1099 lines
26 KiB
C
1099 lines
26 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure, Markus Armbruster
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*
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* Empire is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* mission.c: Mission subroutines for planes/ships/units
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*
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* Known contributors to this file:
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* Ken Stevens, 1995
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* Steve McClure, 1996-2000
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* Markus Armbruster, 2003-2012
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*/
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#include <config.h>
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#include <stdlib.h>
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#include "chance.h"
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#include "empobj.h"
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#include "file.h"
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#include "item.h"
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#include "misc.h"
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#include "mission.h"
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#include "news.h"
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#include "nsc.h"
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#include "optlist.h"
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#include "path.h"
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#include "plague.h"
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#include "prototypes.h"
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#include "queue.h"
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#include "xy.h"
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struct genlist {
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struct emp_qelem queue; /* list of units */
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struct empobj *thing; /* thing's struct */
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};
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struct airport {
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struct emp_qelem queue;
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coord x, y;
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natid own;
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};
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static void add_airport(struct emp_qelem *, coord, coord);
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static int air_damage(struct emp_qelem *, coord, coord, int, natid,
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char *, int);
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static void build_mission_list(struct genlist[],
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unsigned char[], unsigned char[],
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coord, coord, int);
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static void build_mission_list_type(struct genlist[], unsigned char[],
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coord, coord, int, int);
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static void divide(struct emp_qelem *, struct emp_qelem *, coord, coord);
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static int dosupport(coord, coord, natid, natid, int);
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static int find_airport(struct emp_qelem *, coord, coord);
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static void mission_pln_arm(struct emp_qelem *, coord, coord, int,
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int, struct ichrstr *);
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static void mission_pln_sel(struct emp_qelem *, int, int, int);
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static int perform_mission_land(int, struct lndstr *, coord, coord,
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natid, int, char *, int);
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static int perform_mission_ship(int, struct shpstr *, coord, coord,
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natid, int, char *, int);
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static int perform_mission_msl(int, struct emp_qelem *, coord, coord,
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natid, int);
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static int perform_mission_bomb(int, struct emp_qelem *, coord, coord,
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natid, int, char *, int, int);
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static int perform_mission(coord, coord, natid, struct emp_qelem *,
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int, char *, int);
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static int
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tally_dam(int dam, int newdam)
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{
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return dam < 0 ? newdam : dam + newdam;
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}
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/*
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* Interdict commodities & transported planes
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*/
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int
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ground_interdict(coord x, coord y, natid victim, char *s)
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{
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int cn;
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int dam = 0, newdam;
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unsigned char act[MAXNOC];
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struct genlist mi[MAXNOC];
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memset(mi, 0, sizeof(mi));
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act[0] = 0;
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for (cn = 1; cn < MAXNOC; cn++) {
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act[cn] = relations_with(cn, victim) <= HOSTILE;
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emp_initque((struct emp_qelem *)&mi[cn]);
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}
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build_mission_list(mi, act, act, x, y, MI_INTERDICT);
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for (cn = 1; cn < MAXNOC; cn++) {
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if (QEMPTY(&mi[cn].queue))
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continue;
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newdam = perform_mission(x, y, victim, &mi[cn].queue,
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MI_INTERDICT, s, SECT_HARDTARGET);
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if (newdam > 0) {
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dam += newdam;
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mpr(victim, "%s interdiction mission does %d damage!\n",
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cname(cn), newdam);
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}
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}
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if (dam) {
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collateral_damage(x, y, dam);
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}
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return dam;
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}
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int
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collateral_damage(coord x, coord y, int dam)
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{
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int coll;
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struct sctstr sect;
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if (!dam)
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return 0;
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getsect(x, y, §);
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if (sect.sct_own) {
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coll = ldround((double)dam * collateral_dam, 1);
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if (coll == 0)
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return 0;
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mpr(sect.sct_own, "%s takes %d%% collateral damage\n",
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xyas(x, y, sect.sct_own), coll);
