offer carriers regardless of the sector they're in, require carriers to be efficient. Closes #875376.
1244 lines
31 KiB
C
1244 lines
31 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* plnsub.c: Plane subroutine stuff
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*
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* Known contributors to this file:
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* Dave Pare, 1986
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* Ken Stevens, 1995
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* Steve McClure, 1998-2000
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*/
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#include <math.h>
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#include "misc.h"
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#include "player.h"
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#include "var.h"
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#include "sect.h"
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#include "ship.h"
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#include "land.h"
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#include "item.h"
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#include "plane.h"
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#include "nuke.h"
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#include "xy.h"
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#include "nsc.h"
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#include "news.h"
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#include "file.h"
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#include "nat.h"
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#include "path.h"
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#include "prototypes.h"
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#include "optlist.h"
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static int pln_equip(struct plist *, struct ichrstr *, int, s_char);
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int
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pln_onewaymission(struct sctstr *target, int *shipno, int *flagp)
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{
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int nships;
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int cno;
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int flags;
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struct shpstr ship;
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char buf[1024];
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char *p;
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flags = *flagp;
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/* offer carriers */
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nships = carriersatxy(target->sct_x, target->sct_y,
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M_FLY | M_CHOPPER, 0, player->cnum);
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if (nships) {
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for (;;) {
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if (!(p = getstarg(0, "Carrier #? ", buf)) || !*p)
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break;
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cno = atoi(p);
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if (cno < 0
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|| !getship(cno, &ship)
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|| (!player->owner
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&& (getrel(getnatp(ship.shp_own), player->cnum)
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!= ALLIED))) {
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pr("Not yours\n");
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continue;
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}
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if (ship.shp_x != target->sct_x || ship.shp_y != target->sct_y) {
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pr("Ship #%d not in %s\n", cno,
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xyas(target->sct_x, target->sct_y, player->cnum));
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continue;
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}
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if ((!(mchr[(int)ship.shp_type].m_flags & M_FLY)
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&& !(mchr[(int)ship.shp_type].m_flags & M_XLIGHT)
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&& !(mchr[(int)ship.shp_type].m_flags & M_CHOPPER))
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|| ship.shp_effic < SHP_AIROPS_EFF) {
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pr("Can't land on %s.\n", prship(&ship));
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continue;
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}
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/* clear to land on ship#CNO */
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pr("landing on carrier %d\n", cno);
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if (mchr[(int)ship.shp_type].m_flags & M_FLY)
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flags |= P_L;
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if (mchr[(int)ship.shp_type].m_flags & M_CHOPPER)
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flags |= P_K;
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if (mchr[(int)ship.shp_type].m_flags & M_XLIGHT)
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flags |= P_E;
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*shipno = cno;
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*flagp = flags;
