Deities can customize which commodities can be sold in table item. Default is to allow anything but civilians and military. However, this applies only to the commodity market, not to the unit market: cargo of ships and land units is not restricted. Make the two markets consistent: permit selling military by default, forbid selling units carrying unsalable commodities. This outlaws selling units carrying civilians by default.
70 lines
2.2 KiB
C
70 lines
2.2 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2012, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure, Markus Armbruster
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*
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* Empire is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* trade.h: Definitions for trading units/ships/planes in a time delay
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* system
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*
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* Known contributors to this file:
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* Dave Pare
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* Pat Loney, 1992
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* Steve McClure, 1996
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*/
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#ifndef TRADE_H
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#define TRADE_H
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#include <time.h>
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#include "types.h"
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struct trdstr {
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/* initial part must match struct empobj */
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signed ef_type: 8;
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unsigned trd_seqno: 12;
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unsigned trd_generation: 12;
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int trd_uid;
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time_t trd_timestamp;
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natid trd_owner;
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/* end of part matching struct empobj */
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short trd_type;
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int trd_unitid;
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long trd_price;
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int trd_maxbidder;
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time_t trd_markettime;
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coord trd_x; /* destination for teleporting trade */
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coord trd_y;
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};
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extern int trade_check_ok(struct trdstr *, struct empobj *);
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extern char *trade_nameof(struct trdstr *, struct empobj *);
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extern int trade_desc(struct empobj *);
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extern int trade_has_unsalable_cargo(struct empobj *, int);
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extern int trade_getitem(struct trdstr *, union empobj_storage *);
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#define gettrade(n, p) ef_read(EF_TRADE, (n), (p))
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#define puttrade(n, p) ef_write(EF_TRADE, (n), (p))
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#define gettradep(n) ((struct trdstr *)ef_ptr(EF_TRADE, (n)))
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#endif
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