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sectdamage(§, coll);
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putsect(§);
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return coll;
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}
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return 0;
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}
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static int
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only_subs(struct emp_qelem *list)
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{
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struct emp_qelem *qp;
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struct genlist *glp;
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for (qp = list->q_forw; qp != list; qp = qp->q_forw) {
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glp = (struct genlist *)qp;
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if (glp->thing->ef_type != EF_SHIP)
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return 0;
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if (!(mchr[glp->thing->type].m_flags & M_SUB))
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return 0;
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/* It's a sub! */
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}
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/* They were all subs! */
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return 1;
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}
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/*
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* Interdict ships & land units
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*/
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int
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unit_interdict(coord x, coord y, natid victim, char *s, int hardtarget,
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int mission)
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{
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int cn, rel, newdam, osubs;
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int dam = -1;
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unsigned char plane_act[MAXNOC], other_act[MAXNOC];
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struct genlist mi[MAXNOC];
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memset(mi, 0, sizeof(mi));
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other_act[0] = plane_act[0] = 0;
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for (cn = 1; cn < MAXNOC; cn++) {
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rel = relations_with(cn, victim);
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other_act[cn] = rel <= HOSTILE;
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plane_act[cn] = mission == MI_SINTERDICT
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? rel <= NEUTRAL : other_act[cn];
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emp_initque((struct emp_qelem *)&mi[cn]);
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}
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build_mission_list(mi, other_act, plane_act, x, y, mission);
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for (cn = 1; cn < MAXNOC; cn++) {
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if (QEMPTY(&mi[cn].queue))
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continue;
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osubs = only_subs(&mi[cn].queue);
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newdam = perform_mission(x, y, victim, &mi[cn].queue,
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mission, s, hardtarget);
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dam = tally_dam(dam, newdam);
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if (newdam > 0)
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mpr(victim, "%s interdiction mission does %d damage!\n",
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osubs ? "Enemy" : cname(cn), newdam);
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}
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if (dam > 0)
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collateral_damage(x, y, dam);
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return dam;
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}
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/*
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* Perform a mission against victim, on behalf of actee
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*/
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int
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off_support(coord x, coord y, natid victim, natid actee)
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{
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return dosupport(x, y, victim, actee, MI_OSUPPORT);
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}
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/*
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* Perform a mission against victim, on behalf of actee
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*/
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int
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def_support(coord x, coord y, natid victim, natid actee)
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{
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return dosupport(x, y, victim, actee, MI_DSUPPORT);
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}
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/*
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* Perform support missions in X,Y against VICTIM for ACTEE.
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* MISSION is either MI_OSUPPORT or MI_DSUPPORT.
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* Return total damage.
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*/
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static int
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dosupport(coord x, coord y, natid victim, natid actee, int mission)
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{
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int cn;
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unsigned char act[MAXNOC];
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struct genlist mi[MAXNOC];
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int newdam;
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int dam = 0;
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memset(mi, 0, sizeof(mi));
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act[0] = 0;
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for (cn = 1; cn < MAXNOC; cn++) {
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act[cn] = feels_like_helping(cn, actee, victim);
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emp_initque((struct emp_qelem *)&mi[cn]);
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}
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build_mission_list(mi, act, act, x, y, MI_SUPPORT);
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build_mission_list(mi, act, act, x, y, mission);
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for (cn = 1; cn < MAXNOC; cn++) {
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if (QEMPTY(&mi[cn].queue))
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continue;
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newdam = perform_mission(x, y, victim, &mi[cn].queue, MI_SUPPORT,
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"", SECT_HARDTARGET);
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if (newdam > 0)
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dam += newdam;
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}
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return dam;
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}
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static void
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build_mission_list(struct genlist mi[],
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unsigned char other_act[], unsigned char plane_act[],
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coord x, coord y, int mission)
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{
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build_mission_list_type(mi, other_act, x, y, mission, EF_LAND);
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build_mission_list_type(mi, other_act, x, y, mission, EF_SHIP);
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build_mission_list_type(mi, plane_act, x, y, mission, EF_PLANE);