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return 0;
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}
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}
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/* try to land at sector */
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if (target->sct_own != player->cnum
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&& getrel(getnatp(target->sct_own), player->cnum) != ALLIED) {
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pr("Nowhere to land at sector %s!\n",
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xyas(target->sct_x, target->sct_y, player->cnum));
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return -1;
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}
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if (target->sct_type == SCT_MOUNT) {
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pr("Nowhere to land at sector %s!\n",
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xyas(target->sct_x, target->sct_y, player->cnum));
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return -1;
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}
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if (target->sct_type != SCT_AIRPT || target->sct_effic < 60)
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flags |= P_V;
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/* clear to land at sector */
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*shipno = -1;
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*flagp = flags;
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return 0;
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}
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int
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pln_oneway_to_carrier_ok(struct emp_qelem *bomb_list,
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struct emp_qelem *esc_list, int cno)
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{
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struct emp_qelem *list, *qp;
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struct plist *plp;
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struct plchrstr *pcp;
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struct shpstr ship;
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struct mchrstr *mcp;
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int nchoppers, nxlight, nplane;
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if (cno < 0 || !getship(cno, &ship))
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return 0;
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count_planes(&ship);
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nchoppers = ship.shp_nchoppers;
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nxlight = ship.shp_nxlight;
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nplane = ship.shp_nplane;
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mcp = &mchr[(int)ship.shp_type];
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/* for both lists */
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for (list = bomb_list;
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list;
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list = list == bomb_list ? esc_list : NULL) {
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for (qp = list->q_forw; qp != list; qp = qp->q_forw) {
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/* FIXME duplicates put_plane_on_ship() logic; refactor */
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plp = (struct plist *)qp;
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pcp = &plchr[(int)plp->plane.pln_type];
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if (plp->plane.pln_ship == ship.shp_uid)
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continue;
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/* try chopper space */
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if ((pcp->pl_flags & P_K) && (mcp->m_flags & M_CHOPPER)
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&& nchoppers < mcp->m_nchoppers)
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++nchoppers;
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/* try xlight space */
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else if ((pcp->pl_flags & P_E) && (mcp->m_flags & M_XLIGHT)
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&& nxlight < mcp->m_nxlight)
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++nxlight;
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/* try plane space */
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else if ((((pcp->pl_flags & P_L) && (mcp->m_flags & M_FLY))
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|| ((pcp->pl_flags & P_M) && (pcp->pl_flags & P_L)
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&& (mcp->m_flags & M_MSL)))
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&& nplane < mcp->m_nplanes)
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++nplane;
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else
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return 0; /* won't be able to land */
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}
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}
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return 1;
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}
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void
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pln_newlanding(struct emp_qelem *list, coord tx, coord ty, int cno)
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{
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struct emp_qelem *qp;
