (p = base; p < lim && *p == LWP_CHECKMARK; ++p) ;
used = (lim - p) * sizeof(int);
} else {
for (p = lim - 1; p >= base && *p == LWP_CHECKMARK; --p) ;
used = (p - base + 1) * sizeof(int);
}
lwpStatus(newp, "Thread stack %d used, %d left, %d total",
used, total - used, total);
}