(all): Depend on info. Flatten info directory. This undoes the move to one subdirectory per chapter, which was done during Empire 2. The structure doesn't buy us much, as the info name space is flat, and it complicates makefiles. Overhaul info.pl: - It now wants to run in the root of the build tree. - Information on source files and subjects is now stored in makefiles, thus info.pl no longer picks up random junk from the file system. - Clean up Perl anachronisms, in particular use subroutine arguments and results rather than global variables where convenient. - Change format of diagnostics to the common format used by GNU tools, so that Emacs and the like can parse it. - Catch missing .SA. - When creating a new subject file, cowardly refuse to overwrite an existing file. - Subject files contain topics sorted by chapter, then by name. The order of chapters used to depend on how Perl sorts hash keys. Fix it.
19 lines
763 B
Perl
19 lines
763 B
Perl
.TH Command IMPROVE
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.NA improve "Improve the infrastructure of a sector"
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.LV Basic
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.SY "improve <road|rail|defense> <SECT> <NUM>"
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.s1
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The improve command allows you to improve the efficiency of the infrastructure
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of your sectors.
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.s1
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The infrastructure of your sectors affects how well they defend, and how easy
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it is for you to move various commodities/vehicles (land units) thorough
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them.
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.s1
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To improve a sector, you need (most likely) lcms, hcms, mobility and money.
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See "info show" for the various costs.
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.s1
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Whenever you tear down a sector, the infrastructure is left in tact. The only
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way that infrastructure goes down is when the sector takes damage.
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.s1
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.SA "sinfrastructure, census, commodity, resource, Sectors, Infrastructure, Mobility, Commodities"
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