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struct plist *plp;
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struct shpstr ship;
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struct sctstr sect;
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if (cno >= 0)
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getship(cno, &ship);
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for (qp = list->q_forw; qp != list; qp = qp->q_forw) {
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plp = (struct plist *)qp;
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if (cno >= 0) {
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count_planes(&ship);
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if (!can_be_on_ship(plp->plane.pln_uid, ship.shp_uid))
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pr("\t%s cannot land on ship #%d! %s aborts!\n",
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prplane(&plp->plane), cno, prplane(&plp->plane));
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else if (!put_plane_on_ship(&plp->plane, &ship))
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pr("\tNo room on ship #%d! %s aborts!\n", cno,
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prplane(&plp->plane));
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else {
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if (plp->plane.pln_own != ship.shp_own) {
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/* plp->plane.pln_own = ship.shp_own;*/
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wu(0, ship.shp_own,
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"%s %s lands on your %s\n",
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cname(player->cnum),
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prplane(&plp->plane), prship(&ship));
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}
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}
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} else {
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plp->plane.pln_x = tx;
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plp->plane.pln_y = ty;
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getsect(tx, ty, §);
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if (plp->plane.pln_own != sect.sct_own) {
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/* plp->plane.pln_own = sect.sct_own;*/
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wu(0, sect.sct_own,
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"%s %s lands at your sector %s\n",
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cname(player->cnum),
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prplane(&plp->plane), xyas(tx, ty, sect.sct_own));
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}
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plp->plane.pln_ship = cno;
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}
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}
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if (cno >= 0)
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putship(ship.shp_uid, &ship);
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}
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void
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pln_dropoff(struct emp_qelem *list, struct ichrstr *ip, coord tx, coord ty,
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void *ptr, int type)
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{
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struct emp_qelem *qp;
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struct plist *plp;
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int amt;
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struct sctstr *sectp;
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struct shpstr *sp;
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int there;
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int max;
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struct mchrstr *mp;
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if (ip == 0)
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return;
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amt = 0;
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for (qp = list->q_forw; qp != list; qp = qp->q_forw) {
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plp = (struct plist *)qp;
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amt += plp->misc;
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}
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if (type == EF_SECTOR) {
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sectp = ptr;
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if (!sectp->sct_own) {
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if (sectp->sct_type == SCT_WATER)
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pr("Your %s sink like a rock!\n", ip->i_name);
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else
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pr("Your %s vanish without a trace.\n", ip->i_name);
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return;
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}
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if (sectp->sct_own != player->cnum
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&& getrel(getnatp(sectp->sct_own), player->cnum) != ALLIED) {
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pr("You don't own %s! Cargo jettisoned...\n",
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xyas(tx, ty, player->cnum));
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return;
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}
