44 lines
1.5 KiB
C
44 lines
1.5 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2018, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure, Markus Armbruster
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*
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* Empire is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* service.h: Windows services support
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*
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* Known contributors to this file:
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* Ron Koenderink, 2004
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*/
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#ifndef SERVICE_H
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#define SERVICE_H
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#include <windows.h>
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#define DEFAULT_SERVICE_NAME "Empire Server"
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extern int install_service(char *program_name, char *service_name,
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char *config_file);
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extern int remove_service(char *service_name);
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extern void WINAPI service_main(DWORD argc, LPTSTR *argv);
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#endif
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