67 lines
1.7 KiB
C
67 lines
1.7 KiB
C
/*
|
|
* Empire - A multi-player, client/server Internet based war game.
|
|
* Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
|
|
* Ken Stevens, Steve McClure, Markus Armbruster
|
|
*
|
|
* Empire is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* ---
|
|
*
|
|
* See files README, COPYING and CREDITS in the root of the source
|
|
* tree for related information and legal notices. It is expected
|
|
* that future projects/authors will amend these files as needed.
|
|
*
|
|
* ---
|
|
*
|
|
* types.h: Empire types
|
|
*
|
|
* Known contributors to this file:
|
|
* Markus Armbruster, 2006-2014
|
|
*/
|
|
|
|
#ifndef TYPES_H
|
|
#define TYPES_H
|
|
|
|
typedef unsigned char natid; /* NSC_NATID must match this */
|
|
typedef short coord;
|
|
|
|
struct bp;
|
|
struct emp_qelem;
|
|
struct empobj;
|
|
struct gamestr;
|
|
struct lndstr;
|
|
struct lndstr;
|
|
struct lonstr;
|
|
struct natstr;
|
|
struct nchrstr;
|
|
struct nstr_item;
|
|
struct nstr_sect;
|
|
struct nukstr;
|
|
struct pchrstr;
|
|
struct player;
|
|
struct plist;
|
|
struct plnstr;
|
|
struct range;
|
|
struct sctstr;
|
|
struct shiplist;
|
|
struct shpstr;
|
|
struct symbol;
|
|
struct trdstr;
|
|
struct comstr;
|
|
struct cmndstr;
|
|
struct ulist;
|
|
|
|
union empobj_storage;
|
|
|
|
#endif
|