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if (ip->i_vtype == I_CIVIL && sectp->sct_own != sectp->sct_oldown) {
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pr("%s is occupied. Your civilians suffer from identity crisis and die.\n",
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xyas(tx, ty, player->cnum));
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return;
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}
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there = sectp->sct_item[ip->i_vtype];
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max = ITEM_MAX;
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} else {
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sp = ptr;
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there = sp->shp_item[ip->i_vtype];
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mp = &mchr[(int)sp->shp_type];
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max = mp->m_item[ip->i_vtype];
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}
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there += amt;
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if (there > max) {
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pr("%d excess %s discarded\n", max - there, ip->i_name);
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amt = max - there;
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there = max;
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}
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pr("%d %s landed safely", amt, ip->i_name);
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if (type == EF_SECTOR) {
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sectp = ptr;
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sectp->sct_item[ip->i_vtype] = there;
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if (sectp->sct_own != player->cnum)
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wu(0, sectp->sct_own, "%s planes drop %d %s in %s\n",
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cname(player->cnum), amt, ip->i_name,
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xyas(sectp->sct_x, sectp->sct_y, sectp->sct_own));
|
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pr(" at %s\n", xyas(tx, ty, player->cnum));
|
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putsect((struct sctstr *)ptr);
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} else {
|
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struct shpstr *sp = (struct shpstr *)ptr;
|
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sp->shp_item[ip->i_vtype] = there;
|
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if (sp->shp_own != player->cnum)
|
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wu(0, sp->shp_own, "%s planes land %d %s on carrier %d\n",
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cname(player->cnum), amt, ip->i_name, sp->shp_uid);
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pr(" on carrier #%d\n", sp->shp_uid);
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putship(sp->shp_uid, sp);
|
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}
|
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}
|
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|
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void
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pln_mine(struct emp_qelem *list, struct sctstr *sectp)
|
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{
|
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struct emp_qelem *qp;
|
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struct plist *plp;
|
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int amt;
|
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|
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amt = 0;
|
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for (qp = list->q_forw; qp != list; qp = qp->q_forw) {
|
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plp = (struct plist *)qp;
|
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amt += plp->misc;
|
|
|
|
}
|
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if (amt > 0) {
|
|
sectp->sct_mines = min(sectp->sct_mines + amt, MINES_MAX);
|
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pr("%d mines laid in %s.\n", amt,
|
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xyas(sectp->sct_x, sectp->sct_y, player->cnum));
|
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if (map_set(player->cnum, sectp->sct_x, sectp->sct_y, 'X', 0))
|
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writemap(player->cnum);
|
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putsect(sectp);
|
|
}
|
|
}
|
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|
|
void
|
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pln_sel(struct nstr_item *ni, struct emp_qelem *list, struct sctstr *ap,
|
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int ap_to_target, int rangemult, int wantflags, int nowantflags)
|
|
{
|
|
struct plnstr plane;
|
|
struct shpstr ship;
|
|
struct lndstr land;
|
|
struct sctstr sect;
|
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int range;
|
|
struct plchrstr *pcp;
|
|
struct plist *plp;
|
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register int y;
|
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register int bad, bad1;
|
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unsigned int x;
|
|
|
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emp_initque(list);
|
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while (nxtitem(ni, (s_char *)&plane)) {
|
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if (!player->owner)
|
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continue;
|
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if (plane.pln_mobil <= (s_char)0)
