empserver/scripts/mapper/default.param

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# default parameter file for encoding empire games. P frames are
# very cheap since most pixels remain exactly the same color.
# I frames (complete pictures) are expensive, so they are infrequent.
# Inidividual maps are stored as gifs (a very compact storage format for
# this sort of data) and enlarged and converted on the fly to ppm format
# using various netpbm tools.
# This file is modified by param.pl to generate the real .param file
# with the correct input filenames.
# -Drake (dld@chem.psu.edu)
PATTERN IPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP
OUTPUT map.mpg
BASE_FILE_FORMAT PPM
GOP_SIZE 60
SLICES_PER_FRAME 1
PIXEL HALF
RANGE 8
PSEARCH_ALG LOGARITHMIC
BSEARCH_ALG SIMPLE
IQSCALE 8
PQSCALE 10
BQSCALE 25
REFERENCE_FRAME DECODED
#
# This takes two files, fallmap*.gif and map*.gif. Both are converted to ppm
# and enlarged by a factor of 4. fallmap*.gif is also smoothed. The two are
# then added together (causing sectors with high fallout to be brighter).
# Finally, the country names in over.mask and over.pbm are overlaid.
#
INPUT_CONVERT makeframe `basename *`
INPUT_DIR .
# This files actual are substituted here by param.pl
INPUT
END_INPUT