LICENSE to COPYING, because that's where it usually is. Update all the references to these files.
133 lines
2.6 KiB
C
133 lines
2.6 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* lwp.c: Interface from Empire threads to LWP threads
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*
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* Known contributors to this file:
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* Sasha Mikheev
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*/
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#include <config.h>
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#include <time.h>
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#include "empthread.h"
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/* The thread `created' by lwpInitSystem() */
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static empth_t *empth_main;
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/* Flags that were passed to empth_init() */
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static int empth_flags;
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int
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empth_init(void **ctx, int flags)
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{
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empth_flags = flags;
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empth_main = lwpInitSystem(PP_MAIN, (char **)ctx, flags);
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return 0;
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}
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empth_t *
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empth_create(int prio, void (*entry)(void *), int size, int flags,
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char *name, char *desc, void *ud)
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{
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if (!flags)
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flags = empth_flags;
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return lwpCreate(prio, entry, size, flags, name, desc, 0, 0, ud);
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}
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empth_t *
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empth_self(void)
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{
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return LwpCurrent;
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}
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void
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empth_exit(void)
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{
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time_t now;
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/* We want to leave the main thread around forever, until it's time
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for it to die for real (in a shutdown) */
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if (LwpCurrent == empth_main) {
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while (1) {
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time(&now);
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lwpSleepUntil(now + 60);
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}
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}
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lwpExit();
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}
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void
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empth_yield(void)
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{
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lwpYield();
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}
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void
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empth_terminate(empth_t *a)
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{
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lwpTerminate(a);
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}
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void
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empth_select(int fd, int flags)
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{
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lwpSleepFd(fd, flags);
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}
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void
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empth_wakeup(empth_t *a)
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{
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lwpWakeupFd(a);
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}
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void
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empth_sleep(time_t until)
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{
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lwpSleepUntil(until);
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}
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empth_sem_t *
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empth_sem_create(char *name, int cnt)
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{
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return lwpCreateSem(name, cnt);
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}
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void
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empth_sem_signal(empth_sem_t *sm)
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{
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lwpSignal(sm);
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}
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void
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empth_sem_wait(empth_sem_t *sm)
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{
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lwpWait(sm);
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}
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