|
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continue;
|
|
if (opt_MARKET) {
|
|
if (ontradingblock(EF_PLANE, (int *)&plane)) {
|
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pr("plane #%d inelligible - it's for sale.\n",
|
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plane.pln_uid);
|
|
continue;
|
|
}
|
|
}
|
|
|
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range = mapdist(plane.pln_x, plane.pln_y, ap->sct_x, ap->sct_y);
|
|
if (range > 4) {
|
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pr("%s too far from assembly point\n", prplane(&plane));
|
|
continue;
|
|
}
|
|
if (plane.pln_effic < 40) {
|
|
pr("%s not efficient enough (must be 40%%)\n",
|
|
prplane(&plane));
|
|
continue;
|
|
}
|
|
range += ap_to_target;
|
|
pcp = &plchr[(int)plane.pln_type];
|
|
bad = 0;
|
|
bad1 = 0;
|
|
if (wantflags) {
|
|
for (x = 0; x < sizeof(wantflags) * 8; x++) {
|
|
y = (1 << x);
|
|
if ((wantflags & y) == y)
|
|
if ((pcp->pl_flags & y) != y) {
|
|
switch (y) {
|
|
case P_F:
|
|
case P_ESC:
|
|
bad1 = 2;
|
|
break;
|
|
case P_E:
|
|
case P_L:
|
|
case P_K:
|
|
bad1 = 1;
|
|
break;
|
|
default:
|
|
bad = 1;
|
|
}
|
|
}
|
|
}
|
|
if (bad)
|
|
continue;
|
|
if (bad1 == 2) {
|
|
if ((pcp->pl_flags & P_ESC) || (pcp->pl_flags & P_F))
|
|
bad1 = 0;
|
|
}
|
|
if (bad1 == 1) {
|
|
if ((wantflags & P_L) && (pcp->pl_flags & P_L))
|
|
bad1 = 0;
|
|
if ((wantflags & P_K) && (pcp->pl_flags & P_K))
|
|
bad1 = 0;
|
|
if ((wantflags & P_E) && (pcp->pl_flags & P_E))
|
|
bad1 = 0;
|
|
}
|
|
if (bad1)
|
|
continue;
|
|
}
|
|
bad = 0;
|
|
bad1 = 0;
|
|
if (nowantflags) {
|
|
for (x = 0; x < sizeof(nowantflags) * 8; x++) {
|
|
y = (1 << x);
|
|
if ((nowantflags & y) == y)
|
|
if ((pcp->pl_flags & y) == y)
|
|
bad = 1;
|
|
}
|
|
if (bad)
|
|
continue;
|
|
}
|
|
range *= rangemult;
|
|
if (plane.pln_range < range) {
|
|
pr("%s out of range (%d:%d)\n", prplane(&plane),
|
|
plane.pln_range, range);
|
|
continue;
|
|
}
|
|
if (plane.pln_ship >= 0) {
|
|
if (!getship(plane.pln_ship, &ship) ||
|
|
plane.pln_own != player->cnum) {
|
|
shipsunk:
|
|
plane.pln_effic = 0;
|
|
pr("(note) ship not valid for %s\n", prplane(&plane));
|
|
putplane(plane.pln_uid, &plane);
|
|
continue;
|
|
}
|
|
if (!can_be_on_ship(plane.pln_uid, ship.shp_uid))
|
|
goto shipsunk;
|
|
if (ship.shp_effic < SHIP_MINEFF)
|
|
goto shipsunk;
|
|
if (ship.shp_effic < SHP_AIROPS_EFF)
|
|
continue;
|
|
/* Can't fly off non-owned ships or non-allied ship */
|
|
if ((ship.shp_own != player->cnum) &&
|
|
(getrel(getnatp(ship.shp_own), player->cnum) != ALLIED)) {
|
|
pr("(note) An ally does not own the ship %s is on\n",
|
|
prplane(&plane));
|
|
continue;
|
|
}
|
|
}
|
|
if (plane.pln_land >= 0) {
|
|
if (!getland(plane.pln_land, &land) ||
|
|
(plane.pln_own != player->cnum)) {
|
|
landdead:
|
|
plane.pln_effic = 0;
|
|
pr("(note) land unit not valid for %s\n", prplane(&plane));
|
|
putplane(plane.pln_uid, &plane);
|
|
continue;
|
|
}
|
|
if (!(plchr[(int)plane.pln_type].pl_flags & P_E))
|
|
goto landdead;
|
|
if (land.lnd_effic < LAND_MINEFF)
|
|
goto landdead;
|
|
if (land.lnd_effic < LND_AIROPS_EFF)
|
|
continue;
|
|
/* Can't fly off units in ships or other units */
|
|
if ((land.lnd_ship >= 0) || (land.lnd_land >= 0))
|
|
continue;
|
|
/* Can't fly off non-owned units or non-allied unit */
|
|
if ((land.lnd_own != player->cnum) &&
|
|
(getrel(getnatp(land.lnd_own), player->cnum) != ALLIED)) {
|
|
pr("(note) An ally does not own the unit %s is on\n",
|
|
prplane(&plane));
|
|
continue;
|
|
}
|
|
}
|
|
/* Now, check the sector status if not on a plane or unit */
|
|
if ((plane.pln_ship < 0) && (plane.pln_land < 0)) {
|
|
if (!getsect(plane.pln_x, plane.pln_y, §))
|
|
continue;
|
|
/* First, check allied status */
|
|
/* Can't fly from non-owned sectors or non-allied sectors */
|
|
if ((sect.sct_own != player->cnum) &&
|
|
(getrel(getnatp(sect.sct_own), player->cnum) != ALLIED)) {
|
|
pr("(note) An ally does not own the sector %s is in\n",
|
|
prplane(&plane));
|
|
continue;
|
|
}
|
|
/* non-vtol plane */
|
|
if ((pcp->pl_flags & P_V) == 0) {
|
|
if (sect.sct_type != SCT_AIRPT) {
|
|
pr("%s not at airport\n", prplane(&plane));
|
|
continue;
|
|
}
|
|
if (sect.sct_effic < 40) {
|
|
pr("%s is not 40%% efficient, %s can't take off from there.\n", xyas(sect.sct_x, sect.sct_y, plane.pln_own), prplane(&plane));
|
|
continue;
|
|
}
|
|
if (rangemult == 2 && sect.sct_effic < 60) {
|
|
pr("%s is not 60%% efficient, %s can't land there.\n",
|
|
xyas(sect.sct_x, sect.sct_y, plane.pln_own),
|
|
prplane(&plane));
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
pr("%s standing by\n", prplane(&plane));
|
|
plane.pln_mission = 0;
|
|
putplane(plane.pln_uid, &plane);
|
|
plp = (struct plist *)malloc(sizeof(struct plist));
|
|
plp->state = P_OK;
|
|
plp->misc = 0;
|
|
plp->bombs = 0;
|
|
plp->pcp = pcp;
|
|
plp->plane = plane;
|
|
emp_insque(&plp->queue, list);
|
|
}
|
|
}
|
|
|
|
int
|
|
pln_arm(struct emp_qelem *list, int dist, int mission, struct ichrstr *ip,
|
|
int flags, int mission_flags, int *tech)
|
|
{
|
|
struct emp_qelem *qp;
|
|
struct emp_qelem *next;
|
|
struct plist *plp;
|
|
|
|
if (*tech == 0)
|
|
*tech = 9999;
|
|
for (qp = list->q_forw; qp != list; qp = next) {
|
|
next = qp->q_forw;
|
|
plp = (struct plist *)qp;
|
|
if (pln_equip(plp, ip, flags, mission) < 0) {
|
|
emp_remque(qp);
|
|
free((s_char *)qp);
|
|
continue;
|
|
}
|
|
if (flags & (P_S | P_I)) {
|
|
if (plp->pcp->pl_flags & P_S)
|
|
mission_flags |= P_S;
|
|
if (plp->pcp->pl_flags & P_I)
|
|
mission_flags |= P_I;
|
|
}
|
|
if (*tech > plp->plane.pln_tech)
|
|
*tech = plp->plane.pln_tech;
|
|
if (!(plp->pcp->pl_flags & P_H))
|
|
/* no stealth on this mission */
|
|
mission_flags &= ~P_H;
|
|
if (!(plp->pcp->pl_flags & P_X))
|
|
