Infrastructure build cost is defined by infra column dcost (struct sctintrins member in_dcost). It's the cost per point of efficiency. In contrast, sector and unit build cost is defined for 100%, by sect-chr, ship-chr, plane-chr, land-chr, nuke-chr column cost. Switch to build cost per 100%, for flexibility and consistency: replace struct sctintrins member in_dcost by in_cost, and selector dcost by cost. With cost values that aren't multiple of 100, the build cost may have to be rounded. Do this exactly like we round sector build cost: the amount is limited to money * 100 / cost rounded down, but the money charged is actual amount * money / 100 rounded randomly. Do the same for mobility use: replace struct sctintrins member in_mcost by in_bmobil, and selector mcost by bmobil, with similar rounding. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
7 lines
212 B
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7 lines
212 B
Text
config infrastructure
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name lcm hcm bmob cost enab
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"road network" 2 2 100 200 1
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"rail network" 1 1 100 100 1
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"defense factor" 1 1 100 100 0
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/con
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# malformed table footer
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