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}
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static void
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build_mission_list_type(struct genlist mi[], unsigned char act[],
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coord x, coord y, int mission, int type)
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{
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struct nstr_item ni;
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struct genlist *glp;
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struct empobj *gp;
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union empobj_storage item;
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snxtitem_all(&ni, type);
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while (nxtitem(&ni, &item)) {
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gp = (struct empobj *)&item;
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if (!act[gp->own])
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continue;
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if (gp->mobil < 1)
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continue;
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if ((gp->mission != mission) && (mission != MI_SINTERDICT))
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continue;
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if ((gp->mission != mission) && (mission == MI_SINTERDICT) &&
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(gp->mission != MI_INTERDICT))
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continue;
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if (!in_oparea(gp, x, y))
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continue;
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glp = malloc(sizeof(struct genlist));
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memset(glp, 0, sizeof(struct genlist));
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glp->thing = malloc(sizeof(item));
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memcpy(glp->thing, &item, sizeof(item));
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emp_insque(&glp->queue, &mi[gp->own].queue);
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}
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}
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static void
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find_escorts(coord x, coord y, natid cn, struct emp_qelem *escorts)
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{
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struct nstr_item ni;
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struct plist *plp;
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struct plnstr plane;
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snxtitem_all(&ni, EF_PLANE);
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while (nxtitem(&ni, &plane)) {
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if (plane.pln_own != cn)
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continue;
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if (plane.pln_mission != MI_ESCORT)
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continue;
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if (!in_oparea((struct empobj *)&plane, x, y))
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continue;
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plp = malloc(sizeof(struct plist));
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plp->load = 0;
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plp->pstage = PLG_HEALTHY;
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plp->pcp = &plchr[(int)plane.pln_type];
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plp->plane = plane;
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emp_insque(&plp->queue, escorts);
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}
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}
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static int
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perform_mission(coord x, coord y, natid victim, struct emp_qelem *list,
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int mission, char *s, int hardtarget)
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{
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struct emp_qelem *qp, missiles, bombers;
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struct genlist *glp;
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struct plist *plp;
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struct plchrstr *pcp;
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int dam = -1;
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int targeting_ships = *s == 's'; /* "subs" or "ships" FIXME gross! */
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emp_initque(&missiles);
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emp_initque(&bombers);
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for (qp = list->q_forw; qp != list; ) {
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glp = (struct genlist *)qp;
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qp = qp->q_forw;
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if (glp->thing->ef_type == EF_LAND) {
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dam = perform_mission_land(dam, (struct lndstr *)glp->thing,
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x, y, victim, mission, s,
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targeting_ships);
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} else if (glp->thing->ef_type == EF_SHIP) {
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dam = perform_mission_ship(dam, (struct shpstr *)glp->thing,
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x, y, victim, mission, s,
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targeting_ships);
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} else if (glp->thing->ef_type == EF_PLANE) {
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pcp = &plchr[glp->thing->type];
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if ((pcp->pl_flags & P_M)
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&& (hardtarget != SECT_HARDTARGET
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|| (pcp->pl_flags & P_MAR)))
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; /* units have their own missile interdiction */
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else {
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/* save planes for later */
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plp = malloc(sizeof(struct plist));
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plp->load = 0;
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plp->pstage = PLG_HEALTHY;
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plp->pcp = pcp;
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memcpy(&plp->plane, glp->thing, sizeof(struct plnstr));
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if (plp->pcp->pl_flags & P_M)
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emp_insque(&plp->queue, &missiles);
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else
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emp_insque(&plp->queue, &bombers);
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}
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} else {
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CANT_REACH();
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break;
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}
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free(glp->thing);
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free(glp);
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}
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dam = perform_mission_msl(dam, &missiles, x, y, victim, hardtarget);
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dam = perform_mission_bomb(dam, &bombers, x, y, victim, mission, s,
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hardtarget, targeting_ships);
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return dam;
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}
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static int
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perform_mission_land(int dam, struct lndstr *lp, coord x, coord y,
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natid victim, int mission, char *s,
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int targeting_ships)
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{
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int md, range, dam2;
