empserver/include
Markus Armbruster 5bad9875a5 (sctstr): Member sct_che encoded number of che and their target.
Simplify.  Split into member sct_che (number) and sct_che_target.
Users changed.
(get_che_cnum, set_che_cnum, get_che_value, get_che_value): Che
encoding/decoding functions; remove.
(CHE_MAX): Move from var.h to sect.h.
(prsect, doland): Print / edit the new field.
2004-03-04 13:49:25 +00:00
..
.cvsignore List generated files and directories that CVS doesn't ignore by 2003-10-04 14:54:09 +00:00
budg.h Declare update related variables in budg.h. Remove some redundant 2004-02-19 17:28:03 +00:00
com.h (player_coms): Declaration in com.h was misspelled. Remove redundant 2004-02-19 20:38:02 +00:00
combat.h Don't declare things in more than one place. Move some declarations 2004-02-20 20:45:18 +00:00
commands.h (diss, player_coms): Command `dissolve' has been disabled at least 2004-03-03 08:20:45 +00:00
commodity.h (genitem, ship, plane, land): Remove unused member sell & equivalents. 2004-03-01 17:21:40 +00:00
common.h Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
damage.h Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
distribute.h Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
empio.h Garbage collection to side-step sparse file descriptor problem. 2004-02-06 12:35:51 +00:00
empthread.h [_EMPTH_WIN32]: Previous rev. didn't even compile, fix. 2004-02-18 07:12:51 +00:00
event.h Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
file.h Sectors need space for items, deliveries and distribution thresholds. 2004-03-03 16:54:22 +00:00
gen.h Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
genitem.h (genobject, genchrstr): Unused, remove. 2004-03-03 10:23:07 +00:00
global.h Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
ioqueue.h Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
item.h Remove some unused stuff, mostly Empire 3 leftovers. 2004-02-28 09:45:10 +00:00
keyword.h Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
land.h Sectors need space for items, deliveries and distribution thresholds. 2004-03-03 16:54:22 +00:00
loan.h Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
lost.h Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
lwp.h Supply prototypes where possible. This uncovered type errors with 2004-02-17 17:59:30 +00:00
map.h Remove some unused stuff, mostly Empire 3 leftovers. 2004-02-28 09:45:10 +00:00
match.h (stmtch, mineq): Document. Move declaration from prototypes.h to 2004-02-27 19:38:38 +00:00
misc.h Delete dead code, fix indentation, spelling, obvious warning 2004-02-27 20:13:28 +00:00
mission.h Remove some unused stuff, mostly Empire 3 leftovers. 2004-02-28 09:45:10 +00:00
nat.h (mult, player_coms): Command `mult' is disabled since 4.0.0 ('96), and 2004-03-01 09:04:02 +00:00
news.h Remove some unused stuff, mostly Empire 3 leftovers. 2004-02-28 09:45:10 +00:00
nsc.h Remove some unused stuff, mostly Empire 3 leftovers. 2004-02-28 09:45:10 +00:00
nuke.h Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
options.h (ROLLOVER_AVAIL, opt_ROLLOVER_AVAIL, Options, do_feed, prod, newe): 2004-01-20 16:51:43 +00:00
optlist.h (mult, player_coms): Command `mult' is disabled since 4.0.0 ('96), and 2004-03-01 09:04:02 +00:00
path.h Supply prototypes where possible. This uncovered type errors with 2004-02-17 17:59:30 +00:00
plane.h (genitem, ship, plane, land): Remove unused member sell & equivalents. 2004-03-01 17:21:40 +00:00
player.h Supply prototypes where possible. This uncovered type errors with 2004-02-17 17:59:30 +00:00
power.h Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
product.h Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
proto.h (KILL): Off by one in fnlist[]. This is why client option -k didn't 2004-01-31 09:42:34 +00:00
prototypes.h Sectors need space for items, deliveries and distribution thresholds. 2004-03-03 16:54:22 +00:00
queue.h Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
retreat.h Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
sect.h (sctstr): Member sct_che encoded number of che and their target. 2004-03-04 13:49:25 +00:00
server.h Remove junk at end of #endif. 2004-02-24 18:26:34 +00:00
ship.h Sectors need space for items, deliveries and distribution thresholds. 2004-03-03 16:54:22 +00:00
struct.h Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
subs.h Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
tel.h Don't declare things in more than one place. Move some declarations 2004-02-20 20:45:18 +00:00
trade.h (genitem, ship, plane, land): Remove unused member sell & equivalents. 2004-03-01 17:21:40 +00:00
treaty.h Remove some unused stuff, mostly Empire 3 leftovers. 2004-02-28 09:45:10 +00:00
update.h Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
var.h (sctstr): Member sct_che encoded number of che and their target. 2004-03-04 13:49:25 +00:00
version.h Fix the previous revision. 2004-02-10 13:57:23 +00:00
wantupd.h Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00
xy.h Supply prototypes where possible. This uncovered type errors with 2004-02-17 17:59:30 +00:00