empserver/include/var.h

85 lines
2.3 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* var.h: various variable definitions
*
* Known contributors to this file:
*
*/
#ifndef _VAR_H_
#define _VAR_H_
#define V_MAX 255
#define PLG_HEALTHY 0
#define PLG_DYING 1
#define PLG_INFECT 2
#define PLG_INCUBATE 3
#define PLG_EXPOSED 4
#define VT_ITEM 0
#define VT_TYPE (7<<5)
#define isitem(x) (((x) & VT_TYPE) == VT_ITEM)
#define unitem(x) ((x) & (VT_ITEM -1))
#define V_ITEM(x) ((x)|VT_ITEM) /* a moveable, sellable(?) commodity */
#define I_NONE 0
#define I_CIVIL 1
#define I_MILIT 2
#define I_SHELL 3
#define I_GUN 4
#define I_PETROL 5
#define I_IRON 6
#define I_DUST 7
#define I_BAR 8
#define I_FOOD 9
#define I_OIL 10
#define I_LCM 11
#define I_HCM 12
#define I_UW 13
#define I_RAD 14
#define I_MAX 14
#define V_CIVIL V_ITEM(I_CIVIL)
#define V_MILIT V_ITEM(I_MILIT)
#define V_SHELL V_ITEM(I_SHELL)
#define V_GUN V_ITEM(I_GUN)
#define V_PETROL V_ITEM(I_PETROL)
#define V_IRON V_ITEM(I_IRON)
#define V_DUST V_ITEM(I_DUST)
#define V_BAR V_ITEM(I_BAR)
#define V_FOOD V_ITEM(I_FOOD)
#define V_OIL V_ITEM(I_OIL)
#define V_LCM V_ITEM(I_LCM)
#define V_HCM V_ITEM(I_HCM)
#define V_UW V_ITEM(I_UW)
#define V_RAD V_ITEM(I_RAD)
#endif /* _VAR_H_ */