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if (mission == MI_SINTERDICT)
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return dam;
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md = mapdist(x, y, lp->lnd_x, lp->lnd_y);
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if (mission == MI_INTERDICT && md > land_max_interdiction_range)
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return dam;
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range = roundrange(lnd_fire_range(lp));
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if (md > range)
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return dam;
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dam2 = lnd_fire(lp);
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putland(lp->lnd_uid, lp);
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if (dam2 < 0)
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return dam;
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if (targeting_ships) {
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if (chance(lnd_acc(lp) / 100.0))
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dam2 = ldround(dam2 / 2.0, 1);
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}
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if (targeting_ships)
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nreport(lp->lnd_own, N_SHP_SHELL, victim, 1);
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else
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nreport(lp->lnd_own, N_SCT_SHELL, victim, 1);
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wu(0, lp->lnd_own,
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"%s fires at %s %s at %s\n",
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prland(lp), cname(victim), s, xyas(x, y, lp->lnd_own));
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mpr(victim, "%s %s fires at you at %s\n",
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cname(lp->lnd_own), prland(lp), xyas(x, y, victim));
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return tally_dam(dam, dam2);
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}
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|
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static int
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perform_mission_ship(int dam, struct shpstr *sp, coord x, coord y,
|
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natid victim, int mission, char *s,
|
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int targeting_ships)
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{
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struct mchrstr *mcp = &mchr[sp->shp_type];
|
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double vrange, hitchance;
|
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int md, range, dam2;
|
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md = mapdist(x, y, sp->shp_x, sp->shp_y);
|
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if ((mission == MI_INTERDICT || mission == MI_SINTERDICT)
|
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&& md > ship_max_interdiction_range)
|
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return dam;
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|
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if (mission == MI_SINTERDICT) {
|
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if (!(mcp->m_flags & M_SONAR))
|
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return dam;
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if (!(mcp->m_flags & M_DCH) && !(mcp->m_flags & M_SUBT))
|
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return dam;
|
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vrange = techfact(sp->shp_tech, mcp->m_vrnge);
|
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vrange *= sp->shp_effic / 200.0;
|
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if (md > vrange)
|
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return dam;
|
|
/* can't look all the time */
|
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if (chance(0.5))
|
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return dam;
|
|
}
|
|
if (mcp->m_flags & M_SUB) {
|
|
if (!targeting_ships)
|
|
return dam; /* subs interdict only ships */
|
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range = roundrange(torprange(sp));
|
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if (md > range)
|
|
return dam;
|
|
if (!line_of_sight(NULL, x, y, sp->shp_x, sp->shp_y))
|
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return dam;
|
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dam2 = shp_torp(sp, 1);
|
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putship(sp->shp_uid, sp);
|
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if (dam2 < 0)
|
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return dam;
|
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hitchance = shp_torp_hitchance(sp, md);
|
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|
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wu(0, sp->shp_own,
|
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"%s locking on %s %s in %s\n",
|
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prship(sp), cname(victim), s, xyas(x, y, sp->shp_own));
|
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wu(0, sp->shp_own,
|
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"\tEffective torpedo range is %d.0\n", range);
|
|
wu(0, sp->shp_own,
|
|
"\tWhooosh... Hitchance = %d%%\n",
|
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(int)(hitchance * 100));
|
|
|
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if (!chance(hitchance)) {
|
|
wu(0, sp->shp_own, "\tMissed\n");
|
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mpr(victim,
|
|
"Incoming torpedo sighted @ %s missed (whew)!\n",
|
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xyas(x, y, victim));
|
|
return tally_dam(dam, 0);
|
|
}
|
|
wu(0, sp->shp_own, "\tBOOM!...\n");
|
|
nreport(victim, N_TORP_SHIP, 0, 1);
|
|
wu(0, sp->shp_own,
|
|
"\tTorpedo hit %s %s for %d damage\n",
|
|
cname(victim), s, dam2);
|
|
|
|
mpr(victim,
|
|
"Incoming torpedo sighted @ %s hits and does %d damage!\n",
|
|
xyas(x, y, victim), dam2);
|
|
} else {
|
|
range = roundrange(shp_fire_range(sp));
|
|
if (md > range)
|
|
return dam;
|
|
if (mission == MI_SINTERDICT)
|
|
dam2 = shp_dchrg(sp);
|
|
else
|
|
dam2 = shp_fire(sp);
|
|
putship(sp->shp_uid, sp);
|
|
if (dam2 < 0)
|
|
return dam;
|
|
if (targeting_ships)
|
|
nreport(sp->shp_own, N_SHP_SHELL, victim, 1);
|
|
else
|
|
nreport(sp->shp_own, N_SCT_SHELL, victim, 1);
|
|
wu(0, sp->shp_own,
|
|
"%s fires at %s %s at %s\n",
|
|
prship(sp), cname(victim), s, xyas(x, y, sp->shp_own));
|
|
|
|
mpr(victim, "%s %s fires at you at %s\n",
|
|
cname(sp->shp_own), prship(sp), xyas(x, y, victim));
|
|
}
|
|
|
|
return tally_dam(dam, dam2);
|
|
}
|
|
|
|
static int
|
|
perform_mission_msl(int dam, struct emp_qelem *missiles, coord x, coord y,
|
|
natid victim, int hardtarget)
|
|
{
|
|
int performed, air_dam, sublaunch, dam2;
|
|
struct emp_qelem *qp, *newqp;
|
|
struct plist *plp;
|
|
|
|
/*
|
|
* Missiles, except for interdiction of ships or land units,
|
|
* because that happens elsewhere, in shp_missile_interdiction()
|
|
* and lnd_missile_interdiction().
|
|
*/
|
|
performed = air_dam = 0;
|
|
for (qp = missiles->q_back; qp != missiles; qp = newqp) {
|
|
newqp = qp->q_back;
|
|
plp = (struct plist *)qp;
|
|
|
|
if (air_dam < 100
|
|
&& !CANT_HAPPEN(hardtarget != SECT_HARDTARGET
|
|
|| (plp->pcp->pl_flags & P_MAR))
|
|
&& mission_pln_equip(plp, NULL, 'p') >= 0) {
|
|
if (msl_launch(&plp->plane, EF_SECTOR, "sector", x, y, victim,
|
|
&sublaunch) < 0)
|
|
goto use_up_msl;
|
|
performed = 1;
|
|
if (!msl_hit(&plp->plane, SECT_HARDTARGET, EF_SECTOR,
|
|
N_SCT_MISS, N_SCT_SMISS, sublaunch, victim))
|
|
CANT_REACH();
|
|
dam2 = pln_damage(&plp->plane, 'p', 1);
|
|
air_dam += dam2;
|
|
use_up_msl:
|
|
plp->plane.pln_effic = 0;
|
|
putplane(plp->plane.pln_uid, &plp->plane);
|
|
}
|
|
emp_remque(qp);
|
|
free(qp);
|
|
}
|
|
|
|
return performed ? tally_dam(dam, air_dam) : dam;
|
|
}
|
|
|
|
static int
|
|
perform_mission_bomb(int dam, struct emp_qelem *bombers, coord x, coord y,
|
|
natid victim, int mission, char *s, int hardtarget,
|
|
int targeting_ships)
|
|
{
|
|
struct emp_qelem *qp, *newqp, escorts, airp, b, e;
|
|
struct plist *plp;
|
|
int plane_owner, performed, air_dam;
|
|
size_t md;
|
|
|
|
emp_initque(&escorts);
|
|
emp_initque(&airp);
|
|
|
|
if (QEMPTY(bombers))
|
|
return dam;
|
|
|
|
plp = (struct plist *)bombers->q_forw;
|
|
plane_owner = plp->plane.pln_own;
|
|
|
|
/*
|
|
* If there are planes performing an
|
|
* interdict or support mission, find
|
|
* some escorts for them, if possible.