/* no stealth on this mission */
|
|
mission_flags &= ~P_X;
|
|
if (!(plp->pcp->pl_flags & P_A)) {
|
|
/* no asw on this mission */
|
|
mission_flags &= ~P_A;
|
|
}
|
|
if (!(plp->pcp->pl_flags & P_MINE)) {
|
|
/* no asw on this mission */
|
|
mission_flags &= ~P_MINE;
|
|
}
|
|
plp->plane.pln_mobil -= pln_mobcost(dist, &plp->plane, flags);
|
|
pr("%s equipped\n", prplane(&plp->plane));
|
|
}
|
|
return mission_flags;
|
|
}
|
|
|
|
static int
|
|
pln_equip(struct plist *plp, struct ichrstr *ip, int flags, s_char mission)
|
|
{
|
|
register struct plchrstr *pcp;
|
|
struct plnstr *pp;
|
|
int needed;
|
|
struct lndstr land;
|
|
struct shpstr ship;
|
|
struct sctstr sect;
|
|
int itype;
|
|
int rval;
|
|
short *item;
|
|
int own;
|
|
|
|
pp = &plp->plane;
|
|
pcp = plp->pcp;
|
|
if (pp->pln_ship >= 0) {
|
|
getship(pp->pln_ship, &ship);
|
|
item = ship.shp_item;
|
|
own = ship.shp_own;
|
|
} else if (pp->pln_land >= 0) {
|
|
getland(pp->pln_land, &land);
|
|
item = land.lnd_item;
|
|
own = land.lnd_own;
|
|
} else {
|
|
getsect(pp->pln_x, pp->pln_y, §);
|
|
item = sect.sct_item;
|
|
own = sect.sct_oldown;
|
|
}
|
|
if (ip) {
|
|
if (ip->i_vtype == I_CIVIL) {
|
|
if (pp->pln_own != own) {
|
|
pr("You don't control those civilians!\n");
|
|
return -1;
|
|
}
|
|
}
|
|
}
|
|
if (pcp->pl_fuel > item[I_PETROL]) {
|
|
pr("%s not enough petrol there!\n", prplane(pp));
|
|
return -1;
|
|
}
|
|
item[I_PETROL] -= pcp->pl_fuel;
|
|
rval = 0;
|
|
if ((flags & P_F) == 0) {
|
|
itype = 0;
|
|
needed = 0;
|
|
switch (mission) {
|
|
case 's':
|
|
case 'p':
|
|
if (pp->pln_nuketype == -1) {
|
|
itype = I_SHELL;
|
|
needed = pp->pln_load;
|
|
}
|
|
break;
|
|
case 't':
|
|
if ((pcp->pl_flags & P_C) == 0 || ip == 0)
|
|
break;
|
|
itype = ip->i_vtype;
|
|
needed = (pp->pln_load * 2) / ip->i_lbs;
|
|
break;
|
|
case 'd':
|
|
itype = ip->i_vtype;
|
|
needed = (pp->pln_load * 2) / ip->i_lbs;
|
|
/* Is this mine dropping excursion? */
|
|
if (itype == I_SHELL && (pcp->pl_flags & P_MINE))
|
|
break;
|
|
/* Is this a cargo drop? */
|
|
if ((pcp->pl_flags & P_C) == 0 || ip == 0) {
|
|
itype = 0;
|
|
needed = 0;
|
|
break;
|
|
}
|
|
break;
|
|
case 'a':
|
|
if ((pcp->pl_flags & (P_V | P_C)) == 0)
|
|
break;
|
|
itype = I_MILIT;
|
|
needed = pp->pln_load / ip->i_lbs;
|
|
break;
|
|
case 'n':
|
|
if (pp->pln_nuketype == (s_char)-1)
|
|
rval = -1;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
if (rval < 0 || (itype && needed <= 0)) {
|
|
pr("%s can't contribute to mission\n", prplane(pp));
|
|
return -1;
|
|
}
|
|
#if 0
|
|
/* Supply is broken somewhere, so don't use it for now */
|
|
if (item[itype] < needed && itype == I_SHELL)
|
|
item[itype] += supply_commod(plp->plane.pln_own,
|
|
plp->plane.pln_x, plp->plane.pln_y,
|
|
I_SHELL, needed);
|
|
#endif
|
|
if (item[itype] < needed) {
|
|
pr("Not enough %s for %s\n", ichr[itype].i_name, prplane(pp));
|
|
return -1;
|
|
} else {
|
|
item[itype] -= needed;
|
|
}
|
|
if (itype == I_SHELL && (mission == 's' || mission == 'p'))
|
|
plp->bombs = needed;
|
|
else
|
|
plp->misc = needed;
|
|
}
|
|
if (pp->pln_ship >= 0) {
|
|
if (pp->pln_own != ship.shp_own) {
|
|
wu(0, ship.shp_own,
|
|
"%s %s prepares for takeoff from ship %s\n",
|
|
cname(pp->pln_own), prplane(pp), prship(&ship));
|
|
}
|
|
putship(ship.shp_uid, &ship);
|
|
} else if (pp->pln_land >= 0) {
|
|
if (pp->pln_own != land.lnd_own) {
|
|
wu(0, land.lnd_own,
|
|
"%s %s prepares for takeoff from unit %s\n",
|
|
cname(pp->pln_own), prplane(pp), prland(&land));
|
|
}
|
|
putland(land.lnd_uid, &land);
|
|
} else {
|
|
if (pp->pln_own != sect.sct_own) {
|
|
wu(0, sect.sct_own, "%s %s prepares for takeoff from %s\n",
|
|
cname(pp->pln_own), prplane(pp), xyas(sect.sct_x,
|
|
sect.sct_y,
|
|
sect.sct_own));
|
|
}
|
|
putsect(§);
|
|
}
|
|
return rval;
|
|
}
|
|
|
|
void
|
|
pln_put(struct emp_qelem *list)
|
|
{
|
|
register struct emp_qelem *qp;
|
|
register struct emp_qelem *newqp;
|
|
struct plist *plp;
|
|
struct plnstr *pp;
|
|
struct shpstr ship;
|
|
struct sctstr sect;
|
|
|
|
/* Here is where planes return home from bombing runs.
|
|
We need to make sure they still have somewhere to return
|
|
home to! */
|
|
qp = list->q_forw;
|
|
while (qp != list) {
|
|
plp = (struct plist *)qp;
|
|
pp = &plp->plane;
|
|
/* Ok, check out where it wants to land */
|
|
if (pp->pln_ship >= 0) {
|
|
/* It is landing on a carrier */
|
|
getship(pp->pln_ship, &ship);
|
|
/* We should do more, like make sure it's really
|
|
a carrier, etc. but for now just make sure it's
|
|
not sunk. */
|
|
if (ship.shp_effic < SHIP_MINEFF) {
|
|
mpr(pp->pln_own,
|
|
"Ship #%d has been sunk, plane #%d has nowhere to land, and\nsplashes into the sea.\n",
|
|
pp->pln_ship, pp->pln_uid);
|
|
pp->pln_effic = 0;
|
|
}
|
|
} else {
|
|
/* Presume we are landing back in a sector. */
|
|
getsect(pp->pln_x, pp->pln_y, §);
|
|
if (sect.sct_type == SCT_WATER || sect.sct_type == SCT_WASTE) {
|
|
mpr(pp->pln_own,
|
|
"Nowhere to land at %s, plane #%d crashes and burns...\n",
|
|
xyas(pp->pln_x, pp->pln_y, pp->pln_own), pp->pln_uid);
|
|
pp->pln_effic = 0;
|
|
}
|
|
}
|
|
putplane(pp->pln_uid, pp);
|
|
newqp = qp->q_forw;
|
|
emp_remque(qp);
|
|
free((s_char *)qp);
|
|
qp = newqp;
|
|
}
|
|
}
|
|
|
|
void
|
|
pln_removedupes(struct emp_qelem *bomb_list, struct emp_qelem *esc_list)
|
|
{
|
|
struct emp_qelem *bomb;
|
|
struct emp_qelem *esc;
|
|
struct plist *bombp;
|
|
struct plist *escp;
|
|
|
|
if (QEMPTY(bomb_list) || QEMPTY(esc_list))
|
|
return;
|
|
bomb = bomb_list->q_forw;
|
|
while (bomb != bomb_list) {
|
|
if (QEMPTY(esc_list)) {
|
|
bomb = bomb_list;
|
|
continue;
|
|
}
|
|
esc = esc_list->q_forw;
|
|
bombp = (struct plist *)bomb;
|
|
while (esc != esc_list) {
|
|
escp = (struct plist *)esc;
|
|
if (escp->plane.pln_uid == bombp->plane.pln_uid) {
|
|
emp_remque(esc);
