empserver/include/xy.h
Markus Armbruster 5d302eaad5 (strtox, strtoy): New. Use it instead of inputxy() to avoid the
double-remainder problem: x-coordinate SHRT_MAX+1 is truncated to 0 by
cast to coord, then converted by xabs().  This is wrong unless WORLD_X
divides SHRT_MAX+1.
(sarg_xy, sarg_getrange, sarg_range): Use them.
(inputxy): No longer used, remove.

(sarg_type): Use NS_UNDEF instead of 0.

(sarg_list): Change confusing loop control.  Properly diagnose
overlong lists; used to silently ignore list tail and return MAX+1,
which made a later snxtitem_list() fail.

(atoip): No longer used, remove.  Parsing was broken anyway.

(sarg_type, sarg_xy, sarg_area, sarg_range, sarg_list, sarg_getrange):
Use plain char * instead of s_char *.
2004-04-07 17:13:47 +00:00

72 lines
2.5 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* xy.h: Constants having to do with world locations.
*
* Known contributors to this file:
* Steve McClure, 1998
*/
#ifndef _XY_H_
#define _XY_H_
#include "sect.h"
#include "nat.h"
/* Used to calculate an offset into an array. Used for
dynamically sizing the world. */
#define XYOFFSET(x, y) ((y * WORLD_X) + x)
#define XNORM(x) (((x)<0) ? ((WORLD_X-(-(x)%WORLD_X))%WORLD_X) : ((x)%WORLD_X))
#define YNORM(y) (((y)<0) ? ((WORLD_Y-(-(y)%WORLD_Y))%WORLD_Y) : ((y)%WORLD_Y))
struct range {
coord lx; /* low-range x,y */
coord ly;
coord hx; /* high-range x,y */
coord hy;
int width; /* range width, height */
int height;
};
extern s_char *xyas(coord x, coord y, natid country);
extern s_char *ownxy(struct sctstr *sp);
extern coord xrel(struct natstr *np, coord absx);
extern coord yrel(struct natstr *np, coord absy);
extern void xyrelrange(struct natstr *np, struct range *src,
struct range *dst);
extern void xyabsrange(struct natstr *np, struct range *src,
struct range *dst);
extern coord strtox(char *str, char **end);
extern coord strtoy(char *str, char **end);
extern coord xabs(struct natstr *np, coord relx);
extern coord yabs(struct natstr *np, coord rely);
extern coord xnorm(register coord x);
extern coord ynorm(register coord y);
extern int xyinrange(coord x, coord y, struct range *rp);
#endif /* _XY_H_ */