|
|
* Up to 2 per bomber, if possible.
|
|
*/
|
|
find_escorts(x, y, plane_owner, &escorts);
|
|
|
|
if (mission == MI_SINTERDICT)
|
|
mission_pln_sel(bombers, P_T | P_A, 0, hardtarget);
|
|
else
|
|
mission_pln_sel(bombers, P_T, P_A, SECT_HARDTARGET);
|
|
|
|
mission_pln_sel(&escorts, P_ESC | P_F, 0, SECT_HARDTARGET);
|
|
|
|
for (qp = bombers->q_forw; qp != bombers; qp = qp->q_forw) {
|
|
plp = (struct plist *)qp;
|
|
if (!find_airport(&airp, plp->plane.pln_x, plp->plane.pln_y))
|
|
add_airport(&airp, plp->plane.pln_x, plp->plane.pln_y);
|
|
}
|
|
|
|
performed = air_dam = 0;
|
|
for (qp = airp.q_forw; qp != (&airp); qp = qp->q_forw) {
|
|
struct airport *air;
|
|
char buf[1024];
|
|
|
|
air = (struct airport *)qp;
|
|
|
|
emp_initque(&b);
|
|
emp_initque(&e);
|
|
|
|
/* Split off the bombers at this base into b */
|
|
divide(bombers, &b, air->x, air->y);
|
|
|
|
/* Split off the escorts at this base into e */
|
|
divide(&escorts, &e, air->x, air->y);
|
|
|
|
if (path_find(air->x, air->y, x, y, plane_owner, MOB_FLY) < 0)
|
|
continue;
|
|
md = path_find_route(buf, sizeof(buf), air->x, air->y, x, y);
|
|
if (md >= sizeof(buf))
|
|
continue;
|
|
|
|
mission_pln_arm(&b, air->x, air->y, 2 * md, 'p', NULL);
|
|
if (QEMPTY(&b))
|
|
continue;
|
|
mission_pln_arm(&e, air->x, air->y, 2 * md, 'e', NULL);
|
|
|
|
performed = 1;
|
|
wu(0, plane_owner, "Flying %s mission from %s to %s\n",
|
|
mission_name(mission),
|
|
xyas(air->x, air->y, plane_owner),
|
|
xyas(x, y, plane_owner));
|
|
if (air->own && (air->own != plane_owner)) {
|
|
wu(0, air->own, "%s is flying %s mission from %s to %s\n",
|
|
cname(plane_owner), mission_name(mission),
|
|
xyas(air->x, air->y, air->own),
|
|
xyas(x, y, air->own));
|
|
}
|
|
|
|
ac_encounter(&b, &e, air->x, air->y, buf, 0);
|
|
|
|
if (!QEMPTY(&b))
|
|
air_dam +=
|
|
air_damage(&b, x, y, mission, victim, s, hardtarget);
|
|
|
|
pln_put(&b);
|
|
pln_put(&e);
|
|
}
|
|
|
|
if (air_dam > 0) {
|
|
if (targeting_ships)
|
|
nreport(plane_owner, N_SHP_BOMB, victim, 1);
|
|
else
|
|
nreport(plane_owner, N_SCT_BOMB, victim, 1);
|
|
}
|
|
|
|
qp = escorts.q_forw;
|
|
while (qp != (&escorts)) {
|
|
newqp = qp->q_forw;
|
|
emp_remque(qp);
|
|
free(qp);
|
|
qp = newqp;
|
|
}
|
|
|
|
qp = bombers->q_forw;
|
|
while (qp != bombers) {
|
|
newqp = qp->q_forw;
|
|
emp_remque(qp);
|
|
free(qp);
|
|
qp = newqp;
|
|
}
|
|
|
|
return performed ? tally_dam(dam, air_dam) : dam;
|
|
}
|
|
|
|
int
|
|
cando(int mission, int type)
|
|
{
|
|
switch (mission) {
|
|
case MI_ESCORT:
|
|
if (type == EF_PLANE)
|
|
return 1;
|
|
return 0;
|
|
case MI_AIR_DEFENSE:
|
|
if (type == EF_PLANE)
|
|
return 1;
|
|
return 0;
|
|
case MI_SINTERDICT:
|
|
if ((type == EF_PLANE) || (type == EF_SHIP))
|
|
return 1;
|
|
return 0;
|
|
case MI_INTERDICT:
|
|
return 1;
|
|
case MI_SUPPORT:
|
|
case MI_OSUPPORT:
|
|
case MI_DSUPPORT:
|
|
if (type == EF_PLANE)
|
|
return 1;
|
|
return 0;
|
|
case MI_RESERVE:
|
|
if (type == EF_LAND)
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
char *
|
|
mission_name(int mission)
|
|
{
|
|
switch (mission) {
|
|
case MI_INTERDICT:
|
|
