empserver/include/trade.h
Markus Armbruster ba2044be18 Store uids as int to support more sectors and units
Before, they were stored as short.  Wider uids use more space, but the
next commit will recover it by narrowing other members.

The use of short has always limited the number of ships, planes, land
units and nukes to SHRT_MAX (commonly 32768).  Only the most extreme
games ever came close.

Commit 49780e2c (v4.3.12) added struct sctstr member sct_uid to make
struct empobj member uid work for sectors.  This made the limit apply
to sectors as well.  We've had games with more than 32768 sectors.
2010-01-19 08:26:42 +01:00

70 lines
2.2 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* trade.h: Definitions for trading units/ships/planes in a time delay
* system
*
* Known contributors to this file:
* Dave Pare
* Pat Loney, 1992
* Steve McClure, 1996
*/
#ifndef TRADE_H
#define TRADE_H
#include <time.h>
#include "types.h"
struct trdstr {
/* initial part must match struct empobj */
short ef_type;
int trd_uid;
unsigned trd_seqno;
time_t trd_timestamp;
natid trd_owner;
/* end of part matching struct empobj */
short trd_type;
int trd_unitid;
long trd_price;
int trd_maxbidder;
time_t trd_markettime;
coord trd_x;
coord trd_y;
};
extern int trade_check_ok(struct trdstr *, union empobj_storage *);
extern int trade_check_item_ok(union empobj_storage *);
extern char *trade_nameof(struct trdstr *, union empobj_storage *);
extern int trade_desc(struct trdstr *, union empobj_storage *);
extern int trade_getitem(struct trdstr *, union empobj_storage *);
#define gettrade(n, p) ef_read(EF_TRADE, (n), (p))
#define puttrade(n, p) ef_write(EF_TRADE, (n), (p))
#define gettradep(n) ((struct trdstr *)ef_ptr(EF_TRADE, (n)))
#endif