empserver/include/treaty.h

74 lines
2.5 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* treaty.h: Definitions for treaties
*
* Known contributors to this file:
* Steve McClure, 1998
*/
#ifndef TREATY_H
#define TREATY_H
struct trtstr {
short ef_type;
natid trt_cna; /* proposer */
short trt_uid;
natid trt_cnb; /* acceptor */
s_char trt_status; /* treaty status */
s_char trt_fill;
short trt_acond; /* conditions for proposer */
short trt_bcond; /* conditions for accepter */
float trt_bond; /* amount of bond involved (unused) */
time_t trt_exp; /* expiration date */
};
#define TS_FREE AGREE_FREE
#define TS_PROPOSED AGREE_PROPOSED
#define TS_SIGNED AGREE_SIGNED
/* treaty clauses */
#define LNDATT bit(0) /* no attacks on land units */
#define SEAATT bit(1) /* no attacks on ships */
#define SEAFIR bit(2) /* no shelling ships */
#define LANATT bit(3) /* no attacks on sectors */
#define LANFIR bit(4) /* no shelling sectors */
#define NEWSHP bit(5) /* no new ships */
#define NEWNUK bit(6) /* no new nuclear weapons */
#define NEWPLN bit(7) /* no new planes */
#define NEWLND bit(8) /* no new land units */
#define TRTENL bit(9) /* no enlistment */
#define SUBFIR bit(10) /* no depth-charging submarines */
#define gettre(n, p) \
ef_read(EF_TREATY, n, p)
#define puttre(n, p) \
ef_write(EF_TREATY, n, p)
#define gettrep(n) \
(struct trtstr *) ef_ptr(EF_TREATY, n)
#endif