return "an interdiction";
|
|
case MI_SUPPORT:
|
|
return "a support";
|
|
case MI_OSUPPORT:
|
|
return "an offensive support";
|
|
case MI_DSUPPORT:
|
|
return "a defensive support";
|
|
case MI_RESERVE:
|
|
return "a reserve";
|
|
case MI_ESCORT:
|
|
return "an escort";
|
|
case MI_SINTERDICT:
|
|
return "a sub interdiction";
|
|
case MI_AIR_DEFENSE:
|
|
return "an air defense";
|
|
}
|
|
CANT_REACH();
|
|
return "a mysterious";
|
|
}
|
|
|
|
/*
|
|
* Maximum distance GP can perform its mission.
|
|
* Note: this has nothing to do with the radius of the op-area.
|
|
* oprange() governs where the unit *can* strike, the op-area governs
|
|
* where the player wants it to strike.
|
|
*/
|
|
int
|
|
oprange(struct empobj *gp)
|
|
{
|
|
switch (gp->ef_type) {
|
|
case EF_SHIP:
|
|
return ldround(shp_fire_range((struct shpstr *)gp), 1);
|
|
case EF_LAND:
|
|
if (gp->mission == MI_RESERVE)
|
|
return lnd_reaction_range((struct lndstr *)gp);
|
|
return ldround(lnd_fire_range((struct lndstr *)gp), 1);
|
|
case EF_PLANE:
|
|
/* missiles go one way, so we can use all the range */
|
|
if (plchr[(int)gp->type].pl_flags & P_M)
|
|
return ((struct plnstr *)gp)->pln_range;
|
|
return ((struct plnstr *)gp)->pln_range / 2;
|
|
}
|
|
CANT_REACH();
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
* Does GP's mission op area cover X,Y?
|
|
*/
|
|
int
|
|
in_oparea(struct empobj *gp, coord x, coord y)
|
|
{
|
|
return mapdist(x, y, gp->opx, gp->opy) <= gp->radius
|
|
&& mapdist(x, y, gp->x, gp->y) <= oprange(gp);
|
|
}
|
|
|
|
/*
|
|
* Remove all planes who cannot go on
|
|
* the mission from the plane list.
|
|
*/
|
|
static void
|
|
mission_pln_sel(struct emp_qelem *list, int wantflags, int nowantflags,
|
|
int hardtarget)
|
|
{
|
|
struct emp_qelem *qp, *next;
|
|
struct plnstr *pp;
|
|
struct plchrstr *pcp;
|
|
struct plist *plp;
|
|
|
|
for (qp = list->q_forw; qp != list; qp = next) {
|
|
next = qp->q_forw;
|
|
plp = (struct plist *)qp;
|
|
pp = &plp->plane;
|
|
pcp = plp->pcp;
|
|
|
|
if (pp->pln_effic < 40) {
|
|
emp_remque(qp);
|
|
free(qp);
|
|
continue;
|
|
}
|
|
|
|
if (pp->pln_mobil < 1) {
|
|
emp_remque(qp);
|
|
free(qp);
|
|
continue;
|
|
}
|
|
|
|
if (opt_MARKET) {
|
|
if (ontradingblock(EF_PLANE, pp)) {
|
|
emp_remque(qp);
|
|
free(qp);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (!pln_capable(pp, wantflags, nowantflags)) {
|
|
emp_remque(qp);
|
|
free(qp);
|
|
continue;
|
|
}
|
|
|
|
if (!pln_airbase_ok(pp, 0, 0)) {
|
|
emp_remque(qp);
|
|
free(qp);
|
|
continue;
|
|
}
|
|
|
|
if (pcp->pl_flags & P_A) {
|
|
if (!pct_chance(pln_identchance(pp, hardtarget, EF_SHIP))) {
|
|
emp_remque(qp);
|
|
free(qp);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
putplane(pp->pln_uid, pp);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Arm only the planes at x,y
|
|
*/
|
|
static void
|
|
mission_pln_arm(struct emp_qelem *list, coord x, coord y, int dist,
|
|
int mission, struct ichrstr *ip)
|
|
{
|
|
struct emp_qelem *qp;
|
|
struct emp_qelem *next;
|
|
struct plist *plp;
|
|
struct plnstr *pp;
|
|
|
|
for (qp = list->q_forw; qp != list; qp = next) {
|
|
next = qp->q_forw;
