(all): Depend on info. Flatten info directory. This undoes the move to one subdirectory per chapter, which was done during Empire 2. The structure doesn't buy us much, as the info name space is flat, and it complicates makefiles. Overhaul info.pl: - It now wants to run in the root of the build tree. - Information on source files and subjects is now stored in makefiles, thus info.pl no longer picks up random junk from the file system. - Clean up Perl anachronisms, in particular use subroutine arguments and results rather than global variables where convenient. - Change format of diagnostics to the common format used by GNU tools, so that Emacs and the like can parse it. - Catch missing .SA. - When creating a new subject file, cowardly refuse to overwrite an existing file. - Subject files contain topics sorted by chapter, then by name. The order of chapters used to depend on how Perl sorts hash keys. Fix it.
36 lines
964 B
Perl
36 lines
964 B
Perl
.TH Command REALM
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.NA realm "Print out or modify one of your \*Qrealms\*U"
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.LV Basic
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.SY "realm <NUMBER> <SECTS>"
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The realm command allows you to manipulate the contents of the
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\*Qrealm\*Us associated with your country
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which provide a convenient way to save coordinates that are
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frequently used
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(see \*Qinfo syntax\*U for use of realm arguments).
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.s1
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In the syntax of the realm command
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<NUMBER> is the number of the realm to be set.
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.s1
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The <SECTS> argument is optional;
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if included, the specified realm will be set to <SECTS>;
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if omitted the coordinates of the specified realm will be printed.
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.sp
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.EX realm 1
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.NF
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Realm 1 is -3:3,3:3
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.FI
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.EX realm 1 -3:2,4
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.EX realm 1
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.NF
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Realm 1 is now set to -3:2,4:4
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.FI
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.s1
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If the <NUMBER> argument is omitted,
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the coordinates of all realms will be printed.
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.s1
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Also note that the <SECTS> argument may use the \*Q#\*U form of realm
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specification.
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.EX realm 0 #1
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Now realm 0 is set to -3:2,4:4.
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.s1
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.SA "Syntax, nation, Maps"
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