43 lines
1.4 KiB
Perl
43 lines
1.4 KiB
Perl
.TH Command FLEETADD
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.NA fleetadd "Designate members of a \*Qfleet\*U"
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.LV Expert
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.SY "fleetadd <FLEET> <SHIP/FLEET>"
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The fleetadd command is used to specify the fleet groupings
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of your ships.
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.s1
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.EX fleetadd <FLEET> <SHIP/FLEET>
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In the syntax <FLEET> is the alphabetic character to be used as the
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fleet designation.
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This character can be chosen from the set of
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upper or lower case a-z and tilde (~).
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The pseudo-fleet specification tilde
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specifies all ships not currently in any fleet.
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.s1
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The specification of ships, <SHIP/FLEET>,
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can have one of several syntaxes:
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.NF
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example meaning
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------- -------
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23 ship 23
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2/14/23 ships 2, 14, and 23
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c all ships currently in fleet `c'
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~ all ships currently in the \*Qnull\*U fleet
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2,3 all ships in sector 2,3
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-1:3,0:2 all ships in the square area bounded by -1,0 & 3,2
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.FI
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All fleets, (with the exception of the `~' fleet),
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are limited to some maximum size
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and you will be informed how many ships can be added
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when this command is run.
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.s1
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Having ships organized into fleets can be very helpful in
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loading, moving, etc.,
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in that fewer commands are required to perform these commands
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on groups of ships if they can be specified by fleet number.
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.s1
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Note that you can remove ships from a fleet by adding them to
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the `~' fleet. e.g.
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.EX fleetadd ~ A
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This command would purge all ships from fleet `A'.
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.s1
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.SA "load, lookout, navigate, radar, ship, unload, Ships"
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