|
|
free((s_char *)esc);
|
|
esc = esc_list;
|
|
} else
|
|
esc = esc->q_forw;
|
|
}
|
|
bomb = bomb->q_forw;
|
|
}
|
|
}
|
|
|
|
int
|
|
put_plane_on_ship(struct plnstr *plane, struct shpstr *ship)
|
|
{
|
|
struct plchrstr *pcp;
|
|
struct mchrstr *mcp;
|
|
|
|
pcp = &plchr[(int)plane->pln_type];
|
|
mcp = &mchr[(int)ship->shp_type];
|
|
|
|
if (((int)plane->pln_ship) == ((int)ship->shp_uid))
|
|
return 1; /* Already on ship */
|
|
|
|
/* Try to put on ship as a chopper plane */
|
|
if ((pcp->pl_flags & P_K) &&
|
|
(mcp->m_flags & M_CHOPPER) &&
|
|
(ship->shp_nchoppers < mcp->m_nchoppers)) {
|
|
|
|
ship->shp_nchoppers++;
|
|
plane->pln_x = ship->shp_x;
|
|
plane->pln_y = ship->shp_y;
|
|
plane->pln_ship = ship->shp_uid;
|
|
putship(ship->shp_uid, ship);
|
|
putplane(plane->pln_uid, plane);
|
|
return 1;
|
|
}
|
|
|
|
/* Try to put on ship as an xlight plane */
|
|
if ((pcp->pl_flags & P_E) &&
|
|
(mcp->m_flags & M_XLIGHT) &&
|
|
(ship->shp_nxlight < mcp->m_nxlight)) {
|
|
|
|
ship->shp_nxlight++;
|
|
plane->pln_x = ship->shp_x;
|
|
plane->pln_y = ship->shp_y;
|
|
plane->pln_ship = ship->shp_uid;
|
|
putship(ship->shp_uid, ship);
|
|
putplane(plane->pln_uid, plane);
|
|
return 1;
|
|
}
|
|
|
|
/* Try to put on ship as a normal plane */
|
|
if ((((pcp->pl_flags & P_L) && (mcp->m_flags & M_FLY)) ||
|
|
((pcp->pl_flags & P_M) && (pcp->pl_flags & P_L) &&
|
|
(mcp->m_flags & M_MSL))) &&
|
|
(ship->shp_nplane < mcp->m_nplanes)) {
|
|
|
|
ship->shp_nplane++;
|
|
plane->pln_x = ship->shp_x;
|
|
plane->pln_y = ship->shp_y;
|
|
plane->pln_ship = ship->shp_uid;
|
|
putship(ship->shp_uid, ship);
|
|
putplane(plane->pln_uid, plane);
|
|
return 1;
|
|
}
|
|
|
|
/* We have failed */
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
take_plane_off_ship(struct plnstr *plane, struct shpstr *ship)
|
|
{
|
|
struct plchrstr *pcp;
|
|
struct mchrstr *mcp;
|
|
|
|
pcp = &plchr[(int)plane->pln_type];
|
|
mcp = &mchr[(int)ship->shp_type];
|
|
|
|
/* Try to take off ship as a chopper plane */
|
|
if ((pcp->pl_flags & P_K) &&
|
|
(mcp->m_flags & M_CHOPPER) && (ship->shp_nchoppers)) {
|
|
|
|
ship->shp_nchoppers--;
|
|
plane->pln_ship = -1;
|
|
putship(ship->shp_uid, ship);
|
|
putplane(plane->pln_uid, plane);
|
|
return 1;
|
|
}
|
|
|
|
/* Try to take off ship as an xlight plane */
|
|
if ((pcp->pl_flags & P_E) &&
|
|
(mcp->m_flags & M_XLIGHT) && (ship->shp_nxlight)) {
|
|
|
|
ship->shp_nxlight--;
|
|
plane->pln_ship = -1;
|
|
putship(ship->shp_uid, ship);
|
|
putplane(plane->pln_uid, plane);
|
|
return 1;
|
|
}
|
|
|
|
/* Try to take off ship as a normal plane */
|
|
if ((((pcp->pl_flags & P_L) && (mcp->m_flags & M_FLY)) ||
|
|
((pcp->pl_flags & P_M) && (pcp->pl_flags & P_L) &&
|
|
(mcp->m_flags & M_MSL))) && (ship->shp_nplane)) {
|
|
|
|
ship->shp_nplane--;
|
|
plane->pln_ship = -1;
|
|
putship(ship->shp_uid, ship);
|
|
putplane(plane->pln_uid, plane);
|
|
return 1;
|
|
}
|
|
|
|
/* We have failed */
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
take_plane_off_land(struct plnstr *plane, struct lndstr *land)
|
|
{
|
|
struct plchrstr *pcp;
|
|
struct lchrstr *lcp;
|
|
|
|
pcp = &plchr[(int)plane->pln_type];
|
|
lcp = &lchr[(int)land->lnd_type];
|
|
|
|
/* Try to take off ship as an xlight plane */
|
|
if ((pcp->pl_flags & P_E) &&
|
|
(lcp->l_flags & L_XLIGHT) && (land->lnd_nxlight)) {
|
|
|
|
land->lnd_nxlight--;
|
|
plane->pln_land = -1;
|
|
putland(land->lnd_uid, land);
|
|
putplane(plane->pln_uid, plane);
|
|
return 1;
|
|
}
|
|
|
|
/* We have failed */
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
can_be_on_ship(int p, int s)
|
|
{
|
|
struct plnstr plane;
|
|
struct shpstr ship;
|
|
struct plchrstr *pcp;
|
|
struct mchrstr *mcp;
|
|
|
|
getplane(p, &plane);
|
|
getship(s, &ship);
|
|
|
|
pcp = &plchr[(int)plane.pln_type];
|
|
mcp = &mchr[(int)ship.shp_type];
|
|
|
|
if (pcp->pl_flags & P_L)
|
|
if (mcp->m_flags & M_FLY)
|
|
return 1;
|
|
|
|
if (pcp->pl_flags & P_K)
|
|
if (mcp->m_flags & M_CHOPPER)
|
|
return 1;
|
|
|
|
if (pcp->pl_flags & P_M)
|
|
if (mcp->m_flags & M_MSL)
|
|
return 1;
|
|
|
|
if (pcp->pl_flags & P_E)
|
|
if (mcp->m_flags & M_XLIGHT)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
plane_sweep(struct emp_qelem *plane_list, coord x, coord y)
|
|
{
|
|
struct plnstr *pp;
|
|
struct plchrstr *pcp;
|
|
struct emp_qelem *qp;
|
|
struct emp_qelem *next;
|
|
struct plist *ip;
|
|
struct sctstr sect;
|
|
int mines_there;
|
|
int found = 0;
|
|
|
|
getsect(x, y, §);
|
|
mines_there = sect.sct_mines;
|
|
|
|
if (mines_there == 0)
|
|
return;
|
|
|
|
if ((sect.sct_type != SCT_WATER) && (sect.sct_type != SCT_HARBR))
|
|
return;
|
|
|
|
for (qp = plane_list->q_forw; ((qp != plane_list) && (mines_there));
|
|
qp = next) {
|
|
next = qp->q_forw;
|
|
ip = (struct plist *)qp;
|
|
pp = &ip->plane;
|
|
pcp = ip->pcp;
|
|
if (!(pcp->pl_flags & P_SWEEP)) /* if it isn't an sweep plane */
|
|
continue;
|
|
|
|
if (chance(((double)(100 - pp->pln_acc)) / 100.0)) {
|
|
pr("Sweep! in %s\n",
|
|
xyas(sect.sct_x, sect.sct_y, pp->pln_own));
|
|
mines_there--;
|
|
found = 1;
|
|
}
|
|
}
|
|
|
|
if (found && map_set(player->cnum, sect.sct_x, sect.sct_y, 'X', 0))
|
|
writemap(player->cnum);
|
|
sect.sct_mines = mines_there;
|
|
putsect(§);
|
|
}
|
|
|
|
void
|
|
count_planes(struct shpstr *sp)
|
|
{
|
|
struct nstr_item ni;
|
|
struct plnstr plane;
|
|
struct plchrstr *pcp;
|
|
struct mchrstr *mcp;
|
|
int nplane = 0;
|
|
int nchoppers = 0;
|
|
int nxlight = 0;
|
|
|
|
if (sp->shp_effic < SHIP_MINEFF)
|
|
return;
|
|
|
|
mcp = &mchr[(int)sp->shp_type];
|
|
snxtitem_xy(&ni, EF_PLANE, sp->shp_x, sp->shp_y);
|
|
while (nxtitem(&ni, (s_char *)&plane)) {
|
|
if (plane.pln_own == 0)
|
|
continue;
|
|
if (plane.pln_ship == sp->shp_uid) {
|
|
pcp = &plchr[(int)plane.pln_type];
|
|
