Drop .SY for map commands other than the one documented by the info page. Use the page's command to discuss arguments "revert" and "true", not "bmap". Clarify flags argument.
67 lines
2.4 KiB
Perl
67 lines
2.4 KiB
Perl
.TH Command MAP
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.NA map "Generate a map showing sector types, seas, etc"
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.LV Basic
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.SY "map <SECTS|SHIP> [<MAP-FLAGS>]"
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A map gives you a graphic representation of all or part of your country.
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.s1
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Your own sectors as well as sea, mountains, wasteland and unowned
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wilderness and plains show up as a designation mnemonic (see
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\*QSector-types\*U). Other sectors appear as question marks
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(\*Q?\*U).
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.s1
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Examples:
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.EX map -9:18,-8:5
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generates a 28 x 14 map based on data supplied by the sectors
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in the area specified.
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.NF
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---------0000000000111111111
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9876543210123456789012345678
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-8 . . . - - -8
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-7 . . . . - ^ -7
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-6 . . . . - - - - -6
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-5 . . - . a a - ^ ? ? - -5
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-4 . . . . k o ! - ^ ? ? ? -4
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-3 . - . a h j a ^ ^ ^ ^ ^ - -3
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-2 . . - . a a a ^ a a - - - -2
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-1 . . . a a a b + + ^ ^ - -1
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0 . . . m c u a a - ^ - ^ 0
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1 . - . a a . a a - - ^ 1
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2 - ^ ^ a a a ^ a - - ^ 2
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3 - - - - - - - . . - 3
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4 ^ - - - - - ^ - - 4
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5 - ^ - - ^ - - - 5
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---------0000000000111111111
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9876543210123456789012345678
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.FI
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.s1
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.EX map # >mapfil
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where your \*Qrealm\*U (or '#',
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see \*Qinfo realm\*U or \*Qinfo update\*U)
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is -5:5,-6:6 will type out a 11 by 13 sector map
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and also put the map in the file called \*Qmapfil\*U.
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.s1
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Also, if you give a ship # instead of coordinates or a realm, map
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will show you a small realm around the given ship (assuming you
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own it).
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.s1
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If you use nmap, you can get a map that shows new sector designations
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instead of old sector designations of your own country.
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.s1
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If you use lmap, you can get a map around a land unit.
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If you use pmap, you can get a map around a plane.
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If you use smap, you can get a map around a ship.
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If you use nmap, you can get a map around a nuke.
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.s1
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.L "MAP FLAGS"
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.s1
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Optional argument <MAP-FLAGS> consists of map flag characters.
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If you specify an 's' flag, map will put your ships on the map.
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If you specify an 'l' flag, map will put your land units on the map.
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If you specify an 'p' flag, map will put your planes on the map.
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If you specify an 'n' flag, map will put your nukes on the map.
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A '*' will put all on the map.
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When multiple unit types are selected they are displayed
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in the following priority order: nukes, land units, ships, planes.
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To highlight sectors you own, specifiy the 'h' flag.
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.s1
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.SA "census, commodity, radar, realm, route, Maps"
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