|
|
plp = (struct plist *)qp;
|
|
pp = &plp->plane;
|
|
|
|
if (pp->pln_x != x)
|
|
continue;
|
|
if (pp->pln_y != y)
|
|
continue;
|
|
|
|
if (CANT_HAPPEN(pp->pln_flags & PLN_LAUNCHED)
|
|
|| mission_pln_equip(plp, ip, mission) < 0) {
|
|
emp_remque(qp);
|
|
free(qp);
|
|
continue;
|
|
}
|
|
|
|
pp->pln_flags |= PLN_LAUNCHED;
|
|
pp->pln_mobil -= pln_mobcost(dist, pp, mission);
|
|
putplane(pp->pln_uid, pp);
|
|
}
|
|
}
|
|
|
|
int
|
|
mission_pln_equip(struct plist *plp, struct ichrstr *ip, char mission)
|
|
{
|
|
struct plchrstr *pcp;
|
|
struct plnstr *pp;
|
|
int load, needed;
|
|
struct lndstr land;
|
|
struct shpstr ship;
|
|
struct sctstr sect;
|
|
i_type itype;
|
|
short *item;
|
|
|
|
pp = &plp->plane;
|
|
pcp = plp->pcp;
|
|
if (pp->pln_ship >= 0) {
|
|
getship(pp->pln_ship, &ship);
|
|
plp->pstage = ship.shp_pstage;
|
|
item = ship.shp_item;
|
|
} else if (pp->pln_land >= 0) {
|
|
getland(pp->pln_land, &land);
|
|
plp->pstage = land.lnd_pstage;
|
|
item = land.lnd_item;
|
|
} else {
|
|
getsect(pp->pln_x, pp->pln_y, §);
|
|
plp->pstage = sect.sct_pstage;
|
|
item = sect.sct_item;
|
|
}
|
|
if (pcp->pl_fuel > item[I_PETROL]) {
|
|
return -1;
|
|
}
|
|
item[I_PETROL] -= pcp->pl_fuel;
|
|
load = pln_load(pp);
|
|
itype = I_NONE;
|
|
switch (mission) {
|
|
case 'p': /* pinpoint bomb */
|
|
itype = I_SHELL;
|
|
break;
|
|
case 'i': /* missile interception */
|
|
if (load)
|
|
itype = I_SHELL;
|
|
break;
|
|
case 'e': /* escort */
|
|
case 0: /* plane interception */
|
|
load = 0;
|
|
break;
|
|
default:
|
|
CANT_REACH();
|
|
load = 0;
|
|
}
|
|
|
|
if (itype != I_NONE) {
|
|
needed = load / ichr[itype].i_lbs;
|
|
if (needed <= 0)
|
|
return -1;
|
|
if (CANT_HAPPEN(nuk_on_plane(pp) >= 0))
|
|
return -1;
|
|
if (itype == I_SHELL && item[itype] < needed) {
|
|
if (pp->pln_ship >= 0)
|
|
shp_supply(&ship, I_SHELL, needed);
|
|
else if (pp->pln_land >= 0)
|
|
lnd_supply(&land, I_SHELL, needed);
|
|
else
|
|
sct_supply(§, I_SHELL, needed);
|
|
}
|
|
if (item[itype] < needed)
|
|
return -1;
|
|
item[itype] -= needed;
|
|
plp->load = needed;
|
|
}
|
|
|
|
if (pp->pln_ship >= 0)
|
|
putship(ship.shp_uid, &ship);
|
|
else if (pp->pln_land >= 0)
|
|
putland(land.lnd_uid, &land);
|
|
else
|
|
putsect(§);
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* Return 1 if this x,y pair is in the list
|
|
*/
|
|
static int
|
|
find_airport(struct emp_qelem *airp, coord x, coord y)
|
|
{
|
|
struct emp_qelem *qp;
|
|
struct airport *a;
|
|
|
|
for (qp = airp->q_forw; qp != airp; qp = qp->q_forw) {
|
|
a = (struct airport *)qp;
|
|
if ((a->x == x) && (a->y == y))
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* #*# This needs to be changed to include acc's -KHS */
|
|
static void
|
|
add_airport(struct emp_qelem *airp, coord x, coord y)
|
|
{
|
|
struct airport *a;
|
|
struct sctstr sect;
|
|
|
|
a = malloc(sizeof(struct airport));
|
|
|
|
a->x = x;
|
|
a->y = y;
|
|
getsect(x, y, §);
|
|
a->own = sect.sct_own;
|
|
|
|
emp_insque((struct emp_qelem *)a, airp);
|
|
}
|
|
|
|
/*
|
|
* Take all the planes in list 1 that
|
|
* are at x,y, and put them into list 2.