if ((pcp->pl_flags & P_K) && (nchoppers < mcp->m_nchoppers))
|
|
nchoppers++;
|
|
else if ((pcp->pl_flags & P_E) && (nxlight < mcp->m_nxlight))
|
|
nxlight++;
|
|
else if ((pcp->pl_flags & P_L) || (pcp->pl_flags & P_M))
|
|
nplane++;
|
|
}
|
|
}
|
|
|
|
if (nplane != sp->shp_nplane ||
|
|
nxlight != sp->shp_nxlight || nchoppers != sp->shp_nchoppers) {
|
|
sp->shp_nplane = nplane;
|
|
sp->shp_nxlight = nxlight;
|
|
sp->shp_nchoppers = nchoppers;
|
|
putship(sp->shp_uid, sp);
|
|
}
|
|
}
|
|
|
|
void
|
|
count_land_planes(struct lndstr *lp)
|
|
{
|
|
struct nstr_item ni;
|
|
struct plnstr plane;
|
|
int nplane = 0;
|
|
|
|
if (lp->lnd_effic < LAND_MINEFF)
|
|
return;
|
|
|
|
snxtitem_all(&ni, EF_PLANE);
|
|
while (nxtitem(&ni, (s_char *)&plane)) {
|
|
if (plane.pln_own == 0)
|
|
continue;
|
|
if (plane.pln_land == lp->lnd_uid)
|
|
nplane++;
|
|
}
|
|
|
|
if (lp->lnd_nxlight != nplane) {
|
|
lp->lnd_nxlight = nplane;
|
|
putland(lp->lnd_uid, lp);
|
|
}
|
|
}
|
|
|
|
int
|
|
count_sect_planes(struct sctstr *sp)
|
|
{
|
|
int count = 0;
|
|
struct nstr_item ni;
|
|
struct plnstr plane;
|
|
|
|
snxtitem_all(&ni, EF_PLANE);
|
|
while (nxtitem(&ni, (s_char *)&plane)) {
|
|
if (!plane.pln_own)
|
|
continue;
|
|
if (plane.pln_flags & PLN_LAUNCHED)
|
|
continue;
|
|
if (plane.pln_x == sp->sct_x && plane.pln_y == sp->sct_y)
|
|
++count;
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
int
|
|
put_plane_on_land(struct plnstr *plane, struct lndstr *land)
|
|
{
|
|
struct plchrstr *pcp;
|
|
struct lchrstr *lcp;
|
|
|
|
pcp = &plchr[(int)plane->pln_type];
|
|
lcp = &lchr[(int)land->lnd_type];
|
|
|
|
if (((int)plane->pln_land) == ((int)land->lnd_uid))
|
|
return 1; /* Already on unit */
|
|
|
|
/* Try to put on unit as an xlight plane */
|
|
if ((pcp->pl_flags & P_E) &&
|
|
(lcp->l_flags & L_XLIGHT) &&
|
|
(land->lnd_nxlight < lcp->l_nxlight)) {
|
|
|
|
land->lnd_nxlight++;
|
|
plane->pln_x = land->lnd_x;
|
|
plane->pln_y = land->lnd_y;
|
|
plane->pln_land = land->lnd_uid;
|
|
putland(land->lnd_uid, land);
|
|
putplane(plane->pln_uid, plane);
|
|
return 1;
|
|
}
|
|
|
|
/* We have failed */
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
pln_hitchance(struct plnstr *pp, int hardtarget, int type)
|
|
{
|
|
struct plchrstr *pcp = plchr + pp->pln_type;
|
|
float tfact = (float)(pp->pln_tech - pcp->pl_tech) /
|
|
(pp->pln_tech - pcp->pl_tech / 2);
|
|
int acc = pp->pln_acc;
|
|
int hitchance;
|
|
|
|
if (type == EF_SHIP) {
|
|
if (pcp->pl_flags & P_A)
|
|
acc -= 20;
|
|
if (!(pcp->pl_flags & P_T))
|
|
acc += 35;
|
|
}
|
|
hitchance = (int)(pp->pln_effic * (1.0 - 0.1 * tfact) *
|
|
(1.0 - (float)acc / 100.0)) - hardtarget;
|
|
|
|
/* smooth out the bottom of the graph with asymtote at 5 -KHS */
|
|
if (hitchance < 20)
|
|
hitchance = 5 + ldround(300.0 / (40.0 - hitchance), 1);
|
|
if (hitchance > 100)
|
|
hitchance = 100;
|
|
return hitchance;
|
|
}
|
|
|
|
/* return 0 if there was a nuclear detonation */
|
|
|
|
int
|
|
pln_damage(struct plnstr *pp, coord x, coord y, s_char type, int *nukedamp,
|
|
int noisy)
|
|
{
|
|
struct plchrstr *pcp = plchr + pp->pln_type;
|
|
int i;
|
|
int hitroll;
|
|
int dam = 0;
|
|
int aim;
|
|
int effective = 1;
|
|
int pinbomber = 0;
|
|
|
|
if (pp->pln_nuketype != (s_char)-1) {
|
|
mpr(pp->pln_own, "Releasing RV's for %s detonation...\n",
|
|
pp->pln_flags & PLN_AIRBURST ? "airburst" : "groundburst");
|
|
*nukedamp = detonate(pp, x, y);
|
|
return 0;
|
|
} else
|
|
*nukedamp = 0;
|
|
|
|
if (!pp->pln_load) /* e.g. ab, blowing up on launch pad */
|
|
return 0;
|
|
|
|
i = roll(pp->pln_load) + 1;
|
|
if (i > pp->pln_load)
|
|
i = pp->pln_load;
|
|
|
|
if (pcp->pl_flags & P_M) {
|
|
if (pcp->pl_flags & P_MAR)
|
|
pinbomber = 1;
|
|
} else if (pcp->pl_flags & P_T)
|
|
pinbomber = 1;
|
|
|
|
aim = 100 - pp->pln_acc;
|
|
if (type == 's') {
|
|
if (pinbomber) {
|
|
aim = pp->pln_acc;
|
|
effective = 0;
|
|
}
|
|
aim += 30;
|
|
} else {
|
|
if (!pinbomber) {
|
|
effective = 0;
|
|
}
|
|
}
|
|
while (i--) {
|
|
dam += roll(6);
|
|
hitroll = roll(100);
|
|
if (hitroll >= 90) {
|
|
dam += 8;
|
|
if (noisy)
|
|
mpr(pp->pln_own, "BLAM");
|
|
} else if (hitroll < aim) {
|
|
dam += 5;
|
|
if (noisy)
|
|
mpr(pp->pln_own, "Blam");
|
|
} else {
|
|
dam += 1;
|
|
if (noisy)
|
|
mpr(pp->pln_own, "blam");
|
|
}
|
|
if (i && noisy)
|
|
mpr(pp->pln_own, "-");
|
|
}
|
|
if (noisy)
|
|
mpr(pp->pln_own, "\n");
|
|
if (effective)
|
|
dam *= 2;
|
|
return dam;
|
|
}
|
|
|
|
int
|
|
pln_identchance(struct plnstr *pp, int hardtarget, int type)
|
|
{
|
|
double misschance =
|
|
(100.0 - pln_hitchance(pp, hardtarget, type)) / 100.0;
|
|
return (int)(100 - 100 * misschance * misschance);
|
|
}
|
|
|
|
int
|
|
pln_mobcost(int dist, struct plnstr *pp, int flags)
|
|
{
|
|
int cost;
|
|
|
|
if ((flags & P_F) || (flags & P_ESC))
|
|
cost = 10 * 100 / pp->pln_effic;
|
|
else
|
|
cost = 20 * 100 / pp->pln_effic;
|
|
|
|
cost = ldround((double)cost * dist / pp->pln_range_max, 1);
|
|
|
|
return min(32 + pp->pln_mobil, cost + 5);
|
|
}
|
|
|
|
/*
|
|
* Set PP's tech to TLEV along with everything else that depends on it.
|
|
*/
|
|
void
|
|
pln_set_tech(struct plnstr *pp, int tlev)
|
|
{
|
|
struct plchrstr *pcp = plchr + pp->pln_type;
|
|
int tech_diff = tlev - pcp->pl_tech;
|
|
int limited_range = pp->pln_range < pp->pln_range_max;
|
|
|
|
if (CANT_HAPPEN(tech_diff < 0)) {
|
|
tlev -= tech_diff;
|
|
tech_diff = 0;
|
|
}
|
|
|
|
pp->pln_tech = tlev;
|
|
pp->pln_att = PLN_ATTDEF(pcp->pl_att, tech_diff);
|
|
pp->pln_def = PLN_ATTDEF(pcp->pl_def, tech_diff);
|
|
pp->pln_acc = PLN_ACC(pcp->pl_acc, tech_diff);
|
|
pp->pln_range_max = PLN_RAN(pcp->pl_range, tech_diff);
|
|
pp->pln_load = PLN_LOAD(pcp->pl_load, tech_diff);
|
|
|
|
if (!limited_range || pp->pln_range > pp->pln_range_max)
|
|
pp->pln_range = pp->pln_range_max;
|
|
}
|