empserver/tests
Markus Armbruster 42a3c10fd9 navigate march: Fix abort not to wipe out concurrent updates
When the player aborts the command at the movement prompt, we write
back stale ships or land units, triggering a generation oops.  Any
updates made by other threads meanwhile are wiped out, triggering a
seqno mismatch oops.

Broken in commit 24000b4, v4.3.33.  Fix by restoring the lost
shp_nav_stay_behind() and lnd_mar_stay_behind() calls.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2015-12-05 13:19:39 +01:00
..
actofgod
bridgefall
build
empdump
fairland
files
fire
info
navi-march navigate march: Fix abort not to wipe out concurrent updates 2015-12-05 13:19:39 +01:00
retreat
smoke
torpedo
actofgod-test
bridgefall-test
build-test
empdump-test
fairland-test
files-test
fire-test
info-test
navi-march-test
normalize.pl
retreat-test
smoke-test
test-common.sh
torpedo-test