|
|
*/
|
|
static void
|
|
divide(struct emp_qelem *l1, struct emp_qelem *l2, coord x, coord y)
|
|
{
|
|
struct emp_qelem *qp, *next;
|
|
struct plist *plp;
|
|
|
|
for (qp = l1->q_forw; qp != l1; qp = next) {
|
|
next = qp->q_forw;
|
|
plp = (struct plist *)qp;
|
|
|
|
if (plp->plane.pln_x != x)
|
|
continue;
|
|
if (plp->plane.pln_y != y)
|
|
continue;
|
|
|
|
emp_remque(qp);
|
|
emp_insque(qp, l2);
|
|
}
|
|
}
|
|
|
|
static int
|
|
air_damage(struct emp_qelem *bombers, coord x, coord y, int mission,
|
|
natid victim, char *s, int hardtarget)
|
|
{
|
|
struct emp_qelem *qp;
|
|
struct plist *plp;
|
|
struct plnstr *pp;
|
|
int newdam, dam = 0;
|
|
int hitchance;
|
|
|
|
for (qp = bombers->q_forw; qp != bombers; qp = qp->q_forw) {
|
|
plp = (struct plist *)qp;
|
|
pp = &plp->plane;
|
|
|
|
if ((mission == MI_SINTERDICT) && !(plp->pcp->pl_flags & P_A))
|
|
continue;
|
|
|
|
if (!plp->load)
|
|
continue;
|
|
|
|
if (plp->pcp->pl_flags & P_A) {
|
|
if (!pct_chance(pln_identchance(pp, hardtarget, EF_SHIP))) {
|
|
wu(0, pp->pln_own,
|
|
"\t%s detects sub movement in %s\n",
|
|
prplane(pp), xyas(x, y, pp->pln_own));
|
|
continue;
|
|
}
|
|
if (relations_with(pp->pln_own, victim) > HOSTILE) {
|
|
wu(0, pp->pln_own,
|
|
"\t%s tracks %s %s at %s\n",
|
|
prplane(pp), cname(victim), s, xyas(x, y, pp->pln_own));
|
|
continue;
|
|
}
|
|
wu(0, pp->pln_own,
|
|
"\t%s depth-charging %s %s in %s\n",
|
|
prplane(pp), cname(victim), s, xyas(x, y, pp->pln_own));
|
|
} else {
|
|
wu(0, pp->pln_own,
|
|
"\t%s pinbombing %s %s in %s\n",
|
|
prplane(pp), cname(victim), s, xyas(x, y, pp->pln_own));
|
|
}
|
|
hitchance = pln_hitchance(pp, hardtarget, EF_SHIP);
|
|
if (nuk_on_plane(&plp->plane) >= 0)
|
|
hitchance = 100;
|
|
else if (hardtarget != SECT_HARDTARGET)
|
|
wu(0, pp->pln_own, "\t\t%d%% hitchance...", hitchance);
|
|
if (pct_chance(hitchance)) {
|
|
newdam = pln_damage(&plp->plane, 'p', 1);
|
|
wu(0, pp->pln_own,
|
|
"\t\thit %s %s for %d damage\n",
|
|
cname(victim), s, newdam);
|
|
dam += newdam;
|
|
} else {
|
|
newdam = pln_damage(&plp->plane, 'p', 0);
|
|
wu(0, pp->pln_own, "missed\n");
|
|
if (mission == MI_SINTERDICT) {
|
|
mpr(victim,
|
|
"RUMBLE... your sub in %s hears a depth-charge explode nearby\n",
|
|
xyas(x, y, victim));
|
|
} else if (*s == 's') {
|
|
mpr(victim, "SPLASH! Bombs miss your %s in %s\n",
|
|
s, xyas(x, y, victim));
|
|
} else {
|
|
mpr(victim, "SPLAT! Bombs miss your %s in %s\n",
|
|
s, xyas(x, y, victim));
|
|
}
|
|
/* Now, even though we missed, the bombs
|
|
land somewhere. */
|
|
collateral_damage(x, y, newdam);
|
|
}
|
|
|
|
/* use up missiles */
|
|
if (plp->pcp->pl_flags & P_M)
|
|
pp->pln_effic = 0;
|
|
}
|
|
|
|
return dam;
|
|
}
|