empserver/include/nat.h
Markus Armbruster 06487a46a3 Update copyright notice
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2021-01-23 08:39:13 +01:00

247 lines
7.9 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* nat.h: Definitions for things having to do with nations
*
* Known contributors to this file:
* Thomas Ruschak
* Ken Stevens, 1995
* Steve McClure, 1998-2000
* Ron Koenderink, 2005-2008
* Markus Armbruster, 2005-2016
*/
#ifndef NAT_H
#define NAT_H
#include "file.h"
#include "types.h"
#define NATID_BAD 255
#define MAXNOR 50 /* max # realms */
/* Nation status */
enum nat_status {
/*
* Don't change order without checking inequality comparisons and
* array initializers!
*/
STAT_UNUSED, /* not in use */
STAT_NEW, /* just initialized */
STAT_VIS, /* visitor */
STAT_SANCT, /* still in sanctuary */
STAT_ACTIVE, /* active (sanctuary broken) */
STAT_GOD /* deity powers */
};
/*
* TODO
*
* One of (r_cnum, r_realm) and r_uid is redundant, provided MAXNOR is known.
*
* The only user of r_cnum and r_realm appears to be xdump.
* If we had working virtual selectors, we could remove r_cnum and r_realm.
*/
struct realmstr {
/* initial part must match struct empobj */
signed ef_type: 8;
unsigned r_seqno: 12;
unsigned r_generation: 12;
int r_uid; /* realm table index */
time_t r_timestamp; /* Last time this realm was touched */
natid r_cnum; /* country number */
/* end of part matching struct empobj */
unsigned short r_realm; /* realm number */
coord r_xl, r_xh; /* horizontal bounds */
coord r_yl, r_yh; /* vertical bounds */
};
struct natstr {
/* initial part must match struct empobj */
signed ef_type: 8;
unsigned nat_seqno: 12;
unsigned nat_generation: 12;
int nat_uid; /* equals nat_cnum */
time_t nat_timestamp;
natid nat_cnum; /* our country number */
/* end of part matching struct empobj */
enum nat_status nat_stat;
int nat_flags; /* nation flags */
char nat_cnam[20]; /* country name */
char nat_pnam[20]; /* representative */
char nat_hostaddr[46]; /* host addr of last user */
char nat_userid[32]; /* userid of last user, may be empty */
coord nat_xcap, nat_ycap; /* cap location in abs coords */
coord nat_xorg, nat_yorg; /* origin location in abs coords */
signed char nat_update; /* Want an update or not. */
unsigned short nat_tgms; /* # of telegrams to be announced */
unsigned short nat_ann; /* # of annos pending */
int nat_timeused; /* number of seconds used today */
short nat_btu; /* bureaucratic time units */
short nat_access; /* The tick when BTUs were last updated */
int nat_reserve; /* military reserves */
int nat_money; /* moola */
time_t nat_last_login; /* time of last login, 0 menas never */
time_t nat_last_logout; /* time of last logout, 0 means never */
time_t nat_newstim; /* date news last read */
time_t nat_annotim; /* date annos last read */
float nat_level[4]; /* technology, etc */
};
#define NAT_TLEV 0
#define NAT_RLEV 1
#define NAT_ELEV 2
#define NAT_HLEV 3
/* Diplomatic relations */
enum relations {
/*
* Don't change order without checking inequality comparisons and
* array initializers!
*/
AT_WAR,
HOSTILE,
NEUTRAL,
FRIENDLY,
ALLIED
};
struct relatstr {
/* initial part must match struct empobj */
signed ef_type: 8;
unsigned rel_seqno: 12;
unsigned rel_generation: 12;
int rel_uid;
time_t rel_timestamp;
/* end of part matching struct empobj */
unsigned char rel_relate[MAXNOC]; /* enum relations */
};
/*
* Number of updates contact lasts for various ways of making contact.
* These are only useful with option LOSE_CONTACT, which implies
* option HIDDEN.
*/
/* Planes spotting and being spotted */
#define FOUND_FLY 3
/* Lookout */
#define FOUND_LOOK 5
/* Spies and ground combat */
#define FOUND_SPY 6
/* Communication */
#define FOUND_TELE 3
/* Coastwatch and skywatch */
#define FOUND_COAST 3
struct contactstr {
/* initial part must match struct empobj */
signed ef_type: 8;
unsigned con_seqno: 12;
unsigned con_generation: 12;
int con_uid;
time_t con_timestamp;
/* end of part matching struct empobj */
unsigned char con_contact[MAXNOC];
};
/* Kinds of communication players can reject */
enum rej_comm {
REJ_TELE, /* dont allow telegrams to be sent */
REJ_ANNO, /* don't receive announcements */
REJ_LOAN /* don't allow loans to be offered */
};
struct rejectstr {
/* initial part must match struct empobj */
signed ef_type: 8;
unsigned rej_seqno: 12;
unsigned rej_generation: 12;
int rej_uid;
time_t rej_timestamp;
/* end of part matching struct empobj */
unsigned char rej_rejects[MAXNOC];
};
/* procedures relating to nation stuff */
#define putnat(p) ef_write(EF_NATION, (p)->nat_cnum, (p))
#define getnatp(n) ((struct natstr *)ef_ptr(EF_NATION, (n)))
#define getrelat(n, p) ef_read(EF_RELAT, (n), (p))
#define putrelat(p) ef_write(EF_RELAT, (p)->rel_uid, (p))
#define getrelatp(n) ((struct relatstr *)ef_ptr(EF_RELAT, (n)))
#define getcontact(n, p) ef_read(EF_CONTACT, (n), (p))
#define putcontact(p) ef_write(EF_CONTACT, (p)->con_uid, (p))
#define getcontactp(n) ((struct contactstr *)ef_ptr(EF_CONTACT, (n)))
#define getreject(n, p) ef_read(EF_REJECT, (n), (p))
#define putreject(p) ef_write(EF_REJECT, (p)->rej_uid, (p))
#define getrejectp(n) ((struct rejectstr *)ef_ptr(EF_REJECT, (n)))
#define getrealm(r, n, p) ef_read(EF_REALM, ((r) + ((n) * MAXNOR)), (p))
#define putrealm(p) ef_write(EF_REALM, (p)->r_uid, (p))
/* src/lib/common/tfact.c */
extern double tfact(natid cn, double mult);
extern double techfact(int level, double mult);
/* src/lib/common/nat.c */
extern char *cname(natid n);
extern char *natstate(struct natstr *np);
extern enum relations relations_with(natid, natid);
extern char *relations_string(enum relations);
extern int nat_accepts(natid, natid, enum rej_comm);
extern int in_contact(natid, natid);
extern void agecontact(struct natstr *np);
extern int influx(struct natstr *np);
extern void nat_reset(natid, char *, char *, enum nat_status);
/* src/lib/subs/natsub.c */
extern int check_nat_name(char *, natid);
extern char *prnat(struct natstr *);
extern char *prnatid(natid);
/* src/lib/common/btu.c */
extern int grant_btus(struct natstr *, int);
/* src/lib/subs/rej.c */
extern void setrel(natid, natid, enum relations);
extern void setcont(natid, natid, int);
extern void setrej(natid, natid, int, enum rej_comm);
/* nation flags */
#define NF_INFORM bit(0) /* Inform me of telegrams right away */
#define NF_FLASH bit(1) /* Allow other players to flash me (sicko :) */
#define NF_BEEP bit(2) /* Make beeping sounds when appropriate */
#define NF_COASTWATCH bit(3) /* Turn auto-coastwatch on */
#define NF_SONAR bit(4) /* Turn auto-sonar on */
#define NF_TECHLISTS bit(5) /* Sort lists by tech not type */
#define NF_SACKED bit(6) /* Capital was sacked, and hasn't been reset yet */
#endif